furnace carts do not stay powered
when you put coal in a furnace cart, it will go forward for about 5 seconds, and then stop. smoke still comes out of the cart, confirming that it should still be moving. i tested this on a track with no hills (simple circle about 5x5 blocks), and it still does this. adding more carts in front of the furnace cart does not affect the furnace cart's functionality (stops after 5 seconds of travel).
tested in both multiplayer and singleplayer. also test with creative's no-coal shortcut for powering furnace carts (simply right clicking without coal in creative).
Linked Issues
Created Issue:
furnace carts do not stay powered
when you put coal in a furnace cart, it will go forward for about 5 seconds, and then stop. smoke still comes out of the cart, confirming that it should still be moving. i tested this on a track with no hills (simple circle about 5x5 blocks), and it still does this. adding more carts in front of the furnace cart does not affect the furnace cart's functionality (stops after 5 seconds of travel).
tested in both multiplayer and singleplayer. also test with creative's no-coal shortcut for powering furnace carts (simply right clicking without coal in creative).
when you put coal in a furnace cart, it will go forward for about 5 seconds, and then stop. smoke still comes out of the cart, confirming that it should still be moving. i tested this on a track with no hills (simple circle about 5x5 blocks), and it still does this. adding more carts in front of the furnace cart does not affect the furnace cart's functionality (stops after 5 seconds of travel).
tested in both multiplayer and singleplayer. also test with creative's no-coal shortcut for powering furnace carts (simply right clicking without coal in creative).
is duplicated by
is duplicated by
duplicates
is duplicated by
Relates to:
Confirmed for
- 15w36c The problem seems to be with PushX and PushZ. These are the as you called them vectors that determine the Motion of a MinecartFurnace (see comment on MC-88038). However these values are most of the time set to 0 when a MinecartFurnace navigates through a corner. This normally only happens when Fuel is 0, however for corners it does not matter.
This issue is also happening on 14w26c. A powered minecart will slowly come to a stop after a few seconds of being activated.
So far I have been able to cause furnace carts to lose momentum by:
still an issue in 1.8 pre 1
still an issue in 1.8.2 pre 1.
still an issue in 15w31c
NOTE: Bun in CreativeMode too (1.8.8) Server
still an issue in 15w32c
still an issue in 15w33a & 15w33b
still an issue in 15w33c
still an issue in 15w34b
still an issue in 15w35b
still an issue in 15w35e
still an issue 15w36d
Probably duplicates
MC-51053he said it before it was resolved as duplicate, do your research
Marcono1234 said Probably duplicates , IDontKnow confirmed that it's in fact a duplicate.
Slightly related: This ticket was already resolved as duplicated: