Spawners Missing Texture
How to recreate:
1. Place/find a spawner
2. Texture is the black and purple error texture
I discovered this whilst mining, encountered a glitched spawner dungeon
Spawner works normally
Environment
Java 7
Windows 7
Created Issue:
Spawners Missing Texture
How to recreate:
1. Place/find a spawner
2. Texture is the black and purple error textureI discovered this whilst mining, encountered a glitched spawner dungeon
Spawner works normallyEnvironment
Java 7
Windows 7
Added Attachments:
Deleted Comment:
are you using a resoursepack, because, then it's invalid

Cannot reproduce. Try:
cannot reproduce, be sure it isn't a broken resoursepack
No resource pack installed,
/give @p mob_spawner gives glitched texture
I can upload a screenshot later today.
Please force a crash by pressing F3 + C for 10 seconds while in-game and attach the crash report (minecraft/crash-reports/crash-<DATE>-client.txt) here.
Screenshot and crash report
Unable to reproduce.
Will redownload jar and see if spawner is still glitched
Outdated graphics drivers:
Please update your graphics card drivers following these instructions: Updating Graphics Card Drivers.
If all that won't help, please use the Mojang Support Center.
I have updated my graphic drivers on 3 test devices and all three showed the bugged spawner. It happens to me with custom spawners. Mostly the ones who spawn potions.
I updated, and it fixed 50% of natural and 0% of custom spawners. The rest are still bugged.
Cannot reproduce
Is it happening with vanilla spawners? Typically that texture occurs when there is no available art for the block. Could be mob_spawner 2
Cannot reproduce in 14w20b.
I am in 14w21b, and any time i place a spawner using the /setblock command, it has a bugged texture. spawners work correctly. the command i am using is:
{EntityId:Skeleton}/setblock ~ ~ ~ minecraft:mob_spawner 1 replace
or anything other than a regular "mob_spawner"
"1" is an invalid data value. Use:
/setblock ~ ~ ~ minecraft:mob_spawner 0 replace {EntityId:Skeleton}A simple fix is to make mob_spawner 2 and mob_spawner 0 have the same texture
It is like this in 1.7.9