NekoJonez
- nekojonez
- nekojonez
- Europe/Stockholm
- Yes
- No
Often in MP, when I hit tall grass or flowers, the drops appear to be smooth stone for a few seconds before turning into the correct drop.
I had this less in SP.
Update: I had this issue as well with dirt and flowers.
Seeds/blocks drop for a second as smooth stone. (MP)
This may be closed, since the new rendering has other issues, but not this one.
I have a wireless Logitec Mouse. The Logitec M325.
And Minecraft doesn't recognize the middle scroll as pick block. I tried the "previous" and "next" buttons of my mouse as well and they don't work as well.
I
I was randomly testing out 14w04b and when I was mining coal, I never saw the coal drop. And the experience orbs rarely were visible.
Sorry if this is already reported, I triple check and hopefully I didn't look over it.
I was mining with a stone pickaxe.
Next to me, a glowstone block and inf water spring. I took over a village and each house has a use
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.... Sleeping on your computer...? What?
Mods, I think this might be invalid.
I don't think it was their intention. Since AFAIK ,you can't recolor banners.
I wanted to make a slime block machine, but in the latest snapshot... tripwire / string is buggy.
First I placed two blocks just underneath where the tripwire should go. It connected and worked all like a charm. Yet, when I broke the blocks where the tripwire was place on, the string broke!
But when I placed string upon string and reached the heights of the hooks, the string didn't want to connect.
I also have a fresh install of Minecraft.
Update: I was able to get it working with a 1-block gap. But a 2 block gap, nope :/
I wanted to make a slime block machine, but in the latest snapshot... tripwire / string is buggy.
First I placed two blocks just underneath where the tripwire should go. It connected and worked all like a charm. Yet, when I broke the blocks where the tripwire was place on, the string broke!
But when I placed string upon string and reached the heights of the hooks, the string didn't want to connect.
I also have a fresh install of Minecraft.
Update: I was able to get it working with a 1-block gap. But a 2 block gap, nope :/
I wanted to make a slime block machine, but in the latest snapshot... tripwire / string is buggy.
First I placed two blocks just underneath where the tripwire should go. It connected and worked all like a charm. Yet, when I broke the blocks where the tripwire was place on, the string broke!
But when I placed string upon string and reached the heights of the hooks, the string didn't want to connect.
I also have a fresh install of Minecraft.
Update: I was able to get it working with a 1-block gap. But a 2 block gap, nope :/
Edit: Like Simon said, if I remove the blocks underneath the hooks, the tripwire works like a charm. BUT, when I placed a block underneath the hook at the left hand side, the tripwire broke. I heard a sound of an arrow hitting something. That arrow sound you mostly hear in jungle temples.
So, using the F3 menu, the hook was facing north.
When I tried to place tripwire in the different direction, (hooks facing east and west) the wires don't
I wanted to make a slime block machine, but in the latest snapshot... tripwire / string is buggy.
First I placed two blocks just underneath where the tripwire should go. It connected and worked all like a charm. Yet, when I broke the blocks where the tripwire was place on, the string broke!
But when I placed string upon string and reached the heights of the hooks, the string didn't want to connect.
I also have a fresh install of Minecraft.
Update: I was able to get it working with a 1-block gap. But a 2 block gap, nope :/
Edit: Like Simon said, if I remove the blocks underneath the hooks, the tripwire works like a charm. BUT, when I placed a block underneath the hook at the left hand side, the tripwire broke. I heard a sound of an arrow hitting something. That arrow sound you mostly hear in jungle temples.
So, using the F3 menu, the hook was facing north.
When I tried to place tripwire in the different direction, (hooks facing east and west) the
wires don'tI wanted to make a slime block machine, but in the latest snapshot... tripwire / string is buggy.
First I placed two blocks just underneath where the tripwire should go. It connected and worked all like a charm. Yet, when I broke the blocks where the tripwire was place on, the string broke!
But when I placed string upon string and reached the heights of the hooks, the string didn't want to connect.
I also have a fresh install of Minecraft.
Update: I was able to get it working with a 1-block gap. But a 2 block gap, nope :/
Edit: Like Simon said, if I remove the blocks underneath the hooks, the tripwire works like a charm. BUT, when I placed a block underneath the hook at the left hand side, the tripwire broke. I heard a sound of an arrow hitting something. That arrow sound you mostly hear in jungle temples.
So, using the F3 menu, the hook was facing north.
When I tried to place tripwire in the different direction, (hooks facing east and west) the same bug occurs when the hook is facing east.

























I have actually seen this several times in a Mineshaft. I have seen also maybe 3 times that a torch was "attached" to a cobweb ._. I'll try to post a screenshot next time I run into it
Confirmed. I tried to use an axe and other tools to try and break the boat while sailing and I wasn't successful. Only an arrow could do the trick.
Even if it's a bug or a new feature, I really like this new texture. The darker color is color to the real thing.
Confirmed. I thought I wasted my levels at the enchenment table :c
Whoops, sorry. Strange, it didn't turn up while I was searching. Oh well, thankfully it's on the fixing list now :3
I uploaded a screenshot of this bug I have. When I place my piece of armor inside the 2x2 crafting and then mouse over something armor related, it indeed goes black.
Still present. Lucky enough, this is an easy one to fix in terms of just resizing yourself.
Maybe this issue should be re-opened. I ran some tests in a creative world and it appears that villagers seem to crowd,mostly around the door, in one or several houses at night.
Because the zombies group before the door and then start hitting the villagers through the door somehow, if one villager turns into a zombie, your whole villager population is killed in one sweep.
Dear friend,
update to 1.7.2
I'm able to create one there.
I seem to have this glitch with baby zombies in 1.7.2
Confirm in 1.7.2 exe
Here we go.
I saw it appear with dirt and such as well.
Odd, this is a weird feature then. I was about to report it for trapdoors.
Can this be re-opened or looked at again , since I have this issue with a friend's server. I barely see mobs in spawns and deserts in SMP.
While I'm trying to hunt smileballs. Speaking of which, are there now less slimes in the swamps?
Where you playing on singleplayer or multiplayer?
I had this issue once when I was playing multiplayer and it turned out to be a music disc starting.
Isn't this something for the helpdesk?
True, true. Maybe shears should deplete when trying to pick up dead bushes.
This isn't nearly enough information. For instance, where is the crash log?
Like Tails said, it isn't released yet. It appears that the launcher can't display when it's a pre-release version.
I think this is already changed in 1.7.2. With all the changes to boats. I even dare to say that you don't get hungry in boats. I think. But it's kinda annoying when you go hungry into a boat and then eat something. You don't really know if your hunger bar is full.
Strange. I tested your instructions in 1.7.3 and this doesn't happen.
To the comment above. I have to correct you a little bit on something. If you follow the instructions and DRAG the items, it doesn't work.
Also, when you right click with the sword, it changes into a bucket.
I do confirm that this bug works. And the sword stays a sword, even when you scroll away.
I think the issue is that the game thinks it's a bucket while a sword is displayed.
Confirmed.
I tested this in my creative test world and this didn't happen.
Oh I see. That explains a lot. Thanks.
Confirmed. I had this crash as well.
To the mods: is this a correct present?
I read once it had to do with the chuncks. Like lowering your it to 8. But on servers, I can confirm.
https://mojang.atlassian.net/browse/MC-34300
For the section sign it sorta duplicates this, no?
I just tested it in 1.7.4. And yes, it still occurs.
Confirmed.
When I was watching the latest episode of VintageBeef, he didn't get any damage to his shears when cutting wool that's placed. Isn't that related?
That's interesting to know. Sad that those things have to happen. I understand.
Glad I got an explanation.
I'm playing on a 1.7.4 server, and this is still the case. Mostly when I have an unbreaking pickaxe. I click on the slot with another tool and it's back for 2-3 uses.
Honestly, I think server lag might be involved. Maybe the game thinks you still have some uses left while the server says no? Or am I understanding MC's logic wrong?
A farm I use is one with the water elevator. In the water elevator itself there are tons of arrows as well who don't despawn.
Yes, but I can't test it on my friend's server since we don't do snapshot servers.
Confirmed. As shown by my duplicated ticket >_> (sorry for that)
Anyways, I was able to fix it by deleting the files and letting the launcher reinstall them.
Confirmed. I didn't see coal ore drop coal when mined.
The wool part doesn't color red for me in 14w05b
Confirmed.
This is a duplicate. https://bugs.mojang.com/browse/MC-46560
Slimes go full white seems from the duplicate tickets.
Maybe add some labels mods, to avoid various duplicates.
Too bad that this gets a "won't fix."
(If possible , I attached a screeny of me finding a double fern on sand)
Fixed? In the upcoming snapshot?
https://bugs.mojang.com/browse/MC-9568
Duplicate.
This should be re-opened. I was able to do this in 14w11b
14w11b still has this issue, if I can, I'll attach my screenshot. I'm even standing next to a glowstone block!
Edit: Screenshot added.
Confirmed.
Confirmed. And yeah, I was trying out if my laptop could handle a mod, and sadly it didn't. So, I wanted to delete that world and now it's so tricky to do. I think I'll wait till this is fixed.
Still present in 14w17a
Confirmed for 14w17a.
If you destroy the blocks around you, the portal just 'dies' fine.
But if you can destroy the portal block that your head is standing in, you can destroy a portal block .
SMP reproduced at 14w20b
I have updated my graphic drivers on 3 test devices and all three showed the bugged spawner. It happens to me with custom spawners. Mostly the ones who spawn potions.
Confirmed. I have this bug a ton. Mostly in CTM maps.
I still see it in 14w20b
Could be. Maybe this is related to the
MC-858bug?I think you posted under the wrong project. Mods, could you move this?
I have seen this issue for the latest snapshots. I was playing Legendary by Vechs and the orange wool area had a whole chunk missing.
MC-2545=> Related to or duplicate?Confirmed. I added a screenshot from my own finding of this bug. In 14w25b
EDIT: I was able to do it, at certain angles, when aiming at the hitbox of the torch.
Please attach the crash reports. Otherwise this ticket is incomplete.
Also, you are kind of vague. What kind of servers? LAN, vanilla, bucket, mini-games...?
[00:11:22 INFO]: Client> # If you would like to submit a bug report, please visit:
[00:11:22 INFO]: Client> # http://bugreport.sun.com/bugreport/crash.jsp
Agreed with Steven there. I think more info is for you at that link.
3*5... That's the size where the player can stand in right?
https://bugs.mojang.com/browse/MC-57793
This one.
The missing texture are seeds.
So, in 14w27b, it's even a bit more buggy with the tall grass. And that plants appearing for a second, it's for tall grass too.
Confirmed. I had a tough time tryin' to break it then.
And here is the "confirmed" post
For lazy people, Blah added a ticket to proof that this is WORKING AS INTENDED. It has been added since Minecraft v1.6 !
Also, please don't use "Future version - 1.8" as the affected version, as it hasn't been released.
Yes, confirmed for 14w27b
This is a dupe. I have seen tickets for this earlier.
It this issue still happening without your resource pack?
Invalid, I think. Since you use an external tool that isn't supported by Minecraft.
Dupe. Please, search before you post.
I have seen tickets like this before. Guys, could this be one of the Intel issues?
Confirmed in 14w29b. I have seen this in SMP, SP and custom maps.
SMP screenshot
Isn't this a logical crash? I mean, Minecraft doesn't know WHAT to spawn.
Is this still an issue in the "b" version of the snapshot?
Can somewhat reproduce in 14w29b.
My buddy and I were testing the snapshot and when we walked at certain angles to the anvil, we couldn't fly up, jump or walk forward. It shook the screen.
@Kumasasa, look at the version difference. Maybe it got fixed.
But I have seen today some sugar cane in my SP world that was floating, without any sugar cane supporting it. I think this happens very rarely like the plants on sand and etc.
Which graphics card do you have?
For support, you need to mail Mojang.
Confirmed, in addition to that, when I fly around in spectator, it's even worse.
According to the MP4 you posted, I think this might be a dupe of https://bugs.mojang.com/browse/MC-610
Am I right mods?
In addition to that, I think that the issue is mainly:
"This issue is affected on low spec computer only."
Low spec.
@Marcono1234 , what's are your video settings?
Did you give the world the same name as the amplified terrain?
This ticket is invalid due to the lack of information.
Try to delete Minecraft and reinstall.
You wouldn't believe it, but another ticket of this was "floating" around~
Man, that was a lame one.
Dupe of https://bugs.mojang.com/browse/MC-56941 (Me thinks)
Edit:
On second thought... Seeing the video of the ticket... This is for sure a dupe of this ticket
https://bugs.mojang.com/browse/MC-62166
Also, this isn't a help desk. For technical issues, please go to: https://help.mojang.com/
If it's reported, Mojang knows. There is no need to make a new ticket of issues that already have a ticket.
Yup, another dupe of this ticket.
Dupe of:
MC-62166Dupe of:
MC-62166This bug reporting isn't for the pocket edition. :/ Please report these on the forums.
MC-62166For technical issues go to the helpdesk of Mojang please.
https://help.mojang.com/
I think this is a combo of the game lagging and already loading the world.
Could you please attach the crash log?
(Why was my ticket duplicated? I had an earlier ticket. Just curious. But no big need, this issue is fixed. Most likely for the next snapshot)
https://bugs.mojang.com/browse/MC-63070
Another DUPE.
Edit: nvm. I have been proven wrong by FV.
Still present in 14w30b
When you would complete it... It would turn out as a dupe of this one: https://bugs.mojang.com/browse/MC-63388
Confirmed. The player head doesn't change as well.
https://bugs.mojang.com/browse/MC-63020
Dupe of this ticket me thinks.
Confirmed. I had a crash yesterday with a similar setup.
As intended? :/ Awn, that's really sad news to hear. Since a friend and I were using it to block off caves in our custom map.
Confirmed.
Confirmed. Even in 14w30c
Confirmed. Yet, you can't place torches and such either.
I just tested it in 14w30c and yes, it's still a bug in the game.
Alright, I'm about to edit the ticket. To the mods, you may either close it as a dupe or relate it too
MC-13129Since it's this bug at work me thinks.
(PS: edit done)
The pocket edition isn't for this site anymore. Besides you reported this issue at the section for the Minecraft PC launcher.
For bugs of the PE edition, please use Reddit or the Minecraft forums.
For technical issues or account issues, please mail the helpdesk of Mojang.
I think this link will help you:
https://help.mojang.com/customer/portal/articles/1175661-minecraft-support-resources
I think the issue here is that you give it that "1" at the end.
Because you give it invalid data.
So, I think that's the problem here.
Kind of sure that this is a dupe of this one: https://bugs.mojang.com/browse/MC-62958
My best guess is that the current snapshots just need some optimization.
What is your graphics card and what are your video settings?
"It says this bug has been resolved "
Please, don't open a new ticket then; Please report in the comments of that ticket that you still experience that bug.
I think this works as intended. Since they get a damage tick and then they react on the nearest player in survival mode... But if you were both in creative mode, then it changes things.
In which gamemode was your friend?
I have seen this before. But I'm unable to find another ticket. Mods, I have the feeling this has been reported before.
Test it out on 1.7.10 and update your description then.
Also, I can't personally reproduce this. Since only a few days ago, a buddy and I were playing a CTM map on a 1.7.10 server with that gamerule and everything worked just fine.
Mods, this ticket is invalid.
I asked my ticket to become a dupe so confirmed for 14w30c
confirmed.
Mods, close this invalid.
What are your vid settings?
I think that this ticket might be helped with doing this:
Please force a crash by pressing F3 + C for 10 seconds while in-game and attach the crash report (minecraft/crash-reports/crash-<DATE>-client.txt) here.
Dupe of:
MC-61794Fixed in 14w31a
Mobs and players are usually slower in water... But this slow O.O ? Wow.
Shouldn't it be "working as intended"? Because it works like it should if he was playing on peaceful.
Also, it would make sense. Since it's made out of wood.
Dupe of
MC-62958I honestly didn't care.
Confirmed.
I think he is playing in Pirate Speak or something.
Dayum, nice find man.
You can reproduce it when you are selecting the block you want to place it next, if you would want to place a button or a lever on it.
Confirmed by my testing.
MC-66166Duped. Fixed for next snapshot I think.
Still in 14w32d
What do you use to repair it with? With ingots or a new item?
With which item did you discover this?
edit: Typo killed.
Honestly, I sometimes have this light issue, yet if I update the area by eg placing another torch, it fixes itself.
@Tobari and everybody else... I suggested the fixed translation for the English languages you mentioned. I mentioned it also for my native language (Dutch) and the language I studied at school (French)
I think if everybody checks their native language, we can get this issue fixed fast :3
MC-66166- Fixed for the next snapshot I think.Confirmed.
Yup, confirmed.
Edit: Man >.> So many people reporting this one bug at once.
I also found something out. Most the stairs glitch out when they are lighted... When it's dark, the stairs show up as normal.
Edit: Forget what I just said a moment ago.
The orientation is the key. Light level less.
Most likely, since I just looked at the 14w32d one, and it's like that. Just handy to have a ticket for it.
Confirmed.
I added a screenshot of the glitchy fences. (So, not only the gates)
Yeah, I thought something was wrong with the door o.O
http://www.reddit.com/r/minecraftsuggestions/
But the endercrystal isn't really a mob.
The game looks at the ender crystal as TNT.
Maybe this can be a nice suggestion for a new gamerule? doExplosion ?
Edit: Also, please don't select "Future Version - 1.8" and "Far Future Version - 1.9" since those hasn't been released yet.
Another one guys!
MC-66970Dupe of
MC-66970.Please SEARCH before posting. Since this is duplicate number 130 or something.
Dupe of
MC-66970And come on! You just made a ticket for this a few moments ago!
MC-65533Dupe of this ticket.
MC-57926=> DupeAlso, please don't select "Future Version - 1.8" since it hasn't been released yet.
Confirmed.
Could you please try again without the texture pack?
Invalid, since this is too hard to understand. I don't see what the bug is here.
Also, please don't select "Future Version - 1.8" since it isn't released yet.
I haven't tested it on a server, but it works in single player.
I discovered this while testing out this bug:
MC-67296MC-66970Another duplicate to add to the list.
MC-66970And another one.
Congrats, you just reported something that has been reported a 100+ times before you!
MC-66970.Confirmed, but I think I have seen a similar ticket of this before.
This is most likely because of server lag.
Dupe of:
MC-62958Related or dupe of:
MC-62958MC-66970.Just another dupe.
Confirmed.
MC-66970- Dupe of this ticket.MC-67289-> Dupe of this ticket.Also, Feather Falling works fine for me.
Confirmed, yet please don't capitalize each word.
Can't reproduce.
MC-66970Another one guys.
Confirmed.
MC-66166, like said before. This is a dupe.@SuburbSomeone (lastname) Nah, I think it's more this issue:
MC-62958Yeah, I had a cut in a mineshaft.
Dupe of
MC-66970.Please SEARCH before posting. Since this is duplicate number 130 or something.
This should be re-opened.
Dupe of
MC-66970.Please SEARCH before posting. Since this is duplicate number 140 or something.
MC-62958I think it's a dupe of this one.
Whoops, sorry, my derp. Thanks for the correction
MC-66970Dupe. :'(
Yousef, please read the last part of the sentence again.
Invalid, due to missing crash report.
Yes, one bug per ticket. But please, before you report, search if nobody else reported it before you.
MC-66970.MC-66970Dupe.
I actually warned him to search first. Oh well.
MC-66970.Dupe 150, if I counted right.
Too difficult to understand. I don't understand what you mean.
Also, this works as intended.
With or without the gamerule.
This can't occur in 1.7.10, since VBO isn't in any of the 1.7.x releases.
Right?