Can Only Hit Mobs 1/2 Of The Time
When I click on mobs/monsters to hit them (ex: cows, sheep, pigs, zombies, creepers, etc.) it only hits them half the time. This problem doesn't occur with blocks, only 'living things'. This makes it very difficult to defend myself as if I hit a zombie five times, it'll only get hit issues but haven't come across this one yet. Did anybody else have this problem?
Environment
Newest Java Update
Linked Issues
Created Issue:
Can Only Hit Mobs 1/2 Of The Time
When I click on mobs/monsters to hit them (ex: cows, sheep, pigs, zombies, creepers, etc.) it only hits them half the time. This problem doesn't occur with blocks, only 'living things'. This makes it very difficult to defend myself as if I hit a zombie five times, it'll only get hit issues but haven't come across this one yet. Did anybody else have this problem?
Environment
Newest Java Update
is duplicated by
duplicates
is duplicated by
MC-62463 is definitely not the same thing. No unloaded chunks or permanently unhittable mobs involved. If you and the mob just stop moving for a second or you manage to lead correctly, hits will register.
MC-63986 is reportedly 1.7.10. That version didn't suffer from quite as much lag as I reported here. My report also applies to blocks, although I can imagine people misdiagnosing this because they take more time to place blocks; this issue becomes most glaring during faster action.
MC-65439 is too vague. Who knows what's going on there.
There are most likely multiple hit detection issues. They're not all this specific one that I could analyze in some detail.
I'll see if I can update my reports to 1.8.5 soon-ish.
Please force a crash by pressing F3 + C for 10 seconds while in-game and attach the crash report (minecraft/crash-reports/crash-<DATE>-client.txt) here.
Like this?
Duplicate of
MC-67665(since it has more info and if updated to 1.8).