Redstone propagates through dispensers and stops hopper
I have a setup that causes a dispenser to fire eggs into it as they drain down out of a hopper, but whenever the redstone activates on the dispenser it causes the hopper to stop. This effectively ruins a lot of builds by making them not properly unload items.
Linked Issues
is duplicated by6
Created Issue:
Redstone propagates through dispensers and stops hopper
I have a setup that causes a dispenser to fire eggs into it as they drain down out of a hopper, but whenever the redstone activates on the dispenser it causes the hopper to stop. This effectively ruins a lot of builds by making them not properly unload items.
Linked Issues
is cloned by1
TRASH-367
is duplicated by
is duplicated by
is cloned by
MC-10120
is cloned by
TRASH-367
It is related to MC-6785
When you activate a dispenser, any hopper attached is stopped.
In MC-6785 it is stated that if you want it to work (ie dispenser firing while hopper filling it), you'll have just to power the dispenser through a block which doesn't work (second screenshot)
What I expected to happen was...:
Having the dispenser firing anything I put inside teh connected hopper
What actually happened was...:
The hopper stopped as soon as the dispenser is powered
Steps to Reproduce:
1. put a dispenser and a dropper attached to it
2. power the dispenser (any ways)
3. try to put things inside the hopper and see that they are not grabbed by the dispenser as soon as the dipsenser is powered
Yes as stated in MC-6785 and in your second image powering any adjacent block causes the dispenser to shoot out. So the clock needs to be connected to that block to avoid interference to the hopper.
Thank you for your report!
However, this issue is Working as Intended.
The report you have submitted is working as intended: MC-6785.
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Please provide a screenshot of your redstone setup.
Just use normal redstone dust, I don't see any problem in that. I don't consider it a bug.
I can't get the attach screenshot function to work. Anyway, I have a way of making a clock so fast that it basically acts like this torch and stays on all the time. But because the signal propagates to the hopper from this direction and from below I'm unable to make it fire quickly because it keeps the hopper from draining efficiently.
This is working as intended. A dispenser is a solid block, thus powering it directly by pointing redstone dust at it makes it power adjacent blocks. If you do not want to do that, simply power any nearby blocks connected to the dispenser instead.