Animals on fire do not flee
When you lit fire on an animal eg: pig or sheep, usually they flee on when they get hit by fire, but it seems broken since 1.2.5... Is it a bug or its an normal behavior...
Anyone noticed it? Or its my problem...
Environment
Java 7u9 Windows 7 x64
Created Issue:
Animals on fire doesn't flee
When you lit fire on an animal eg: pig or sheep, usually they flee on when they get hit by fire, but it seems broken since 1.2.5... Is it a bug or its an normal behavior...
Anyone noticed it? Or its my problem...
Environment
Java 7u9 Windows 7 x64
- Unresolved
- Open
- Public
- Unconfirmed
- 1.4.2 animals broken fire mobs tnt
- 1.4.2
Animalson fire doesn't fleeAnimals in fire doesn't flee
Animalsin fire doesn't fleeAnimals on fire do not flee
What I expected to happen: passive mobs will avoid lava. A hit mob will not jump to lava but it will flee in another direction.
What actually happened: passive mobs (pigs and sheep tested) do not avoid lava and fire caused by lava (burning trees, leaves, etc.). Instead, they can go onto the fire and die. Also when hit by the player, a mob can jump into the lava pit and burn out.
How to reproduce: find a lava lake and fire caused by it and observe the mobs. It should not be very hard as in snapshots of 1.7 lava pools are more likely to cause fire.
Note: this bug is similar to MC-721 (mobs do not flee when you lit fire on them). The difference is that they can also go into fire even without any player's actions.
It flees as normal, not reproducible.
Well try to lit the animal on fire. They wont run out. Tested both SP and SMP. Without mods. I can do a video if its not reproducible.
I did a video about what I meant: http://youtu.be/QmS7Uwe4qVs
Confirmed that animals do NOT flee, on SP and SMP. Tested with all passive mobs on SP, only with sheep in SMP.
Ocelots do flee, but only because of their normal behavior of avoiding players
humans. Once out of player range, it will make no further attempts to flee, until a player approaches again.This applies to villagers as well, they completely ignore fires and I even reported it, but mods closed it as a "feature request". What?? :o