Alisha J.
- alisha161fishy
- alisha161fishy
- Europe/London
- Yes
- No
9 issues
Key
Summary
Status
Reporter
Assignee
Created
Parts of Strongholds spawn above the ground if the Superflat "Overworld" preset is modified to contain fewer stone layers
Incomplete
Changed Environment:
Put your operating system (Windows 7, Windows XP, OSX) and Java version if you know it here
Windows Vista
Deleted Comment:
The two sorts of number keys I'm talking about
Added Attachments:





Is it? I'm so sorry D: How to delete??
I also confirm, quite a big annoyance that was also present for cobblestone fences in 1.4 snapshots, but these got fixed. Nether brick fences, however, were kept broken.
All fences are 1.5 blocks tall, too high for mobs to jump on/over.
^ Apparently it'll be resolved soon.
)
Thank You Jeb!
I see; well, I only wanted to get rid of it since the first person said it's a duplicate…
But to be honest, I think we should be given an option to delete our own submissions.
I also thought what would happen to only a partial cake. But that's up to Mojang to resolve... They might set that only a whole cake would produce drops.
I know cakes never dropped, regardless of how You tried to get it, but that's what I mean - isn't this technically a glitch (hence I mentioned it here)?
Apparently they are working on sound files for villagers, and therefore the witch too…
There was even a tweet about this…
This is a bug report? You got it wrong
It's an AI glitch.
^ I was gonna say the same thing, but You were faster
A new update just came out that fixes this.
Can You be any more specific? Neither title nor description tell me anything.
Can't reproduce, first village I came across had a smithy and one smith villager.
Check Large Biomes world type, plus villages can only spawn in plains and deserts…
I think it might be intended, but not 100% sure. :S
Can You describe it a bit more?
Also, I swear the knock-back effect when drowning is removed since 1.3.1…
When and where does this happen? In e.g. waterfalls?
I agree, that's a good idea.
Please Mojang, consider our voices
Add some detail, screenshots - without these I'm afraid we cannot help You.
You've answered Your question. Intentional.
Duplicate of
MC-1745...Yes of course.
Nope, because it's still the same bug. It doesn't involve some mobs (like healthy villagers), but some it does (like curing villagers, cows, etc.).
Listen, similar bugs to Yours were assigned as duplicates of the one I've mentioned, so…
^ Hi five!
That also annoys me, that's why I brought it up here.
If You could please just vote it up, so it's more likely it'll get noticed…
^ What dogs? O.o
Never seen a villager with a wolf, let alone a tame one…
Either way, they're not meant to either jump over/on or walk through/over these fences. I still think it's the same bug though, sorry mate
I think it would be the best if someone else got involved into our discussion and expressed what they think about this. Guess we just need to wait…
That's much better!
👍
Mojang tweeted about it… Hmmm why does it say 'mid-November', when one of their people tweeted it came out? And yeah, I mean 0.5.0.
That's strange…
***
Apparently, the update got MOVED to mid-November. Sorry I misinformed You D:
For now, just don't play Minecraft PE.
Thank You!! 😊
Once again, this is NOT a feature request, but okay ;(
I don't think You should've closed this; besides, other mods also kind of agree with the person who wrote this, don't they?
But it's that annoyances differ from bugs, yet they're still errors/glitches and should have a place to be reported.
Isn't it what we only want? Nothing else.
You check for updates in the App Store, but the update's NOT even out yet!! Patience!
But these 'larger groups' are actually two (or more) smaller groups of four, merged together. Also, the total number of one mob's specimens is always one of 4's multiples (so 8, 12, etc.), providing further evidence it can only be 4 mobs per group.
Note that they're more likely to spawn in the bunch of no more than 4 on Superflat, every group of friendly mobs You'll encounter will (nearly) always count only 4 of them.
It's just there are no groups of just 1, 2 or 3 mobs, it's always got to be 4 or the multiple of it.
There's no variety of numbers.
Why is it invalid? All other mobs do NOT ignore fires!
Relax mate, take a break in playing MC PE for now, and the update will come out soon.
Jeb doesn't work on Pocket Edition by the way ;]
They say mid-November.
This applies to villagers as well, they completely ignore fires and I even reported it, but mods closed it as a "feature request". What?? :o
Could You describe it more? I don't understand...
Besides, the torches on the screenshots DO burn out - some are off!
What about wolves though? They can even attack You, but they still spawn on the easiest difficulty.
It's only they despawn because they were created using a HOSTILE monster spawner - they are not hostile, are they?
Please think it though, give it a chance
>__< That means they'll never look at it.
^ Minecraft 2.0 is an April Fools' joke…
^ Exactly!
I still do not believe it works as intended as well.
No, cause the status would've been changed.
Name-tag.
EDIT: I know it's a long overdue reply, but... xD
P.S. Affects 1.8.4 as well
Confirmed for 1.8.4. I finally know why they weren't showing up....
Windows 10