Bonemeal stacks even though the seed is fully grown
When a dispenser filled with bonemeal dispenses bonemeal to make a seed grow (wheat), it keeps on dispensing bonemeal even though the seed is fully grown (as long as it get a ticking signal). I think it shouldn't be able to dispens the bonemeal as long as there isn't anything that can take it right in fron of it.
Environment
Mac OSX, Java 1.7.
Linked Issues
Created Issue:
Bonemeal stacks even though the seed is fully grown
When a dispenser filled with bonemeal dispenses bonemeal to make a seed grow (wheat), it keeps on dispensing bonemeal even though the seed is fully grown (as long as it get a ticking signal). I think it shouldn't be able to dispens the bonemeal as long as there isn't anything that can take it right in fron of it.
Environment
Mac OSX, Java 1.7.
Added Linked Issues:
relates to
Possible dupe of MC-8303
Of course does the dispenser dispense anything out of it's inventory as long it is ticked.
It doesn't dispens any bonemeal if there isn't any seed in front of it though.
when i tested it on my world, it showed the dispensing animation, but didnt acctually release any bonemeal after it was fully grown. try fully growing a crop and then activating the dispenser and see if any bonemeal was actually released.
Second the above, the dispenser "fires", but nothing comes out so it's not using the bonemeal.