Sticky piston not retracting another sticky piston
Put the summary of the bug you're having here
What I expected to happen was...:
I was building a hidden piston doors that retract and slide that works fine in 1.3.2 but now its not working.
What actually happened was...:
sticky piston doesnt pull another sticky piston if that second was activated
Steps to Reproduce:
1. Put two sticky piston next to each other in a 90 degree placement, wire them both with redstone and place a lever so you can activate them at the same time.
2. When you activate them one pushes other and second pushes also thats ok, but when you deactivate, both pistons retract like they should except the pushed pistons stays at the place instead of being pulled back with first piston
3. ...
Environment
Linux OpenSuse 12.1 java 7
Linked Issues
Created Issue:
Sticky piston not retracting another sticky piston
Put the summary of the bug you're having here
What I expected to happen was...:
I was building a hidden piston doors that retract and slide that works fine in 1.3.2 but now it work.
What actually happened was...:
sticky piston doesnt pull another sticky piston if that second was activatedSteps to Reproduce:
1. Put two sticky piston next to each other in a 90 degree placement wire them both with redstone so you can activate them at the same time
2. When you activate them one pushes other and second pushes also thats ok, but when you deactivate both pistons retract like they should except the pushed pistons stays at the place instead of being pulled back with first piston
3. ...Environment
Linux OpenSuse 12.1 java 7
Put the summary of the bug you're having here
What I expected to happen was...:
I was building a hidden piston doors that retract and slide that works fine in 1.3.2 but now it work.
What actually happened was...:
sticky piston doesnt pull another sticky piston if that second was activatedSteps to Reproduce:
1. Put two sticky piston next to each other in a 90 degree placement, wire them both with redstone and place a lever so you can activate them at the same time.
2. When you activate them one pushes other and second pushes also thats ok, but when you deactivate, both pistons retract like they should except the pushed pistons stays at the place instead of being pulled back with first piston
3. ...
Put the summary of the bug you're having here
What I expected to happen was...:
I was building a hidden piston doors that retract and slide that works fine in 1.3.2 but now its not working.
What actually happened was...:
sticky piston doesnt pull another sticky piston if that second was activatedSteps to Reproduce:
1. Put two sticky piston next to each other in a 90 degree placement, wire them both with redstone and place a lever so you can activate them at the same time.
2. When you activate them one pushes other and second pushes also thats ok, but when you deactivate, both pistons retract like they should except the pushed pistons stays at the place instead of being pulled back with first piston
3. ...
is duplicated by
is duplicated by
Duplicate of MC-852
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Intended. You are not supposed to be able to pull pistons that are not yet completely retracted. It takes 2 redstone ticks for a piston to retract, so you'll need a 2 tick delay between the deactivation of the pistons.
You didnt understand me correctly or i was not clear enough here is the link to what i want to do and i cant because it doesnt work properly anymore http://www.youtube.com/watch?feature=player_embedded&v=L-lAd4VeumI
No, you were understood just fine. The piston being manipulated by another piston has to be given time to retract first or it will not be movable.
Whether convenient or not, this is working as intended.