Unnecessary delay of "Done" button in the resource pack selection menu
After doing nothing in the Resource Packs menu and then pressing "Done" to leave the menu, there's an absolutely unnecessary delay of up to several seconds. Pressing "Esc" allows you to leave the menu too without any delay.
Easy steps to reproduce:
1.) Open the Resource Packs menu
2.) Press "Done" to leave the menu.
The delay time seems to depend on the resolution of the selected Resource Pack(s), pressing "Done" after selecting a 256x256 pack freezes the game for about 20 seconds, after selecting a 16x16 pack it's only 1-2 seconds.
Linked Issues
- Fixed
_zombiehunter
[Mojang] Nathan Adams- 10
- 6
- Confirmed
1.4.7 - 14w28a
1.4.7 13w05b 13w06a 13w07a 13w36a 13w36b 13w37a 13w37b 13w38a 13w38b 13w38c 13w39a 13w39b 13w41a 13w41b 13w42a 13w42b 13w43a 1.7 1.7.1 1.7.2 13w47a 13w47b 13w47c 13w47d 13w47e 13w48a 13w48b 13w49a 1.7.3 1.7.4 14w02a 14w02b 14w02c 14w03b 14w04a 14w04b 14w05a 14w05b 14w06a 14w06b 14w07a 14w08a 1.7.5 14w10b 14w10c 14w11b 1.7.9 14w17a 14w18a 14w18b 14w19a 14w21b 14w25a 1.7.10-pre4 14w25b 14w27b 14w28a- 13w09a 14w28b
Created Issue:
Unnecessary delay of "Done" button in the texturepacks menu
After selecting a texturepack in the texturepacks menu and pressing "Done" to leave the menu, there's an absolutely unnecessary delay of up to several seconds. Pressing "Esc" allows you to leave the menu too without any delay.
This is a pretty old, annoying and quite silly bug which exists up to the actual 1.5 snapshots.Easy steps to reproduce:
1.) Select any texturepack in the texturepacks menu, wait until the pack is applied to the game!
2.) Press "Done" to leave the menu after the pack has loaded. You will notice a delay of several seconds.
3.) Instead step 2.), just press "Esc" to leave the menu. Same result, but no delay this time.
After selecting a texturepack in the texturepacks menu and pressing "Done" to leave the menu, there's an absolutely unnecessary delay of up to several seconds. Pressing "Esc" allows you to leave the menu too without any delay.
This is a pretty old, annoying and quite silly bug which exists up to the actual 1.5 snapshots.Easy steps to reproduce:
1.) Select any texturepack in the texturepacks menu, wait until the pack is applied to the game!
2.) Press "Done" to leave the menu after the pack has loaded. You will notice a delay of several seconds.
3.) Instead step 2.), just press "Esc" to leave the menu. Same result, but no delay this time.The delay time seems to depend on the resolution of the selected texturepack, pressing "Done" after selecting a 256x256 pack freezes the game for about 20 seconds, after selecting a 16x16 pack it's only 1-2 seconds.
After selecting a texturepack in the texturepacks menu and pressing "Done" to leave the menu, there's an absolutely unnecessary delay of up to several seconds. Pressing "Esc" allows you to leave the menu too without any delay.
This is a pretty old, annoying and quite silly bug which exists up to the actual 1.5 snapshots.Easy steps to reproduce:
1.) Select any texturepack in the texturepacks menu, wait until the pack is applied to the game!
2.) Press "Done" to leave the menu after the pack has loaded. You will notice a delay of several seconds.
3.) Instead step 2.), just press "Esc" to leave the menu.Same result, but no delay this time.The delay time seems to depend on the resolution of the selected
texturepack, pressing "Done" after selecting a 256x256 pack freezes the game for about 20 seconds, after selecting a 16x16 pack it's only 1-2 seconds.After doing nothing in the Resource Packs menu and then pressing "Done" to leave the menu, there's an absolutely unnecessary delay of up to several seconds. Pressing "Esc" allows you to leave the menu too without any delay.
Easy steps to reproduce:
1.) Open the Resource Packs menu
2.) Press "Done" to leave the menu.The delay time seems to depend on the resolution of the selected Resource Pack(s), pressing "Done" after selecting a 256x256 pack freezes the game for about 20 seconds, after selecting a 16x16 pack it's only 1-2 seconds.
Unnecessary delay of "Done" button in thetexturepacksmenuUnnecessary delay of "Done" button in the resource pack selection menu
is duplicated by
Dupe of MC-9473
confirmed
Confirmed.
Confirmed.
Confirmed.
Woohoo, Dinnerbone fixed that old and annoying bug!
Thanks a lot
and as game
how do I dowload
This fix should be in 13w08a as Dinnerbone fixed the bug a day after 13w07a was released.
This bug seems to be back in 13w36a !!!
Could someone please confirm and reopen this?
No, when you press the done button, it now combines all your resource packs. Pressing escape cancels it, so there is nothing to be done and therefore, no delay.
Confirmed in 13w36a.
@Anon Ymus:
When I don't do any changes to the list, the game has nothing to combine. It's practically the same bug as we had with the old menu before 13w09a.
Just open the resource pack selection menu, select some packs, press done (delay because Minecraft is combining the packs and applying them to the game). Open the menu again and press done without changing the list. It's the same delay again even though all packs are already combined and applied to the game. That's exactly the described bug, so would anyone be so kind and reopen this?
Thanks
Wouldn't it be re-applying your selected resource packs?
You selected "Done", so it should be applying them regardless of whether you already have those ones applied from before. That way it will load changes that have occurred if you edited a resource pack while you were using it o.o If it just checks and sees "Oh hey, you already had these before" and then says "I'm not going to do anything", then you will have to switch to another pack and then switch back if you want to make your resource pack file changes work. That's potentially double the lag. If you know you didn't change anything, then you should press Esc or they should add a Cancel button. A Cancel button would be nice~
Edit: Or maybe make a Re-Apply button and make the Done button only apply when the list selections are altered.
@iPyronic:
We have "F3+T" for re-applying resource packs. The delay of the Done button in the resouce pack menu is just annoying if you want to check what resource packs are applied to the game without chaning them.
Still in 08a and 10c
Confirmed for 14w11b
Confirmed for 14w17a
Confirmed for 14w18a
Confirmed for 14w18b.
Confirmed for 14w19a.
The delay happens because when you press "Done", the client is loading any resource packs that you have selected, even the Default pack. The higher resolution the resource pack is, the longer the delay is.
@Sterling Shores:
Please read the description of this ticket, especially the part with the Esc button ...
There's no need to load anything when you don't change any setting.
The delay is because you're using a huge resource pack and the game needs to re-stitch all textures and re-process all models when you load a resource pack. Bug is invalid.
Oh, and Zombie Hunter, you mean the part in the bug where he says that pressing Escape doesn't give any delay, specifically because it's NOT reloading anything? Sounds like you're the one who needs to re-read the bug.
@Mog:
"After doing nothing in the Resource Packs menu and then pressing "Done" to leave the menu, there's an absolutely unnecessary delay of up to several seconds. Pressing "Esc" allows you to leave the menu too without any delay."
I think that's a clear description of the problem, if you don't change any setting, why should the game load or re-load anything? If you just want to look up which Resource Packs are selected and then leave the menu, a delay of several seconds can be quite annoying ... and yes, I'm aware that re-stitching the textures causes the delay!
Oh, looks like Dinnerbone fixed it. Thx
It looks like Dinnerbone is using multi-threading to skip the long delay for next snapshot!