Big Beaks glide wrong
When I am in the air while sitting on Big Beak and then press Space, Big Beak goes in the air instead of glide.
Linked Issues
Created Issue:
Big Beaks glide wrong
When I am in the air while sitting on Big Beak and then press Space, Big Beak goes in the air instead of glide.
- Unresolved
- Open
- Unconfirmed
- Windows
- Windows 11 I
- Version #21436
is duplicated by
I've investigated the issue a bit, as I have had it happen multiple times in my own world.
I've only gotten it to happen when you fall naturally (a fall that is not caused by jumping), and try to start gliding. This forces the bird into it's walking animation for reasons unknown to me. Also, it seems like the rate of fall is slower when this happens, though I have not been able to accurately measure if it is.
Thank you for your report!
We're tracking this issue in MCLG-114, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki – 📖 FAQs
Affects Multiple platforms.
I've investigated the issue a bit, as I have had it happen multiple times in my own world.
I've only gotten it to happen when you fall naturally (a fall that is not caused by jumping), and try to start gliding. This forces the bird into it's walking animation for reasons unknown to me. Also, it seems like the rate of fall is slower when this happens, though I have not been able to accurately measure if it is.