Sound for going into a bubble column only plays when the center of the player touches it
The bug
When you enter a bubble column that is created by a magma block or soul sand, it plays a sound. However the sound is only played when the center of your hitbox is inside of it, while it already affects you without having the center of your hitbox inside it.
How to reproduce:
- Go to an ocean or a river
- Place a magma block or soul sand on the floor
- Look straight down (the block that you target with your crosshair then is the block below the center of your hitbox)
- Walk into the edge bubble column, so that the center of your hitbox isn’t inside it.
Observed Result: The sound wasn’t played, but the bubble column pushed/pulled you. When you're further inside, so that the center of your hitbox touches the bubble column, it will play the sound.
Expected Result: As soon as you are affected by the bubble column, it will play the sound even if the center of your hitbox doesn’t touch it.
Created Issue:
Sound for going into a bubble column only plays when the center of the player touches it
The bug
When you enter a bubble column that is created by a magma block or soul sand, it plays a sound. However the sound is only played when the center of your hitbox is inside of it, while it already affects you without having the center of you hitbox inside it.
How to reproduce:
- Go to an ocean or a river
- Place a magma block or soul sand on the floor
- Look straight down (the block that you target with your crosshair then is the block below the center of your hitbox)
- Walk into the edge bubble column, so that the center of your hibox isn’t inside it.
Observerd Result: The sound wasn’t played, but the bubble column pushed/pulled your. When you further inside, so that the center of your hitbox touches the bubble column, it will play the sound.
Expected Result: As soon as you are affected by the bubble column, it will play the sound even if the center of your hitbox doesn’t touch it.
The bug
When you enter a bubble column that is created by a magma block or soul sand, it plays a sound. However the sound is only played when the center of your hitbox is inside of it, while it already affects you without having the center of you hitbox inside it.
How to reproduce:
- Go to an ocean or a river
- Place a magma block or soul sand on the floor
- Look straight down (the block that you target with your crosshair then is the block below the center of your hitbox)
- Walk into the edge bubble column, so that the center of your hibox isn’t inside it.
Observe
rd Result: The sound wasn’t played, but the bubble column pushed/pulled your. When you further inside, so that the center of your hitbox touches the bubble column, it will play the sound.
Expected Result: As soon as you are affected by the bubble column, it will play the sound even if the center of your hitbox doesn’t touch it.The bug
When you enter a bubble column that is created by a magma block or soul sand, it plays a sound. However the sound is only played when the center of your hitbox is inside of it, while it already affects you without having the center of you hitbox inside it.
How to reproduce:
- Go to an ocean or a river
- Place a magma block or soul sand on the floor
- Look straight down (the block that you target with your crosshair then is the block below the center of your hitbox)
- Walk into the edge bubble column, so that the center of your hitbox isn’t inside it.
Observed Result: The sound wasn’t played, but the bubble column pushed/pulled you. When you're further inside, so that the center of your hitbox touches the bubble column, it will play the sound.
Expected Result: As soon as you are affected by the bubble column, it will play the sound even if the center of your hitbox doesn’t touch it.
The bug
When you enter a bubble column that is created by a magma block or soul sand, it plays a sound. However the sound is only played when the center of your hitbox is inside of it, while it already affects you without having the center of your hitbox inside it.
How to reproduce:
- Go to an ocean or a river
- Place a magma block or soul sand on the floor
- Look straight down (the block that you target with your crosshair then is the block below the center of your hitbox)
- Walk into the edge bubble column, so that the center of your hitbox isn’t inside it.
Observed Result: The sound wasn’t played, but the bubble column pushed/pulled you. When you're further inside, so that the center of your hitbox touches the bubble column, it will play the sound.
Expected Result: As soon as you are affected by the bubble column, it will play the sound even if the center of your hitbox doesn’t touch it.
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