Sculk Sensor Takes The Vibration of Arrow/Snowballs/ect Before Hit The Ground
Sculk Sensor Takes The Vibration of Arrow/Snowballs/ect Before Hit The Ground
- Works As Intended
EnderBrine- 0
- 0
- Unconfirmed
- 436444
- Android
- Android 9 Huawei Nova 3i
- 1.16.210.56 Beta
Created Issue:
Sculk Sensor Takes The Vibration of Arrow/Snowballs/ect Before Hit The Ground
Sculk Sensor Takes The Vibration of Arrow/Snowballs/ect Before Hit The Ground
- Unresolved
- Open
- Unconfirmed
- Android
- Android 9 Huawei Nova 3i
- 1.16.210.56 Beta
This report most likely works as intended. In order for the Warden not to hear you during shooting, you must sneak.
*Also, this behavior fully comply with the java
Also see MCPE-115467
This works the way it should work according to the Java version! (well, logically: when you shoot, you play the sound of the shot, which is captured by the rolling Sculk Sensor)
Thank you for your report!
However, this issue is Working as Intended.
The report you have submitted is working as intended: Sculk Sensor is supposed to detect both the sound of shooting projectiles and the sound of them hitting blocks.
Please note, that mechanics of the game may change between updates.
Things such as graphics, sounds, world creation, biomes, redstone, villagers, and animals may not work the same in current versions.
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