Wither Skellies and Pigmen do not Sprint as they should
0.13.1
Wither skeleton and aggro'd pigmen mobs do not sprint. This can be tested by walking away from them backwards; they cannot catch up with you whilst you are moving.
I'm assuming this a bug and not a MCPE 'feature.'
Linked Issues
Created Issue:
Wither Skellies and Pigmen do not Sprint as they should
0.13.1
Wither skeleton and aggro'd pigmen mobs do not sprint. This can be tested by walking away from them backwards; they cannot catch up with you whilst you are moving.
I'm assuming this a bug and not a MCPE 'feature.'
- Unresolved
- Open
- Unconfirmed
- Windows
- Windows 10
- 0.13.0
relates to
Reopening.
In 1.0.0 Angry pigmen don't move any faster than neutral pigmen. You can outpace them by walking backwards.
Works As Intended
The bug where those mobs ran too slowly has been fixed, see MCPE-12443
An issue was fixed recently where they didn't sprint (MCPE-12443) - So perhaps they are working as they should? Do you think they are running faster than they should?
This seems to be a partial regression of MCPE-12443, but I've created a new ticket as I think the base issue is different.
Angered pigmen do not run fast enough; the player is able to outpace them by walking.
According to the wiki:
When aggravated, their speed will significantly increase to faster than the player's walking speed.
I think changing the speed multiplier from 1 to 1.5 in the vanilla behaviour file for this mob would fix this:
"minecraft:behavior.melee_attack": { "priority": 3, "speed_multiplier": 1.5, "track_target": false },
Submitted for testing.
(VSO 13238)
May relate to
MCPE-10530Fixed in 0.15.0 beta build 2