Item name overlaps Absorption health bar
Summary:
When an item in the hotbar is selected while the player has the Absorption effect, the name of the item overlaps the Absorption health bar.
Steps to Reproduce:
- Place an item with a long name in the hotbar
- Eat an enchanted golden apple
- Switch to Survival mode
- Select the item in the hotbar
Observed Results:
The name of the item above the hotbar overlaps the Absorption health bar.
Expected Results:
The name of the item should be raised to prevent it from overlapping the Absorption health bar.
Created Issue:
Item name overlaps Absorption health bar
Summary:
When an item in the hotbar is selected while the player has the Absorption effect, the name of the item overlaps the Absorption health bar.Steps to Reproduce:
- Place an item with a long name in the hotbar
- Eat an enchanted golden apple
- Switch to Survival mode
- Select the item in the hotbar
Observed Results:
The name of the item above the hotbar overlaps the Absorption health bar.Expected Results:
The name of the item should be raised to prevent it from overlapping the Absorption health bar.Screenshot:
Summary:
When an item in the hotbar is selected while the player has the Absorption effect, the name of the item overlaps the Absorption health bar.Steps to Reproduce:
- Place an item with a long name in the hotbar
- Eat an enchanted golden apple
- Switch to Survival mode
- Select the item in the hotbar
Observed Results:
The name of the item above the hotbar overlaps the Absorption health bar.Expected Results:
The name of the item should be raised to prevent it from overlapping the Absorption health bar.
Created MCPE-152129, MCPE-152130, and MCPE-152131 for those.
Action button overlapping the gameplay bar when using Classic UI on mobile. This was similar for item name overlapping the gameplay bar MCPE-152131, MCPE-152130, and MCPE-152129. Affects on survival and creative mode
Steps to Reproduce (survival mode):
- Make sure your game have absorption health, mob health, oxygen, or armor bar
- Go to the entity that are interactable (villager, boat, breeding mobs, etc)
Observed Results:
Action button overlaps the armor, oxygen, absorption health, and mob health
Expected Results:
Action button should be placed top of the gameplay bar, just like item names
Steps to Reproduce (creative mode):
Since health (both normal and absorption), oxygen, xp bar (except jump bar) and armor are not visible in creative it can be reproduced while you are riding horses (IMG_3513.png)
- Ride the horse, mule, donkey, or camel
- Go to the entity that are interactable (villager, boat, breeding mobs, etc)
Observed Results:
Action button overlaps the horse jump meter and mob health, while riding horse in creative mode
Expected Results:
Action button should be placed top of the gameplay bar, just like item names
