Dash cooldown texture is different from Java Edition
Camels have been added for testing in preview 1.19.50.21. However, when riding them, the filled dash bar has a strange texture when dashing with the mob, also not matching the Java edtion's one.
Steps to reproduce:
- Spawn a camel and right click
- Open the inventory and put the saddle on the camel
- Press (or hold) the space bar, then release it
- Notice the strange texture used for the dash bar.
Expected:
The texture matches Java Edition.
Actual:
Instead, it appears a different texture from Java Edition.
Created Issue:
The filled horse jump bar is corrupted when riding camels
Camels have been added for testing in preview 1.19.50.21. However, when riding them, the filled jump bar has a corrupted texture when dashing with the mob.
Steps to reproduce:
- Spawn a camel and right click
- Open the inventory and put the saddle on the camel
- Press (or hold) the space bar, then release it
- Notice the corrupted texture
Expected:
The texture appears correctly.
Actual:
Instead, it appears a corrupted texture.
Camels have been added for testing in preview 1.19.50.21. However, when riding them, the filled
jumpbar has a corrupted texture when dashing with the mob.Steps to reproduce:
- Spawn a camel and right click
- Open the inventory and put the saddle on the camel
- Press (or hold) the space bar, then release it
- Notice the corrupted texture
Expected:
The texture appears
correctly.Actual:
Instead, it appears a
corruptedtexture.Camels have been added for testing in preview 1.19.50.21. However, when riding them, the filled dash bar has a corrupted strange texture when dashing with the mob, which is unknow to be intendeed or not
Steps to reproduce:
- Spawn a camel and right click
- Open the inventory and put the saddle on the camel
- Press (or hold) the space bar, then release it
- Notice the
corruptedstrange texture used for the dash barExpected:
The texture appears, but without a unusual texture as noticed.
Actual:
Instead, it appears a strange texture.
The filled horse jump bar is corruptedwhen riding camelsDash cooldown texture is strange/unusual when riding camels
Camels have been added for testing in preview 1.19.50.21. However, when riding them, the filled dash bar has a corrupted strange texture when dashing with the mob, which is unknow to be intendeed or not
Steps to reproduce:
- Spawn a camel and right click
- Open the inventory and put the saddle on the camel
- Press (or hold) the space bar, then release it
- Notice the
corruptedstrange texture used for the dash barExpected:
The texture appears, but without a unusual texture as noticed.
Actual:
Instead, it appears a strange texture.
Camels have been added for testing in preview 1.19.50.21. However, when riding them, the filled dash bar has a
corruptedstrange texture when dashing with the mob, which is unknow to be intendeed or notSteps to reproduce:
- Spawn a camel and right click
- Open the inventory and put the saddle on the camel
- Press (or hold) the space bar, then release it
- Notice the
corruptedstrange texture used for the dash barExpected:
The texture appears, but without a unusual texture as noticed.
Actual:
Instead, it appears a strange texture.
Camels have been added for testing in preview 1.19.50.21. However, when riding them, the filled dash bar has a
corru.ptedstrange texture when dashing with the mob, which is unknow to be intendeed or notSteps to reproduce:
- Spawn a camel and right click
- Open the inventory and put the saddle on the camel
- Press (or hold) the space bar, then release it
- Notice the
corruptedstrange texture used for the dash bar.Expected:
The texture appears, but without a unusual texture as noticed.
Actual:
Instead, it appears a strange texture.
Dash cooldown texture is incorrect/strange/unusual when riding camels
Camels have been added for testing in preview 1.19.50.21. However, when riding them, the filled dash bar has a
corru.ptedstrange texture when dashing with the mob, which is unknow to be intendeed or notSteps to reproduce:
- Spawn a camel and right click
- Open the inventory and put the saddle on the camel
- Press (or hold) the space bar, then release it
- Notice the
corruptedstrange texture used for the dash bar.Expected:
The texture
appears, but without a unusual texture as noticed.Actual:
Instead, it appears a
strange texture.Camels have been added for testing in preview 1.19.50.21. However, when riding them, the filled dash bar has a strange texture when dashing with the mob, also not matching the Java edtion's one.
Steps to reproduce:
- Spawn a camel and right click
- Open the inventory and put the saddle on the camel
- Press (or hold) the space bar, then release it
- Notice the strange texture used for the dash bar.
Expected:
The texture matches Java Edition.
Actual:
Instead, it appears a different texture from Java Edition.
Dash cooldown texture isincorrect/strange/unusual when riding camelsDash cooldown texture is different from Java Edition


I thought the texture was intentional
Looking in the game's files, it indeed seems to be a separate texture from the one used for horses. but is this texture really intentional? Was it also intentional from the developers for the camel to have a different dash bar from horse? If not, i hope the texture doesn't get deleted, just reworked so we can have different dash bars for camels and horses.
The texture can be located in resource_packs/experimental_next_major_update/textures/ui.
I also attached the texture of the dash bar used in Java. it is the pink bar located in textures/gui/icons.png
Thank you for your report!
However, this issue is Working as Intended.
The report you have submitted is working as intended: The red bar indicates that the ability is on cooldown.
Please note, that mechanics of the game may change between updates.
Things such as graphics, sounds, world creation, biomes, redstone, villagers, and animals may not work the same in current versions.
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[MCQA] v-weszaj: Even if there is another texture in Java? Should the texture on Java change in this case?
I think not. Compare both textures. While the separate texture is indeed intended, is the sprite really correctly made? Because it's different from Java edition and the bedrock counterpart does not seems to be correct.
I think this should be reopened, but now tracking the different textures for both editions.
This is now fixed in 1.19.60.20 Preview.