You don't bounce off slime blocks while they are being moved by a piston
Original description:
Xperia Z5
Standing on an updating slime block that is connected to a sticky piston that's powered by a repeating redstone comparator circuit causes the player to bounce then gets stuck in the slime block in the second bounce instead of bouncing continuously. It also shows the update block particles instead of the slime block ones.
Edit by Zeb: Entities don't bounce off slime blocks that are currently being moved by a piston. During this time, the slime blocks are technically piston extension blocks, so fixing this bug would require making the piston extension block capable of using the bouncy property of slime blocks.
Created Issue:
Piston and slime blocks
Hello
So I built a small bouncing machine to play with using slime blocks and a sticky piston connected to a repeating redstone circuit to make the blocks go up and down. When I go on the top of the moving slime blocks they bounce me for the first time to the sky in few blocks high. Then the second bounce doesn't happen. I get stuck in near the blocks (or inside them) for one second then bounce again. Like one correct bounce and other isn't and so on. The particles I see near the foot aren't for the slime block. They look like dirt with some green pixels
Using sony Xperia Z5. Thanks
- Unresolved
- Open
- Unconfirmed
- Android
- Android 6.0.1
- 0.15.90.0 0.15.7
Hello
So I built a small bouncing machine to play with using slime blocks and a sticky piston connected to a repeating redstone circuit to make the blocks go up and down. When I go on the top of the moving slime blocks they bounce me for the first time to the sky in few blocks high. Then the second bounce doesn't happen. I get stuck in near the blocks (or inside them) for one second then bounce again. Like one correct bounce and other isn't and so on. The particles I see near the foot aren't for the slime block. They look like dirt with some green pixels
Using sony Xperia Z5. ThanksXperia Z5
Standing on an updating slime block that is connected to a sticky piston that's powered by a repeating redstone comparator circuit causes the player to bounce then gets stuck in the slime block in the second bounce instead of bouncing continuously. It also shows the update block particles instead of the slime block ones.
Piston and slime blocksYou don't bounce off slime blocks while they are being moved by a piston
Xperia Z5
Standing on an updating slime block that is connected to a sticky piston that's powered by a repeating redstone comparator circuit causes the player to bounce then gets stuck in the slime block in the second bounce instead of bouncing continuously. It also shows the update block particles instead of the slime block ones.
Original description:
Xperia Z5Standing on an updating slime block that is connected to a sticky piston that's powered by a repeating redstone comparator circuit causes the player to bounce then gets stuck in the slime block in the second bounce instead of bouncing continuously. It also shows the update block particles instead of the slime block ones.
Edit by Zeb: Entities don't bounce off slime blocks that are currently being moved by a piston. During this time, the slime blocks are technically piston extension blocks, so fixing this bug would require making the piston extension block capable of using the bouncy property of slime blocks. It should also be noted that the particles have been fixed as of 1.1.0.8, except that it just so happens that slime blocks happen to be missing their particles entirely, which is a separate bug.
Original description:
Xperia Z5Standing on an updating slime block that is connected to a sticky piston that's powered by a repeating redstone comparator circuit causes the player to bounce then gets stuck in the slime block in the second bounce instead of bouncing continuously. It also shows the update block particles instead of the slime block ones.
Edit by Zeb: Entities don't bounce off slime blocks that are currently being moved by a piston. During this time, the slime blocks are technically piston extension blocks, so fixing this bug would require making the piston extension block capable of using the bouncy property of slime blocks. It should also be noted that the particles have been fixed as of 1.1.0.8, except that it
just so happens thatslime blocks happen to be missing their particles entirely, which is a separate bug.Original description:
Xperia Z5Standing on an updating slime block that is connected to a sticky piston that's powered by a repeating redstone comparator circuit causes the player to bounce then gets stuck in the slime block in the second bounce instead of bouncing continuously. It also shows the update block particles instead of the slime block ones.
Edit by Zeb: Entities don't bounce off slime blocks that are currently being moved by a piston. During this time, the slime blocks are technically piston extension blocks, so fixing this bug would require making the piston extension block capable of using the bouncy property of slime blocks. It should also be noted that the particles have been fixed as of 1.1.0.8, except that it is probably because slime blocks happen to be missing their particles entirely, which is a separate bug.
Original description:
Xperia Z5Standing on an updating slime block that is connected to a sticky piston that's powered by a repeating redstone comparator circuit causes the player to bounce then gets stuck in the slime block in the second bounce instead of bouncing continuously. It also shows the update block particles instead of the slime block ones.
Edit by Zeb: Entities don't bounce off slime blocks that are currently being moved by a piston. During this time, the slime blocks are technically piston extension blocks, so fixing this bug would require making the piston extension block capable of using the bouncy property of slime blocks. It should also be noted that
the particles have been fixed as of 1.1.0.8,except that it is probably because slime blocks happen to be missing their particles entirely, which is a separate bug.Original description:
Xperia Z5Standing on an updating slime block that is connected to a sticky piston that's powered by a repeating redstone comparator circuit causes the player to bounce then gets stuck in the slime block in the second bounce instead of bouncing continuously. It also shows the update block particles instead of the slime block ones.
Edit by Zeb: Entities don't bounce off slime blocks that are currently being moved by a piston. During this time, the slime blocks are technically piston extension blocks, so fixing this bug would require making the piston extension block capable of using the bouncy property of slime blocks. It should also be noted that as of 1.1.0.8, there are not more particles when landing on the slime block... except that it is probably because slime blocks happen to be missing their particles entirely, which is a separate bug.
Original description:
Xperia Z5Standing on an updating slime block that is connected to a sticky piston that's powered by a repeating redstone comparator circuit causes the player to bounce then gets stuck in the slime block in the second bounce instead of bouncing continuously. It also shows the update block particles instead of the slime block ones.
Edit by Zeb: Entities don't bounce off slime blocks that are currently being moved by a piston. During this time, the slime blocks are technically piston extension blocks, so fixing this bug would require making the piston extension block capable of using the bouncy property of slime blocks.
It should also be noted that as of 1.1.0.8, there are not more particles when landing on the slime block... except that it is probably because slime blocks happen to be missing their particles entirely, which is a separate bug.
Confirmed to affect 1.1.0.8. Revised title & description to be more descriptive.
Cleaning up old tickets: This ticket has not been updated recently (1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines.
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