Player doesn't take damage while controlling horse, donkey, mule, or camel
As the 1.20.60.21 changelog said:
Horses, Donkeys, and Mules now take fall damage when controlled by a player, except for worlds targeting base game versions before 1.20.60 (
MCPE-107031)
After these fixes horses got damage but player while controlling don’t take damage. This isn't matching the Java Edition version and older version of Bedrock, were player take damage if falling from high place.
Steps to Reproduce:
- Go to the edge of mountain or hill while riding horse, donkey, mule, or camel
- Now riding straight for falling to the land
Observed Results:
Horses or camel take damage but player doesn’t
Expected Results:
Both of them taking damage
- Works As Intended
Ghost29MC_xd
- 2
- 3
- Confirmed
- 1152069
- Multiple
1.21.40.20 Preview - 1.21.44 Hotfix
1.21.40.20 Preview 1.21.20.21 Preview 1.21.10.21 Preview 1.21.0.21 Preview 1.21.0.20 Preview 1.20.60.22 Preview 1.20.50 1.20.60.23 Preview 1.20.60.25 Preview 1.20.70.20 Preview 1.20.70.21 Preview 1.20.51 Hotfix 1.20.62 Hotfix 1.20.80.20 Preview 1.20.73 Hotfix 1.21.0.25 Preview 1.21.10.22 Preview 1.20.81 Hotfix 1.21.1 Hotfix 1.21.23 Hotfix 1.21.50.28 Preview 1.21.44 Hotfix
Created Issue:
Player don’t take damage while controlling donkey, horse, or mule
As the 1.20.60.21 changelog said:
Horses, Donkeys, and Mules now take fall damage when controlled by a player, except for worlds targeting base game versions before 1.20.60 (
MCPE-107031)After these fixes horses got damage but player damage while controlling these mob don’t take damage. Which isn’t consistent with the player riding camel
As the 1.20.60.21 changelog said:
Horses, Donkeys, and Mules now take fall damage when controlled by a player, except for worlds targeting base game versions before 1.20.60 (
MCPE-107031)After these fixes horses got damage but player damage while controlling these mob don’t take damage. Which isn’t consistent with the player while riding camel
Steps to Reproduce:
- Go to the edge of mountain or hill while riding horse, donkey, or mule
- Now ridng straight for falling to the land
Observed Results:
Horses take damage but player doesn’t
Expected Results:
Both of them taking damage, same as riding camel
As the 1.20.60.21 changelog said:
Horses, Donkeys, and Mules now take fall damage when controlled by a player, except for worlds targeting base game versions before 1.20.60 (
MCPE-107031)After these fixes horses got damage but player
damagewhile controllingthese mobdon’t take damage.Which isn’t consistent with the player while riding camelSteps to Reproduce:
- Go to the edge of mountain or hill while riding horse, donkey,
ormule- Now ridng straight for falling to the land
Observed Results:
Horses take damage but player doesn’t
Expected Results:
Both of them taking damage
, same as riding camelAs the 1.20.60.21 changelog said:
Horses, Donkeys, and Mules now take fall damage when controlled by a player, except for worlds targeting base game versions before 1.20.60 (
MCPE-107031)After these fixes horses got damage but player while controlling don’t take damage. This mechanic was used before horse immune damage bug came. Camel also affect this bug
Steps to Reproduce:
- Go to the edge of mountain or hill while riding horse, donkey, mule, or camel
- Now ridng straight for falling to the land
Observed Results:
Horses or camel take damage but player doesn’t
Expected Results:
Both of them taking damage
Player don’t take damage while controlling donkey,horse, ormulePlayer don’t take damage while controlling horse, donkey, mule, or camel
As the 1.20.60.21 changelog said:
Horses, Donkeys, and Mules now take fall damage when controlled by a player, except for worlds targeting base game versions before 1.20.60 (
MCPE-107031)After these fixes horses got damage but player while controlling don’t take damage. This mechanic was used before horse immune damage bug came.
Camel also affect this bugSteps to Reproduce:
- Go to the edge of mountain or hill while riding horse, donkey, mule, or camel
- Now ridng straight for falling to the land
Observed Results:
Horses or camel take damage but player doesn’t
Expected Results:
Both of them taking damage
As the 1.20.60.21 changelog said:
Horses, Donkeys, and Mules now take fall damage when controlled by a player, except for worlds targeting base game versions before 1.20.60 (
MCPE-107031)After these fixes horses got damage but player while controlling don’t take damage.
This mechanic was used before horse immune damage bug came.Steps to Reproduce:
- Go to the edge of mountain or hill while riding horse, donkey, mule, or camel
- Now ridng straight for falling to the land
Observed Results:
Horses or camel take damage but player doesn’t
Expected Results:
Both of them taking damage
As the 1.20.60.21 changelog said:
Horses, Donkeys, and Mules now take fall damage when controlled by a player, except for worlds targeting base game versions before 1.20.60 (
MCPE-107031)After these fixes horses got damage but player while controlling don’t take damage.
Steps to Reproduce:
- Go to the edge of mountain or hill while riding horse, donkey, mule, or camel
- Now ridng straight for falling to the land
Observed Results:
Horses or camel take damage but player doesn’t
Expected Results:
Both of them taking damage
As the 1.20.60.21 changelog said:
Horses, Donkeys, and Mules now take fall damage when controlled by a player, except for worlds targeting base game versions before 1.20.60 (
MCPE-107031)After these fixes horses got damage but player while controlling don’t take damage. This isn't match with Java Edition and older version of Bedrock, were player take damage if falling from 7 blocks or more.
Steps to Reproduce:
- Go to the edge of mountain or hill while riding horse, donkey, mule, or camel
- Now ridng straight for falling to the land
Observed Results:
Horses or camel take damage but player doesn’t
Expected Results:
Both of them taking damage
Player don’t take damage while controlling horse, donkey, mule, or camelPlayer doesn't take damage while controlling horse, donkey, mule, or camel
As the 1.20.60.21 changelog said:
Horses, Donkeys, and Mules now take fall damage when controlled by a player, except for worlds targeting base game versions before 1.20.60 (
MCPE-107031)After these fixes horses got damage but player while controlling don’t take damage. This isn't match with Java Edition and older version of Bedrock, were player take damage if falling from
7 blocks or more.Steps to Reproduce:
- Go to the edge of mountain or hill while riding horse, donkey, mule, or camel
- Now ridng straight for falling to the land
Observed Results:
Horses or camel take damage but player doesn’t
Expected Results:
Both of them taking damage
As the 1.20.60.21 changelog said:
Horses, Donkeys, and Mules now take fall damage when controlled by a player, except for worlds targeting base game versions before 1.20.60 (
MCPE-107031)After these fixes horses got damage but player while controlling don’t take damage. This isn't match with Java Edition and older version of Bedrock, were player take damage if falling from high place.
Steps to Reproduce:
- Go to the edge of mountain or hill while riding horse, donkey, mule, or camel
- Now ridng straight for falling to the land
Observed Results:
Horses or camel take damage but player doesn’t
Expected Results:
Both of them taking damage
As the 1.20.60.21 changelog said:
Horses, Donkeys, and Mules now take fall damage when controlled by a player, except for worlds targeting base game versions before 1.20.60 (
MCPE-107031)After these fixes horses got damage but player while controlling don’t take damage. This isn't match with Java Edition and older version of Bedrock, were player take damage if falling from high place.
Steps to Reproduce:
- Go to the edge of mountain or hill while riding horse, donkey, mule, or camel
- Now ridng straight for falling to the land
Observed Results:
Horses or camel take damage but player doesn’t
Expected Results:
Both of them taking damage
As the 1.20.60.21 changelog said:
Horses, Donkeys, and Mules now take fall damage when controlled by a player, except for worlds targeting base game versions before 1.20.60 (
MCPE-107031)After these fixes horses got damage but player while controlling don’t take damage. This isn't match with Java Edition and older version of Bedrock, were player take damage if falling from high place.
Steps to Reproduce:
- Go to the edge of mountain or hill while riding horse, donkey, mule, or camel
- Now ridng straight for falling to the land
Observed Behavior:
Horses or camel take damage but player doesn’t
Expected Behavior:
Both of them taking damage
As the 1.20.60.21 changelog said:
Horses, Donkeys, and Mules now take fall damage when controlled by a player, except for worlds targeting base game versions before 1.20.60 (
MCPE-107031)After these fixes horses got damage but player while controlling don’t take damage. This isn't match
with Java Edition and older version of Bedrock, were player take damage if falling from high place.Steps to Reproduce:
- Go to the edge of mountain or hill while riding horse, donkey, mule, or camel
- Now ridng straight for falling to the land
Observed Behavior:
Horses or camel take damage but player doesn’t
Expected Behavior:
Both of them taking damage
As the 1.20.60.21 changelog said:
Horses, Donkeys, and Mules now take fall damage when controlled by a player, except for worlds targeting base game versions before 1.20.60 (
MCPE-107031)After these fixes horses got damage but player while controlling don’t take damage. This isn't matching the Java Edition version and older version of Bedrock, were player take damage if falling from high place.
Steps to Reproduce:
- Go to the edge of mountain or hill while riding horse, donkey, mule, or camel
- Now ridng straight for falling to the land
Observed Behavior:
Horses or camel take damage but player doesn’t
Expected Behavior:
Both of them taking damage
As the 1.20.60.21 changelog said:
Horses, Donkeys, and Mules now take fall damage when controlled by a player, except for worlds targeting base game versions before 1.20.60 (
MCPE-107031)After these fixes horses got damage but player while controlling don’t take damage. This isn't matching the Java Edition version and older version of Bedrock, were player take damage if falling from high place.
Steps to Reproduce:
- Go to the edge of mountain or hill while riding horse, donkey, mule, or camel
- Now ridng straight for falling to the land
Observed
Behavior:Horses or camel take damage but player doesn’t
Expected Behavior:
Both of them taking damage
As the 1.20.60.21 changelog said:
Horses, Donkeys, and Mules now take fall damage when controlled by a player, except for worlds targeting base game versions before 1.20.60 (
MCPE-107031)After these fixes horses got damage but player while controlling don’t take damage. This isn't matching the Java Edition version and older version of Bedrock, were player take damage if falling from high place.
Steps to Reproduce:
- Go to the edge of mountain or hill while riding horse, donkey, mule, or camel
- Now riding straight for falling to the land
Observed Results:
Horses or camel take damage but player doesn’t
Expected Results:
Both of them taking damage
This might be the intended behavior, the 1.20.40 changelog says:
Thank you for your report!
However, this issue is Working as Intended.
The report you have submitted is working as intended: 1.20.40 changelog.
Please note, that mechanics of the game may change between updates.
Things such as graphics, sounds, world creation, biomes, redstone, villagers, and animals may not work the same in current versions.
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