Riptide does not go as far vertically as previously.
After the 1.21.50 update, riptide gives 9 blocks less vertical height when aimed straight up. This isn't listed in the changelog, so it is a bug and SHOULD BE FIXED!! No riptide changes were listed in the changelog so nothing should have changed, fix it
Created Issue:
Riptide is broken
After the 1.21.50 update, riptide gives 9 blocks less vertical height when aimed straight up. This isn't listed in the changelog, so it is a bug and SHOULD BE FIXED!! No riptide changes were listed in the changelog so nothing should have changed, fix it
Added Attachments:
Changed Summary:
Riptideis brokenRiptide does not go as far vertically as previously.
Moved Issue:
REALMS-12291 →
MCPE-188795
Removed Realms Platform: Bedrock
Added Affects Versions: 1.21.50
Removed Affects Versions: 1.21.50 (Bedrock)
Deleted Comment:
Does MCPE-60426 explain what you are seeing?
Added Attachments:
Added Attachments:
Added ADO: 1345326
Added Fixed Versions: 1.21.70.22 Preview

Does this only occur on a realm or does the same issue occur in a local copy of the world?
It still happens in local worlds as well
Moved to the MCPE project since it is not limited to Realms.
Can confirm. standing at y62 in one layer of water and using riptide 3 takes you to y93 on bedrock, and about y102 on java.
Using depth strider does not effect the results MCPE-60426
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2024-12-12_10-31-13.mp4
video file is attached
-aim a riptide 3 trident straight up, fully charge
at y level 80, the gained height from fully charged riptide 3 gets to y level 111.
Previously it was y level 120 (as shown in video). This is a height loss of 9 blocks.