Massive lag when worlds are over 500mb
When playing a world that reaches over 500mb there is massive lag experienced by the user. This is when graphical settings are on the lower end, and using a well-specced machine. This is most often triggered when travelling by boat, but happens when moving on foot too.
Suggestion that an advanced option be given to users that allows larger worlds to be held in RAM for those users with enough memory to spare.
The game doesn't seem to use the GPU properly either.
Comp specs
i5-7500
16gb RAM
Nvidia 1050ti G1 4GB
Samsung Pro SSD
Linked Issues
is duplicated by2
relates to4
Created Issue:
Massive lag when worlds are over 500mb
When playing a world that reaches over 500mb there is massive lag experienced by the user. This is when graphical settings are on the lower end, and using a well-specced machine. This is most often triggered when travelling by boat, but happens when moving on foot too.
The game doesn't seem to use the GPU properly either.
Comp specs
i5-7500
16gb RAM
Nvidia 1050ti G1 4GB
Samsung Pro SSD
- Unresolved
- Open
- Unconfirmed
- Windows
- Windows 10 Pro
- 1.0.3
When playing a world that reaches over 500mb there is massive lag experienced by the user. This is when graphical settings are on the lower end, and using a well-specced machine. This is most often triggered when travelling by boat, but happens when moving on foot too.
The game doesn't seemto use the GPU properly either.Comp specs
i5-7500
16gb RAM
Nvidia 1050ti G1 4GB
Samsung Pro SSDWhen playing a world that reaches over 500mb there is massive lag experienced by the user. This is when graphical settings are on the lower end, and using a well-specced machine. This is most often triggered when travelling by boat, but happens when moving on foot too.
Suggestion that an advanced option be given to users that allows larger worlds to be held in RAM for those users with enough memory to spare.
The game doesn't seem to use the GPU properly either.
Comp specs
i5-7500
16gb RAM
Nvidia 1050ti G1 4GB
Samsung Pro SSD
is duplicated by
is duplicated by
relates to
relates to
It is most likely that the problem is the same as MCPE-19964 which is basically unavoidable. Let the world open for a while and it should eventually stop lagging.
btw please report bugs in English the next time as not everyone here speaks Spanish.
Confirmed on 1.1.0.3 Android 6.0.1
My favourite world which is two years old and sits around 450MB is completely unplayable.
Related to MCPE-19964 - Closed as WAI (SERIOUSLY??? @Mojang?????? Massive Lag = Works As Intended?)
Related to MCPE-21095
Related to MCPE-16977
Generally there has been a massive increase in lag throughout each of 1.1.0.0, 1.1.0.1 and now in 1.1.0.3 the game has literally ground to a halt and this problem needs fixed.
Confirmed on 1.0.4.11 / iPad Pro. When my world bloated up to 420MB it started to lag quite badly, even without any resource packs or shaders.
Working As Implemented.
This is how LevelDB works. Give it some time to defragment the database, and it will eventually stop lagging the game.