Spider spawning area requirement incorrect.
The spiders in the current version seem to be able to spawn even in a 1x1 area. in the pc version it requires a 2x2 area. is this a bug or is it mean't to be?
Linked Issues
Created Issue:
Spider spawning area requirement incorrect.
The spiders in the current version seem to be able to spawn even in a 1x1 area. in the pc version it requires a 2x2 area. is this a bug or is it mean't to be?
Added Affects Versions: 0.5.0
Added Linked Issues:
is duplicated by
Added Linked Issues:
relates to
Added Linked Issues:
is duplicated by
Duplicate of MCPE-210, please use the search function to see if your bug has already been submitted. Currently over 57% of tickets are being closed as duplicate.
This bug has already been reported but was resolved with resolution "Cannot reproduce". (MCPE-210)
Hmmmmm wonder if this is possible. How did you notice this in your game? In mine I dug into a mountain once to gather stone and then to prevent mobs from spawning till my return I did a checker board pattern with my limited dirt blocks. When I returned later I heard spider noises without seeing spiders outside so I ran away without breaking the blocks XD
Do you still notice this in 0.5.0?
its also in 6.1
Cleaning up all the old issues - please reply if this affects 0.9.3.
Spiders appear to be able to spawn in spots they are not supposed to spawn in - according to the wiki anyway
I have a mob farm that has a bunch of 3x3 spawning pads with a half-slab in the middle. The idea is that you will get all spawn-able mobs EXCEPT for spiders as they need 2x2 to spawn. The farm produces a plethora of spiders
Edit - The mob farm uses trapdoors on all edges of the 3x3 pads. Could it be that the spawning code is considering the trap doors as a spawn-able block?