Items lose their place holder entities when under invisibility potion
There is a floating item in armor stand's hand when armor stand has invisibility effect.
Place a armor stand
Choose an item (idk why but it must be weapons, other items won't show up)
Equip armor stand with item
Effect armor stand by invisibility (by command or potions)
Walk around!
I also used this to mix items by placing different items in different armor stands and throwing a potion of invisibility at them. To watch them clearly, place another armor stand.
Linked Issues
duplicates2
is duplicated by1
Created Issue:
Crossbow in invisible armor stand
There is a loaded floating crossbow in armor stand's hand that armor stand has invisibility effect.
steps to perform:
Place a armor stand
Load a crossbow
Equip armor stand with crossbow
Throw an invisibility potion
Walk around!
There is a loaded floating crossbow in armor stand's hand that armor stand has invisibility effect.
steps to perform:
Place a armor stand
Load a crossbow
Equip armor stand with crossbow
Throw an invisibility potion
Walk around!
I also used this to mix items by placing different items in different armor stands (items must not be block or armor, weapons are best) and throwing a potion to invisibility at them. To watch them clearly, place another armor stand.
duplicates
There is a loaded floating crossbow in armor stand's hand that armor stand has invisibility effect.
steps to perform:Place a armor stand
Load a crossbow
Equip armor stand with crossbow
Throw an invisibility potion
Walk around!
I also used this to mix items by placing different items in different armor stands (items must not be block or armor, weapons are best) and throwing a potion to invisibility at them. To watch them clearly, place another armor stand.
There is a loaded floating crossbow in armor stand's hand that armor stand has invisibility effect.
Place a armor stand
Load a crossbow
Equip armor stand with crossbow
Throw an invisibility potion
Walk around!
I also used this to mix items by placing different items in different armor stands (items must not be block or armor, weapons are best) and throwing a potion to invisibility at them. To watch them clearly, place another armor stand.
Is the issue here "the crossbow looks loaded when it's not"? If so, what does that have to do with invisibility?
There is a
loadedfloatingcrossbowin armor stand's handthatarmor stand has invisibility effect.Place a armor stand
Load a crossbow
Equip armor stand with
crossbow
Throw an invisibilitypotionWalk around!
I also used this to mix items by placing different items in different armor stands
(items must not be block or armor, weapons are best)and throwing a potionto invisibility at them. To watch them clearly, place another armor stand.There is a floating item in armor stand's hand when armor stand has invisibility effect.
Place a armor stand
Choose an item (idk why but it must be weapons, other items won't show up)
Equip armor stand with item
Effect armor stand by invisibility (by command or potions)
Walk around!
I also used this to mix items by placing different items in different armor stands and throwing a potion of invisibility at them. To watch them clearly, place another armor stand.
Crossbowin invisible armor standItems in invisible armor stand (just with crossbow update!)
is duplicated by
duplicates
relates to
Itemsin invisible armor stand (just with crossbow update!)Items lose their place holder entities when under invisibility potion







It's not duplicate. It's sorta different. You shouldn't use splash potion you can also use effect command
In that case it may as well be considered intended
And it's an crossbow bug. Because I tested this on other versions before crossbow and there wasn't such item jumping thing but with crossbow update items can be combined.
Reopened for review.
Maybe I just don't understand the issue. Armor stands can hold things and also turn invisible, how is the crossbow involved and what is the bug?
Let me tell it in this way:
Armor stands lose the items place holder when at least one of items are a loaded crossbow
I changed the title as I figured out that it's not important to one of items to be crossbow (I think because I didn't cleared the cache) but it only happens after crossbow update
Aha, now that I actually tested it I can confirm. I attached a video, as movement is key in understanding this issue.
Given the updated repro steps, I believe this is the same issue as
MCPE-39779.Ok it still effects in 1.11.0.5 but with slightly different details. Items that can be combined now are all items and blocks (not just horizonal items like before) and when all of them are in a armor stand hand, they will shake when you move (previously it was stable) and like it says in mcpe-39779 , items of entities also lose their place holder but they won't attract to armor stands (also I've first reported this bug why did you choose mcpe-39779 as main bug and I am a duplicate of it?)