danial
- Ourdanial1381
- ourdanial1381
- Asia/Tehran
- Yes
- No
Nether portals always teleport you to last made portal not by coordinate.
I mean we have two portals A and B. A made first and B second. If you go to nether by portal
Band back into overworld , you will exit from portalA. If you break portalA, it will make it after backing from nether.Nether portals always teleport you to last made portal not by coordinate.
I mean we have two portals A and B. A made first and B second. If you go to nether by portal A and back into overworld , you will exit from portal B. If you break portal B , it will make it after backing from nether.
By releasing the adventure time x Minecraft episode (diamonds and lemons) I wanted to use adventure time mash up pack but when I downloaded it and applied it , many of textures was missing and I can't enter any of my worlds (because its crashes) also I can't ma
de adventures time world template , it says there was a problem and an OK button.By releasing the adventure time x Minecraft episode (diamonds and lemons) I wanted to use adventure time mash up pack but when I downloaded it and applied it , many of textures was missing and I can't enter any of my worlds (because its crashes) also I can't make adventures time world template , it says there was a problem with this world and an OK button. I figured out that android , ios , switch (and may some other platforms) cant handel and deal with content.zipe file in resource pack folder.
By releasingtheadventure time x Minecraft episode (diamonds and lemons) I wanted to use adventure time mash up pack but when I downloaded it and applied it , many of textures was missing and I can't enter any of my worlds (because its crashes) also I can't make adventures time world template , it says there was a problem with this world and an OK button. I figured out that android , ios , switch (and may some other platforms) cant handel and deal with content.zipe file in resource pack folder.I know this issue exist but by releasing adventure time x Minecraft episode (diamonds and lemons) I wanted to use adventure time mash up pack but when I downloaded it and applied it , many (close to all) of textures was missing and I can't enter any of my worlds (because its crashes) also I can't make adventures time world template , it says there was a problem with this world and an OK button. I figured out that android , ios , switch (and may some other platforms) can't handel and deal with content.zipe file in resource pack folder. I say that because plastic or neture resource packs (that don't have content.zipe) working very well. (sorry for my bad English)
I don't know this is my fault or this is a bug.You can enter education edition commands like /ability . And when you give yourself worldbuilder permission , you always need to give this permission when you save the game and re-entering it. You can't place blocks without thisYou can enter education edition commands like /ability when education edition world isn't enabled. And when you give yourself worldbuilder permission , you always need to give this permission when you save the game and re-entering it. (Even though it's not a immutable world) You can't place blocks without doing this
There is a loaded floating crossbow in armor stand's hand that armor stand has invisibility effect.
steps to perform:
Place a armor stand
Load a crossbow
Equip armor stand with crossbow
Throw an invisibility potion
Walk around!
I also used this to mix items by placing different items in different armor stands (items must not be block or armor, weapons are best) and throwing a potion to invisibility at them. To watch them clearly, place another armor stand.
There is a
loadedfloatingcrossbowin armor stand's handthatarmor stand has invisibility effect.Place a armor stand
Load a crossbow
Equip armor stand with
crossbow
Throw an invisibilitypotionWalk around!
I also used this to mix items by placing different items in different armor stands
(items must not be block or armor, weapons are best)and throwing a potionto invisibility at them. To watch them clearly, place another armor stand.There is a floating item in armor stand's hand when armor stand has invisibility effect.
Place a armor stand
Choose an item (idk why but it must be weapons, other items won't show up)
Equip armor stand with item
Effect armor stand by invisibility (by command or potions)
Walk around!
I also used this to mix items by placing different items in different armor stands and throwing a potion of invisibility at them. To watch them clearly, place another armor stand.
Crossbowin invisible armor standItems in invisible armor stand (just with crossbow update!)
Itemsin invisible armor stand (just with crossbow update!)Items lose their place holder entities when under invisibility potion
I always get the (disable UI screen reader?) Window at start up. If I click any of buttons, I need to turn off UI screen reader from setting everytime and this is annoying. But it won't show if you click no thanks but it will remain on and I don't want this. Are you forcing us to use screen reader?
I always get the (disable UI screen reader?) Window at start up. If I click any of buttons, I need to turn off UI screen reader from setting everytime and this is annoying. But it won't show if you click no thanks but it will remain on and I don't want this. Are you forcing us to use screen reader?After you added UI screen reader to game, it always shows a pop up that game had find that my device supports text to speech engine and it wishes me to keep it turned on. But I don't want it to stay turned on because the focus feature forces you to double tab everything. And the worst part is if you manage to turn it off, it will ask that (pop-up dialog) EVERYTIME you enter the game again.
Jeffrey Yep, that's exactly what the site does that I linked above, it makes it even easier to work out though ![]()
danial The issue is that the portals need to be aligned, so you need to calculate where to build them so they work as you want them to. The links I gave above will help you find the information you need.














































When i reload the map , trident fells at ground (with the same rotation and same X , Z and etc.) only Y changes
Nope i dont think its my xbox account fault. Because i said that in version 1.0 of game , i can sign in and out and play on servers , but in this version i cant play in server because of this message ((you cannot play in servers because of how your account is set up)) i found that you need to allow multiplayer in your xbox live privacy setteing but this does not change anything. (I gave allow permission to all of them)
Sometimes when this happening , i see generating world message but when its going to show (loading resources) and (dont turn off your device) , screen is black even if it goes to main menu (i know its in main menu because when i touch screen , button sound is playing)
Yes i have some other info. Mcpe - 32391 is NOT what im saying. I say that when you are flying in creative , double tap on forward button changes FOV but doesnt change the speed , your speed is like walking speed untill you press fly up or fly down button.
Thank you i didnt know this
OK
If you enable coordinates and paper doll , swimming downward will make paper dolls head on coordinate or when you are useing riptide
I've uploaded it . There are some broken portals around world. Active one of them and go in. Next above another portal in nether (with distance from first portal) and enter it you will exit from first portal in overworld
Ok. I will upload a video from my world
I uploaded it. As you see when I enter first nether portal , I exit in nether but when I enter that portal in nether , it put me out from second portal in overworld
I think that singing into Xbox live account reduces crash time
OK. But I still have this issus , and I have saved my world in this version and I cant open it in previous version. So do your best to fix this in next version , PLEASE.
I have this problem too but not in this version. I had this in all aquatic updates. For example , fire blocks have some white lines in their corner lines.
Does any body read my issue?
I still have it in 1.6.0.30
I can't enter store anymore because of
MCPE-37047so I can't test it in 1.7.0.2 and I have test it on 1.5.3 and it's still not working.
Issue details: it's taking a while when you activate the pack untill your ui will change to missing texture (purple and black textures) and then you can't enter any world and also world template says that a problem doesn't allow it to open (can't open all world templates , with or without pack) and then you just need to deactivate the pack
You can see some more details in
MCPE-34633I still have this trouble bug
Fixed in 1.7.0.7
OK , I downloaded them (adventure time and fallout mash-ups) again. Activating packs doesn't change UI and you still can't play in world templates. What can I do?
Ok I downloaded them again and again, last, I went to my data/data/com.mojang.minecraftpe/files/premium_cache/resource_packs directory and it was empty!!! It means that you only download the world template (28mb) but no resorce pack. Also it's showing as invalid pack image (black and purple instead of Jake picture) in resource packs list but you can active it, But activating it doesn't effect anything!!!
Restarting the app removes this invalid pack.
Also I can't open downloaded word template.
(I'm just wonder that this is a bug for me or for all players? Did I wasted my mineCoin?)
Ok. Now pack can be downloaded correctly but images doesn't have thumbnail. So activating pack (again) doesn't changed the UI
World template is still corrupted
Ok , I've just figured out that all png and jsons are corrupted. I mean when you open any json file , you can't read it because it's written in unknown language. (Like in picture)
Only manifest.json and pack_icon.png are uncorrupted
My issue is also a duplicate of this.
MCPE-32996but they said it's invalidIts still effects 1.7.0.9
Mcpe-36025
Some useful information:
You can't navigate menu with arrows. By using full keyboard control you cant look anywhere (numpad doesn't work). Also you need to select block by touching on it, and then you can use Q and E; game locks on that block until you can't reach it. (I mean if block that you touched was in the center of screen, running and changing position does not change the selected block so you can place a block behind you,also there is an bug that you can select an floating block by toaching it, then destroy it with Q and then you can place floating sign or rail or torch with E in that position
).
By turning on full keyboard control, you need to active spilt control manually. Activating TOUCH ONLY EFFECTS HOTBAR will show the controller hints. Also you can't program keys because you can't navigate in menus.
Thanks in advance
Ok I get it. It's means you can't know when will they reload the crossbow because it's an general issue with all mobs? So thats not fair because drowned uses trident animations. Silly pillager.
It's fixed in 1.9.0.2
It's happened to me too.
Device tablet Lenovo tab 2 a7-30hc Android 5.0.1
It's true. Effects to me too. My tablet is Lenovo tab 2 a7-30hc Android 5.0.1 GPU is Mali-400 MP
It begins slowly with shadows. Like shadows of trees. Then the blocks and then all the game worlds turn black (it means this effects all worlds) but I didn't re reach to item part :-D
Still effects 1.9.0.2
I found that you just fixed the sitting animation and forgot about bamboos position


Ok I've just found that my middle sister (4 years old) has changed my developer setting to don't keep activities. Now BTW how to delete a reported bug?
It's not duplicate. It's sorta different. You shouldn't use splash potion you can also use effect command
And it's an crossbow bug. Because I tested this on other versions before crossbow and there wasn't such item jumping thing but with crossbow update items can be combined.
Let me tell it in this way:
Armor stands lose the items place holder when at least one of items are a loaded crossbow
I changed the title as I figured out that it's not important to one of items to be crossbow (I think because I didn't cleared the cache) but it only happens after crossbow update
It's fixed now they're closing doors probably
It's just tips 19 and 38 other two are using regular font
Ok it still effects in 1.11.0.5 but with slightly different details. Items that can be combined now are all items and blocks (not just horizonal items like before) and when all of them are in a armor stand hand, they will shake when you move (previously it was stable) and like it says in mcpe-39779 , items of entities also lose their place holder but they won't attract to armor stands (also I've first reported this bug why did you choose mcpe-39779 as main bug and I am a duplicate of it?)
I didn't test it in beta because I'm working on logging into xbox live in 1.10 release that seems to not working for me
Ok I was mistaken. It isn't fixed in 1.10. but as some tests that I did on villagers, as I said, they won't close doors. It doesn't depend on North/South or East/West doors , they won't interact with closed doors (as in picture, on the left side I placed doors on circular form around villager similar to right side and they opened them but didn't close them, on right side I placed doors similar to left side and villagers opened doors and villager inside got stuck in. (I didn't use my hand to doors, just villagers were)
No but I signed in with a really odd accident. I was in beta and said to myself that it won't hurt if I try logging in in this version too. And it worked! And then I reinstalled the 1.10 version from store. Idk why this happened? It's supposed to not log in in beta. Am I right?
I think that Trident and shields are in hand of other player-like entity that move with our input (but in another direction) and they are sperated from player's hand work a long distance.
Like in picture.
But it's different from what is for paper doll :
upper shield is for paper doll and lower is for player.
PS: I know I need to attach pictures sperated from comment but I really need to specify which screen shot I mean
Sorry looks like I didn't change the project!
It belongs to bedrock codebase
Yeah, maor peled. I actually wanted to tell them how i love pigstep instead of other music disks, but i didn't find a way to give them our appreciations.
it effects 1.16.0.67 beta too