Mining stonecutter gives different looking items based on direction
Steps to reproduce:
- Place a stonecutter facing north/south and another one facing east/west;
- Place a chest nearby;
- Mine one of the stonecutters and store it in the chest;
- Mine the other one and compare both item icons.
Expected results:
Both of them look the same.
Observed results:
Although they're still the same item and can be stacked, they are facing different directions when they're in separate slots. See attached picture.
- Fixed
[Mod] LateLag- 19
- 10
- Confirmed
- 307060, 320574
- Windows
- Windows 10
- 1.20.40
Created Issue:
Mining stonecutter gives different looking items based on direction
Steps to reproduce:
- Place a stonecutter facing north/south and another one facing east/west;
- Place a chest nearby;
- Mine one of the stonecutters and store it in the chest;
- Mine the other one and compare both item icons.
Expected results:
Both of them look the same.Observed results:
Although they're still the same item and can be stacked, they are facing different directions when they're in separate slots. See attached picture.
relates to
relates to
Relates to MCPE-46470 (they both save block states)
Relates to MCPE-105540 and MCPE-46470.
Steps to reproduce
- Download and install the mcpack attached. (obtained from http://bedrocktweaks.net/resource-packs/)
- Face two observers into each other so that they continually pulse.
- Make sure no other observers are in your inventory.
- Break one of the observers at the exact same time it becomes powered (the redstone bits light up). This may take a few tries.
Observed results
The observer obtained is powered.
Using a tool such as MCCToolChest will show that the powered_bit block state is 1.
Expected results
The observer remains unpowered when broken - the powered_bit state is 0.
Notes
Stacking powered observers together will keep them powered, while stacking powered observers and non-powered observers will cause them to revert to the unpowered state. Powered observers that are placed revert to the unpowered state.
Normally this is not an issue because the observer model does not change when powered other than the output face, which is hidden from view.

Can confirm.
It's flipped/mirrored.
I think it's something cool, xD