Crossbows with Multishot + arrows of harming I or II = more than one arrow can hit the same entity
Crossbows with arrows of Harming I or II deals a lot of damage for mobs and mobs, making this easy for players to kill hostile mobs. If paired with Multishot, the damage from each arrow will stack.
The amount of hits needed using a crossbow and Harming II arrows without enchantments:
| Mobs | Bedrock | Java |
|---|---|---|
| Ravager/Iron Golem | 5 hits | 9 hits |
| Elder Guardian | 4 hits | 7 hits |
| Panda | 1 hit | 2 hits |
| Turtle | 2 hits | 3 hits |
| Polar Bear | 2 hits | 3 hits |
The amount of hits needed using a crossbow and Harming II arrows with Multishot:
| Mobs | Bedrock | Java |
|---|---|---|
| Ravager/Iron Golem | 2 hits | 9 hits |
| Elder Guardian | 2 hits | 7 hits |
| Panda | 1 hit | 2 hits |
| Turtle | 1 hit | 3 hits |
| Polar Bear | 1 hit | 3 hits |
3 of the arrows from a Multishot crossbow deals the same damage but it stacks. It is also why the damage on Java is the same as before (without Multishot). Reddit post can be seen here: (https://www.reddit.com/r/Minecraft/comments/cnmg8w/multishot_crossbow_arrow_of_harming_ii_at_close/).
Notes: This might intended in the future, due to this reddit post
Linked Issues
is duplicated by3
Created Issue:
Crossbow and Multishot + arrow of Harming II damage - more than one arrow can hit the same entity
Crossbows with arrows of Harming I or II deals a lot of damage for mobs and mobs, making this easy for players to kill hostile and mobs. If paired with Multishot, the damage from each arrow will stack.
Damage of an arrow of Harming II (Without Multishot enchantment)
Mobs Bedrock Java Ravager/Iron Golem 5 hits 9 hits Elder Guardian 4 hits 7 hits Panda 1 hit 2 hits Turtle 2 hits 3 hits Polar Bear 2 hits 3 hits
Damage of 3 arrows of Harming II (With Multishot enchantment)
Mobs Bedrock Java Ravager/Iron Golem 2 hits 9 hits Elder Guardian 2 hits 7 hits Panda 1 hit 2 hits Turtle 1 hit 3 hits Polar Bear 1 hit 3 hits 3 of the arrows from a Multishot crossbow deals the same damage but it stacks. On Java, multiple arrows would bounce off except for one.
Crossbows with arrows of Harming I or II deals a lot of damage for mobs and mobs, making this easy for players to kill hostile and mobs. If paired with Multishot, the damage from each arrow will stack.
Damage of an arrow of Harming II (Without Multishot enchantment)
Mobs Bedrock Java Ravager/Iron Golem 5 hits 9 hits Elder Guardian 4 hits 7 hits Panda 1 hit 2 hits Turtle 2 hits 3 hits Polar Bear 2 hits 3 hits
Damage of 3 arrows ofHarming II(With Multishotenchantment)
Mobs Bedrock Java Ravager/Iron Golem 2 hits 9 hits Elder Guardian 2 hits 7 hits Panda 1 hit 2 hits Turtle 1 hit 3 hits Polar Bear 1 hit 3 hits 3 of the arrows from a Multishot crossbow deals the same damage but it stacks.
On Java, multiple arrows would bounce off except for one.
Crossbows with arrows of Harming I or II deals a lot of damage for mobs and mobs, making this easy for players to kill hostile and mobs. If paired with Multishot, the damage from each arrow will stack.
The amount of hits needed using a crossbow and Harming II arrows without enchantments:
Mobs Bedrock Java Ravager/Iron Golem 5 hits 9 hits Elder Guardian 4 hits 7 hits Panda 1 hit 2 hits Turtle 2 hits 3 hits Polar Bear 2 hits 3 hits
The amount of hits needed using a crossbow and Harming II arrows with Multishot:
Mobs Bedrock Java Ravager/Iron Golem 2 hits 9 hits Elder Guardian 2 hits 7 hits Panda 1 hit 2 hits Turtle 1 hit 3 hits Polar Bear 1 hit 3 hits 3 of the arrows from a Multishot crossbow deals the same damage but it stacks.
Crossbows with arrows of Harming I or II deals a lot of damage for mobs and mobs, making this easy for players to kill hostile and mobs. If paired with Multishot, the damage from each arrow will stack.
The amount of hits needed using a crossbow and Harming II arrows without enchantments:
Mobs Bedrock Java Ravager/Iron Golem 5 hits 9 hits Elder Guardian 4 hits 7 hits Panda 1 hit 2 hits Turtle 2 hits 3 hits Polar Bear 2 hits 3 hits
The amount of hits needed using a crossbow and Harming II arrows with Multishot:
Mobs Bedrock Java Ravager/Iron Golem 2 hits 9 hits Elder Guardian 2 hits 7 hits Panda 1 hit 2 hits Turtle 1 hit 3 hits Polar Bear 1 hit 3 hits 3 of the arrows from a Multishot crossbow deals the same damage but it stacks.
Crossbows with arrows of Harming I or II deals a lot of damage for mobs and mobs, making this easy for players to kill hostile and mobs. If paired with Multishot, the damage from each arrow will stack.
The amount of hits needed using a crossbow and Harming II arrows without enchantments:
Mobs Bedrock Java Ravager/Iron Golem 5 hits 9 hits Elder Guardian 4 hits 7 hits Panda 1 hit 2 hits Turtle 2 hits 3 hits Polar Bear 2 hits 3 hits
The amount of hits needed using a crossbow and Harming II arrows with Multishot:
Mobs Bedrock Java Ravager/Iron Golem 2 hits 9 hits Elder Guardian 2 hits 7 hits Panda 1 hit 2 hits Turtle 1 hit 3 hits Polar Bear 1 hit 3 hits 3 of the arrows from a Multishot crossbow deals the same damage but it stacks. It is also why the damage on Java is the same as before (without Multishot).
Crossbows with arrows of Harming I or II deals a lot of damage for mobs and mobs, making this easy for players to kill hostile and mobs. If paired with Multishot, the damage from each arrow will stack.
The amount of hits needed using a crossbow and Harming II arrows without enchantments:
Mobs Bedrock Java Ravager/Iron Golem 5 hits 9 hits Elder Guardian 4 hits 7 hits Panda 1 hit 2 hits Turtle 2 hits 3 hits Polar Bear 2 hits 3 hits
The amount of hits needed using a crossbow and Harming II arrows with Multishot:
Mobs Bedrock Java Ravager/Iron Golem 2 hits 9 hits Elder Guardian 2 hits 7 hits Panda 1 hit 2 hits Turtle 1 hit 3 hits Polar Bear 1 hit 3 hits 3 of the arrows from a Multishot crossbow deals the same damage but it stacks. It is also why the damage on Java is the same as before (without Multishot).
Crossbows with arrows of Harming I or II deals a lot of damage for mobs and mobs, making this easy for players to kill hostile and mobs. If paired with Multishot, the damage from each arrow will stack.
The amount of hits needed using a crossbow and Harming II arrows without enchantments:
Mobs Bedrock Java Ravager/Iron Golem 5 hits 9 hits Elder Guardian 4 hits 7 hits Panda 1 hit 2 hits Turtle 2 hits 3 hits Polar Bear 2 hits 3 hits
The amount of hits needed using a crossbow and Harming II arrows with Multishot:
Mobs Bedrock Java Ravager/Iron Golem 2 hits 9 hits Elder Guardian 2 hits 7 hits Panda 1 hit 2 hits Turtle 1 hit 3 hits Polar Bear 1 hit 3 hits 3 of the arrows from a Multishot crossbow deals the same damage but it stacks. It is also why the damage on Java is the same as before (without Multishot). [Reddit post.|https://www.reddit.com/r/Minecraft/comments/cnmg8w/multishot_crossbow_arrow_of_harming_ii_at_close/]
Crossbows with arrows of Harming I or II deals a lot of damage for mobs and mobs, making this easy for players to kill hostile and mobs. If paired with Multishot, the damage from each arrow will stack.
The amount of hits needed using a crossbow and Harming II arrows without enchantments:
Mobs Bedrock Java Ravager/Iron Golem 5 hits 9 hits Elder Guardian 4 hits 7 hits Panda 1 hit 2 hits Turtle 2 hits 3 hits Polar Bear 2 hits 3 hits
The amount of hits needed using a crossbow and Harming II arrows with Multishot:
Mobs Bedrock Java Ravager/Iron Golem 2 hits 9 hits Elder Guardian 2 hits 7 hits Panda 1 hit 2 hits Turtle 1 hit 3 hits Polar Bear 1 hit 3 hits 3 of the arrows from a Multishot crossbow deals the same damage but it stacks. It is also why the damage on Java is the same as before (without Multishot). [Reddit post.|https://www.reddit.com/r/Minecraft/comments/cnmg8w/multishot_crossbow_arrow_of_harming_ii_at_close
/]
Crossbows with arrows of Harming I or II deals a lot of damage for mobs and mobs, making this easy for players to kill hostile and mobs. If paired with Multishot, the damage from each arrow will stack.
The amount of hits needed using a crossbow and Harming II arrows without enchantments:
Mobs Bedrock Java Ravager/Iron Golem 5 hits 9 hits Elder Guardian 4 hits 7 hits Panda 1 hit 2 hits Turtle 2 hits 3 hits Polar Bear 2 hits 3 hits
The amount of hits needed using a crossbow and Harming II arrows with Multishot:
Mobs Bedrock Java Ravager/Iron Golem 2 hits 9 hits Elder Guardian 2 hits 7 hits Panda 1 hit 2 hits Turtle 1 hit 3 hits Polar Bear 1 hit 3 hits 3 of the arrows from a Multishot crossbow deals the same damage but it stacks. It is also why the damage on Java is the same as before (without Multishot).
[Reddit post.|https://www.reddit.com/r/Minecraft/comments/cnmg8w/multishot_crossbow_arrow_of_harming_ii_at_close]
Crossbows with arrows of Harming I or II deals a lot of damage for mobs and mobs, making this easy for players to kill hostile and mobs. If paired with Multishot, the damage from each arrow will stack.
The amount of hits needed using a crossbow and Harming II arrows without enchantments:
Mobs Bedrock Java Ravager/Iron Golem 5 hits 9 hits Elder Guardian 4 hits 7 hits Panda 1 hit 2 hits Turtle 2 hits 3 hits Polar Bear 2 hits 3 hits
The amount of hits needed using a crossbow and Harming II arrows with Multishot:
Mobs Bedrock Java Ravager/Iron Golem 2 hits 9 hits Elder Guardian 2 hits 7 hits Panda 1 hit 2 hits Turtle 1 hit 3 hits Polar Bear 1 hit 3 hits 3 of the arrows from a Multishot crossbow deals the same damage but it stacks. It is also why the damage on Java is the same as before (without Multishot). Reddit post|https://www.reddit.com/r/Minecraft/comments/cnmg8w/multishot_crossbow_arrow_of_harming_ii_at_close]
Crossbows with arrows of Harming I or II deals a lot of damage for mobs and mobs, making this easy for players to kill hostile and mobs. If paired with Multishot, the damage from each arrow will stack.
The amount of hits needed using a crossbow and Harming II arrows without enchantments:
Mobs Bedrock Java Ravager/Iron Golem 5 hits 9 hits Elder Guardian 4 hits 7 hits Panda 1 hit 2 hits Turtle 2 hits 3 hits Polar Bear 2 hits 3 hits
The amount of hits needed using a crossbow and Harming II arrows with Multishot:
Mobs Bedrock Java Ravager/Iron Golem 2 hits 9 hits Elder Guardian 2 hits 7 hits Panda 1 hit 2 hits Turtle 1 hit 3 hits Polar Bear 1 hit 3 hits 3 of the arrows from a Multishot crossbow deals the same damage but it stacks. It is also why the damage on Java is the same as before (without Multishot).
Crossbows with arrows of Harming I or II deals a lot of damage for mobs and mobs, making this easy for players to kill hostile and mobs. If paired with Multishot, the damage from each arrow will stack.
The amount of hits needed using a crossbow and Harming II arrows without enchantments:
Mobs Bedrock Java Ravager/Iron Golem 5 hits 9 hits Elder Guardian 4 hits 7 hits Panda 1 hit 2 hits Turtle 2 hits 3 hits Polar Bear 2 hits 3 hits
The amount of hits needed using a crossbow and Harming II arrows with Multishot:
Mobs Bedrock Java Ravager/Iron Golem 2 hits 9 hits Elder Guardian 2 hits 7 hits Panda 1 hit 2 hits Turtle 1 hit 3 hits Polar Bear 1 hit 3 hits 3 of the arrows from a Multishot crossbow deals the same damage but it stacks. It is also why the damage on Java is the same as before (without Multishot).
Crossbows with arrows of Harming I or II deals a lot of damage for mobs and mobs, making this easy for players to kill hostile and mobs. If paired with Multishot, the damage from each arrow will stack.
The amount of hits needed using a crossbow and Harming II arrows without enchantments:
Mobs Bedrock Java Ravager/Iron Golem 5 hits 9 hits Elder Guardian 4 hits 7 hits Panda 1 hit 2 hits Turtle 2 hits 3 hits Polar Bear 2 hits 3 hits
The amount of hits needed using a crossbow and Harming II arrows with Multishot:
Mobs Bedrock Java Ravager/Iron Golem 2 hits 9 hits Elder Guardian 2 hits 7 hits Panda 1 hit 2 hits Turtle 1 hit 3 hits Polar Bear 1 hit 3 hits 3 of the arrows from a Multishot crossbow deals the same damage but it stacks. It is also why the damage on Java is the same as before (without Multishot). Reddit post can be seen here [here.|https://www.reddit.com/r/Minecraft/comments/cnmg8w/multishot_crossbow_arrow_of_harming_ii_at_close/]
Crossbows with arrows of Harming I or II deals a lot of damage for mobs and mobs, making this easy for players to kill hostile and mobs. If paired with Multishot, the damage from each arrow will stack.
The amount of hits needed using a crossbow and Harming II arrows without enchantments:
Mobs Bedrock Java Ravager/Iron Golem 5 hits 9 hits Elder Guardian 4 hits 7 hits Panda 1 hit 2 hits Turtle 2 hits 3 hits Polar Bear 2 hits 3 hits
The amount of hits needed using a crossbow and Harming II arrows with Multishot:
Mobs Bedrock Java Ravager/Iron Golem 2 hits 9 hits Elder Guardian 2 hits 7 hits Panda 1 hit 2 hits Turtle 1 hit 3 hits Polar Bear 1 hit 3 hits 3 of the arrows from a Multishot crossbow deals the same damage but it stacks. It is also why the damage on Java is the same as before (without Multishot). Reddit post can be seen here
[here.|https://www.reddit.com/r/Minecraft/comments/cnmg8w/multishot_crossbow_arrow_of_harming_ii_at_close/]Crossbows with arrows of Harming I or II deals a lot of damage for mobs and mobs, making this easy for players to kill hostile and mobs. If paired with Multishot, the damage from each arrow will stack.
The amount of hits needed using a crossbow and Harming II arrows without enchantments:
Mobs Bedrock Java Ravager/Iron Golem 5 hits 9 hits Elder Guardian 4 hits 7 hits Panda 1 hit 2 hits Turtle 2 hits 3 hits Polar Bear 2 hits 3 hits
The amount of hits needed using a crossbow and Harming II arrows with Multishot:
Mobs Bedrock Java Ravager/Iron Golem 2 hits 9 hits Elder Guardian 2 hits 7 hits Panda 1 hit 2 hits Turtle 1 hit 3 hits Polar Bear 1 hit 3 hits 3 of the arrows from a Multishot crossbow deals the same damage but it stacks. It is also why the damage on Java is the same as before (without Multishot). Reddit post can be seen here: ( https://www.reddit.com/r/Minecraft/comments/cnmg8w/multishot_crossbow_arrow_of_harming_ii_at_close/)
Crossbows with arrows of Harming I or II deals a lot of damage for mobs and mobs, making this easy for players to kill hostile and mobs. If paired with Multishot, the damage from each arrow will stack.
The amount of hits needed using a crossbow and Harming II arrows without enchantments:
Mobs Bedrock Java Ravager/Iron Golem 5 hits 9 hits Elder Guardian 4 hits 7 hits Panda 1 hit 2 hits Turtle 2 hits 3 hits Polar Bear 2 hits 3 hits
The amount of hits needed using a crossbow and Harming II arrows with Multishot:
Mobs Bedrock Java Ravager/Iron Golem 2 hits 9 hits Elder Guardian 2 hits 7 hits Panda 1 hit 2 hits Turtle 1 hit 3 hits Polar Bear 1 hit 3 hits 3 of the arrows from a Multishot crossbow deals the same damage but it stacks. It is also why the damage on Java is the same as before (without Multishot). Reddit post can be seen here: (
https://www.reddit.com/r/Minecraft/comments/cnmg8w/multishot_crossbow_arrow_of_harming_ii_at_close/)
Crossbows with arrows of Harming I or II deals a lot of damage for mobs and mobs, making this easy for players to kill hostile and mobs. If paired with Multishot, the damage from each arrow will stack.
The amount of hits needed using a crossbow and Harming II arrows without enchantments:
Mobs Bedrock Java Ravager/Iron Golem 5 hits 9 hits Elder Guardian 4 hits 7 hits Panda 1 hit 2 hits Turtle 2 hits 3 hits Polar Bear 2 hits 3 hits
The amount of hits needed using a crossbow and Harming II arrows with Multishot:
Mobs Bedrock Java Ravager/Iron Golem 2 hits 9 hits Elder Guardian 2 hits 7 hits Panda 1 hit 2 hits Turtle 1 hit 3 hits Polar Bear 1 hit 3 hits 3 of the arrows from a Multishot crossbow deals the same damage but it stacks. It is also why the damage on Java is the same as before (without Multishot). Reddit post can be seen here: (https://www.reddit.com/r/Minecraft/comments/cnmg8w/multishot_crossbow_arrow_of_harming_ii_at_close/
)Crossbows with arrows of Harming I or II deals a lot of damage for mobs and mobs, making this easy for players to kill hostile and mobs. If paired with Multishot, the damage from each arrow will stack.
The amount of hits needed using a crossbow and Harming II arrows without enchantments:
Mobs Bedrock Java Ravager/Iron Golem 5 hits 9 hits Elder Guardian 4 hits 7 hits Panda 1 hit 2 hits Turtle 2 hits 3 hits Polar Bear 2 hits 3 hits
The amount of hits needed using a crossbow and Harming II arrows with Multishot:
Mobs Bedrock Java Ravager/Iron Golem 2 hits 9 hits Elder Guardian 2 hits 7 hits Panda 1 hit 2 hits Turtle 1 hit 3 hits Polar Bear 1 hit 3 hits 3 of the arrows from a Multishot crossbow deals the same damage but it stacks. It is also why the damage on Java is the same as before (without Multishot). Reddit post can be seen here: (https://www.reddit.com/r/Minecraft/comments/cnmg8w/multishot_crossbow_arrow_of_harming_ii_at_close/).
Crossbows with arrows of Harming I or II deals a lot of damage for mobs and mobs, making this easy for players to kill hostile
andmobs. If paired with Multishot, the damage from each arrow will stack.The amount of hits needed using a crossbow and Harming II arrows without enchantments:
Mobs Bedrock Java Ravager/Iron Golem 5 hits 9 hits Elder Guardian 4 hits 7 hits Panda 1 hit 2 hits Turtle 2 hits 3 hits Polar Bear 2 hits 3 hits
The amount of hits needed using a crossbow and Harming II arrows with Multishot:
Mobs Bedrock Java Ravager/Iron Golem 2 hits 9 hits Elder Guardian 2 hits 7 hits Panda 1 hit 2 hits Turtle 1 hit 3 hits Polar Bear 1 hit 3 hits 3 of the arrows from a Multishot crossbow deals the same damage but it stacks. It is also why the damage on Java is the same as before (without Multishot). Reddit post can be seen here: (https://www.reddit.com/r/Minecraft/comments/cnmg8w/multishot_crossbow_arrow_of_harming_ii_at_close/).
Crossbows with arrows of Harming I or II deals a lot of damage for mobs and mobs, making this easy for players to kill hostile mobs. If paired with Multishot, the damage from each arrow will stack.
The amount of hits needed using a crossbow and Harming II arrows without enchantments:
Mobs Bedrock Java Ravager/Iron Golem 5 hits 9 hits Elder Guardian 4 hits 7 hits Panda 1 hit 2 hits Turtle 2 hits 3 hits Polar Bear 2 hits 3 hits
The amount of hits needed using a crossbow and Harming II arrows with Multishot:
Mobs Bedrock Java Ravager/Iron Golem 2 hits 9 hits Elder Guardian 2 hits 7 hits Panda 1 hit 2 hits Turtle 1 hit 3 hits Polar Bear 1 hit 3 hits 3 of the arrows from a Multishot crossbow deals the same damage but it stacks. It is also why the damage on Java is the same as before (without Multishot). Reddit post can be seen here: (https://www.reddit.com/r/Minecraft/comments/cnmg8w/multishot_crossbow_arrow_of_harming_ii_at_close/).
Notes: This might be a feature due to this reddit post
Crossbows with arrows of Harming I or II deals a lot of damage for mobs and mobs, making this easy for players to kill hostile mobs. If paired with Multishot, the damage from each arrow will stack.
The amount of hits needed using a crossbow and Harming II arrows without enchantments:
Mobs Bedrock Java Ravager/Iron Golem 5 hits 9 hits Elder Guardian 4 hits 7 hits Panda 1 hit 2 hits Turtle 2 hits 3 hits Polar Bear 2 hits 3 hits
The amount of hits needed using a crossbow and Harming II arrows with Multishot:
Mobs Bedrock Java Ravager/Iron Golem 2 hits 9 hits Elder Guardian 2 hits 7 hits Panda 1 hit 2 hits Turtle 1 hit 3 hits Polar Bear 1 hit 3 hits 3 of the arrows from a Multishot crossbow deals the same damage but it stacks. It is also why the damage on Java is the same as before (without Multishot). Reddit post can be seen here: (https://www.reddit.com/r/Minecraft/comments/cnmg8w/multishot_crossbow_arrow_of_harming_ii_at_close/).
Notes: This might be a feature in the future, due to this reddit post
is duplicated by
Crossbow and Multishot + arrow of Harming II damage-more than one arrow can hit the same entityCrossbow and Multishot + arrow of Harming II damage = more than one arrow can hit the same entity
CrossbowandMultishot + arrow ofHarming IIdamage= more than one arrow can hit the same entityCrossbows with Multishot + arrows of harming II = more than one arrow can hit the same entity
Crossbows with Multishot + arrows of harming I or II = more than one arrow can hit the same entity
Crossbows with arrows of Harming I or II deals a lot of damage for mobs and mobs, making this easy for players to kill hostile mobs. If paired with Multishot, the damage from each arrow will stack.
The amount of hits needed using a crossbow and Harming II arrows without enchantments:
Mobs Bedrock Java Ravager/Iron Golem 5 hits 9 hits Elder Guardian 4 hits 7 hits Panda 1 hit 2 hits Turtle 2 hits 3 hits Polar Bear 2 hits 3 hits
The amount of hits needed using a crossbow and Harming II arrows with Multishot:
Mobs Bedrock Java Ravager/Iron Golem 2 hits 9 hits Elder Guardian 2 hits 7 hits Panda 1 hit 2 hits Turtle 1 hit 3 hits Polar Bear 1 hit 3 hits 3 of the arrows from a Multishot crossbow deals the same damage but it stacks. It is also why the damage on Java is the same as before (without Multishot). Reddit post can be seen here: (https://www.reddit.com/r/Minecraft/comments/cnmg8w/multishot_crossbow_arrow_of_harming_ii_at_close/).
Notes: This might
be a featurein the future, due to this reddit postCrossbows with arrows of Harming I or II deals a lot of damage for mobs and mobs, making this easy for players to kill hostile mobs. If paired with Multishot, the damage from each arrow will stack.
The amount of hits needed using a crossbow and Harming II arrows without enchantments:
Mobs Bedrock Java Ravager/Iron Golem 5 hits 9 hits Elder Guardian 4 hits 7 hits Panda 1 hit 2 hits Turtle 2 hits 3 hits Polar Bear 2 hits 3 hits
The amount of hits needed using a crossbow and Harming II arrows with Multishot:
Mobs Bedrock Java Ravager/Iron Golem 2 hits 9 hits Elder Guardian 2 hits 7 hits Panda 1 hit 2 hits Turtle 1 hit 3 hits Polar Bear 1 hit 3 hits 3 of the arrows from a Multishot crossbow deals the same damage but it stacks. It is also why the damage on Java is the same as before (without Multishot). Reddit post can be seen here: (https://www.reddit.com/r/Minecraft/comments/cnmg8w/multishot_crossbow_arrow_of_harming_ii_at_close/).
Notes: This might intended in the future, due to this reddit post
relates to
is duplicated by
relates to
relates to
is duplicated by
Thank you for your report!
We're actually already tracking this issue at MCPE-51620, so I will resolve and link this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
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Thank you for your report!
We're tracking this issue in MCPE-40651, MCPE-51620, and MCPE-52904, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
– I am a bot. This action was performed automatically! The ticket was resolved by one of our moderators, and I left this message to give more information to you.
Also it can kill other player in 1 shot even with enchanted golden apples and maxed out gear.
Affects 1.16.100.60
Real bug is that protection doenst reduce potion damage
The difference with Java here has 2 causes:
MCPE-39732), so a full hit from a multishot crossbow with harming II arrows does 8 + 16 * 3 = 56 damage.