Lots of Rendering Bugs when Closing Chest GUI
Steps taken to replicate the issue:
1. Open chest
2. Close chest
3. Perform various actions.
As of right now, I have no idea what caused the texture bug. The Z-fighting (there may be a more accurate name for this) of held items I can verify is caused by opening and closing a chest.
Going Home and using the Recent Apps Button to reopen MCPE stops all bugginess temporarily.
ROM: PAC-man for GT-P3110, built on 7/30/2013, Milestone.1.RC1
Created Issue:
Lots of Rendering Bugs when Closing Chest GUI
Steps taken to replicate the issue:
1. Open chest
2. Close chest
3. Perform various actions.
As of right now, I have no idea what caused the texture bug. The Z-fighting (there may be a more accurate name for this) of held items I can verify is caused by opening and closing a chest.Going Home and using Recent Apps to reopen MCPE stops all bugginess temporarily.
ROM: PAC-man for GT-P3110, built on 7/30/2013, Milestone.1.RC1
- Unresolved
- Open
- Unconfirmed
- Survival
- Tablet - Android - Other (Specify in description)
- Bug, Chest, GUI, Render Rendering Texture Textures Z-Fighting
- 0.7.5
Steps taken to replicate the issue:
1. Open chest
2. Close chest
3. Perform various actions.
As of right now, I have no idea what caused the texture bug. The Z-fighting (there may be a more accurate name for this) of held items I can verify is caused by opening and closing a chest.Going Home and using the Recent Apps Button to reopen MCPE stops all bugginess temporarily.
ROM: PAC-man for GT-P3110, built on 7/30/2013, Milestone.1.RC1




Hmmm, this could be related to
MCPE-347Nah,
MCPE-347is caused by a lack of mipmapping, whereas this bug is an actual error.Cleaning up old issues, please reply if affecting 0.9.3