Alexander
- AlexMc
- JIRAUSER604275
- America/Costa_Rica
- Yes
- No
I noticed that the hostile mobs (zombies, skeleton, Creepers,spiders) do not appear in the new mountains which makes them very empty and without difficulty.
I noticed that the hostile mobs (zombies, skeleton, Creepers,spiders) do not appear in the new mountains (Lofty Peaks, Snow Capped Peaks, Snowy Slopes) which makes them very empty and without difficulty.
Powder
edsnow fog changes color at different times,
When it rains thepowderysnow looks grayish in color.
And when it is nighttime, it looks greenish in color.
In the screenshots you can see this.Powder snow fog changes color at different times,
When it rains the Powder snow looks grayish in color.
And when it is nighttime, it looks greenish in color.
In the screenshots you can see this.
Please fix the Creepers in minecraft Bedrock.
-In minecraft Bedrock Creepers do less damage than in java edition.
- in Bedrock when a Creeper sees a player, it goes to him, but stops at a distance of 3 blocks from the player, which makes the player take less damage and survive the explosion without any armor.
PS: Sometimes the explosion of the creeper does not cause damage to the player as seen in the videoPlease fix the Creepers in minecraft Bedrock.
1-In minecraft Bedrock Creepers do less damage than in java edition.
2- in Bedrock when a Creeper sees a player, it goes to him, but stops at a distance of 3 blocks from the player, which makes the player take less damage and survive the explosion without any armor.PS: Sometimes the explosion of the creeper does not cause damage to the player as seen in the video
Please fix the Creepers in minecraft Bedrock.
1-In minecraft Bedrock Creepers do less damage than in java edition.
2- in Bedrock when a Creeper sees a player, it goes to him, but stops at a distance of 3 blocks from the player, which makes the player take less damage and survive the explosion without any armor.PS: Sometimes the explosion of the creeper does not cause damage to the player as seen in the video
Please fix the Creepers in minecraft Bedrock.
1-In minecraft Bedrock Creepers do less damage than in java edition.
2- in Bedrock when a Creeper sees a player, it goes to him, but stops at a distance of 3 blocks from the player, which makes the player take less damage and survive the explosion without any armor.PS: Sometimes the explosion of the creeper does not cause damage to the player as seen in the video
Game difficulty: Normal
When the warden is chasing you sometimes you can get him stuck on some obstacles, the warden gets stuck unable to move instead of going around the obstacles
Some examplesWhen the warden is chasing you sometimes you can get him stuck on some obstacles, the warden gets stuck unable to move instead of going around the obstacles.
Some examples:
it is true it only opens it when attacking players, but not mobs
Affects 1.19.0.26 beta too
Lava, water and Powder snow fog disappear with darkness effect
Steps to Reproduce:
1.Use the command /effect @s darkness
2.Get into lava, water or powder snowObserved Results:
Lava, water and Powder snow fog disappear When the player has the darkness effectExpected Results:
Lava, water and Powder snow fog remain even having darkness effect
Weird block break animation when breaking from the top and bottomof the blockWeird block breaking animation when breaking from the top and bottom
Please stop reporting for textures, Minecraft 1.14 updates most textures of the game, but some continue with their original design because that was decided,
This is not a bug.
When the player equips netherite armor the jump boost given by wind charges is reduced (this does not happen in java edition), this may be due to the knockback resistance of the netherite armor, but I think the knockback resistance to wind charges should only apply if the wind charge is thrown by
another player or the breeze.
When the player equips netherite armor the jump boost given by wind charges is reduced (this does not happen in java edition), this may be due to the knockback resistance of the netherite armor, but I think the knockback resistance to wind charges should only apply if the wind charge is thrown by other player or the breeze.
NOTE:
It seems to work as intended, but I still think that the knockback resistance should only apply if the wind charge is thrown by another player or by the breeze, so using netherite armor won't make the wind charges a bit useless.
Check if you have "mob griefing" disabled in the world options.
When there is a Minecraft bedrock or preview update the launcher in the "installation
"menu will say "install" instead of "update" and there will be a message that says that minecraft is not installed on the device even if it is.When there is a Minecraft bedrock or preview update the launcher in the "installation menu" will say "install" instead of "update" and there will be a message that says that minecraft is not installed on the device even if it is.
When there is a Minecraft bedrock or preview update the launcher in the "installation menu" will say "install" instead of "update" and there will be a message that says that minecraft is not installed on the device even if it is installed.































Add screenshot
True! I'm a mobile player and it's very annoying to play like this
It is not a bug, it is a corrupt seed, you have looked for it on YouTube, right?
Oh I'm sorry I realized until now
Yes, and that's the way it should be, you wouldn't want every creeper you shoot to explode
Yes, exactly it seems to have been reported for a long time but they do not fix it.
Is there a way to fix this for everyone?
It happens to me a lot and it is very annoying, I have to close the game and open it again but the problem returns after a while. Please the bug has been going on since 2016.
(Ground hostile mobs do not spawn)
Mega_Spud Not spawn on any block.
You must update the "Music" Pack, is free on the marketplace
This is very common in Bedrock where they tend to recycle sounds for new blocks.
For example many blocks such as corals and others use the stone sound.
And the beet when breaking it uses the torches sound.
Relates to: MCPE-40646
Fixed In 1.16.230.50
But what are you saying?
For me is much better in Bedrock, in java he lifts his body and does strange things
Duplicate of MCPE-40646
Affects 1.16.230.52
Please fix it
Affects 1.16.230.52
LoL, absolutely NO.
Works as intended, the other cross-model blocks have the problem
Affects 1.19.0.24
Do you use any addon or texture pack? This may be causing the problem
the texture pack maybe causing the problem
Affects 1.19.0.24-25 beta and preview
Affects 1.19.0.24-25 beta and preview
I can confirm, this happens when the warden attacks a mob or player that doesn't have enough health, I mean when he can kill a mob/player with a single attack.
Affects 1.19.0.26/27 beta and preview.
I think it works as intended
Try turning on the "mob spawning" option in the cheat section.
Or use this command:
/gamerule domobspawning true
Turn on wild update features in world settings
It also affects deep dark biome, there are very few sculk shrieker, which means you can explore them without being sneaky.
No
They need to improve the bug search system, whenever I report a bug, First I look that has not been reported before and I don't find anything, and once I report it it turns out that it's duplicated
Similar to
MCPE-28399It works as intended, when you hit a shield with an axe it gets a cooldown for a few seconds
Affects 1.19.0.28/29 beta and preview
Affects 1.19.0.28/29 beta and preview
Sorry is Duplicate, I had not noticed
Unplayable on my phone
Oneplus 7t Android 11
8GB Ram - 128Gb Rom
Snapdragon 855 plus
Before the implementation of renderdragon I played at 60 fps without drops at 12 render distance,
Now I play at 20-40 fps with 6 render dintance and I have overheating, I'm not exaggerating, it's a very big performance issue.
Affects 1.19.0.28/29 beta and preview
Affects 1.18.31 Hotfix and 1.19.0.28/29 beta & preview
Affects 1.19.0.30/31 beta and preview
Affects 1.19.0.30/31 beta and preview
Affects 1.19.0.30/31 beta and preview.
Please stop reporting for textures, Minecraft 1.14 updates most textures of the game but some continue with their original design Because that's how it was decided.
Please stop reporting for textures, Minecraft 1.14 updates most textures of the game but some continue with their original design Because that's how it was decided.
Because it works as intended, Minecraft 1.14 updates most textures of the game but some continue with their original design
Can anyone confirm if the 1.18.32 hotfix fixes this issue?
I have the same problem
Oneplus 7t Android 11
8GB Ram 128Gb Rom
Something needs to be clarified:
Reading the comments I realized that:
Some people who complain about this issue have a really bad low-end device and it is completely normal that on those devices the game does not run at 60 fps. I mean, renderdragon decreases performance even on powerful devices That's a big problem, but on low-end devices This is normal And I doubt that even completely removing renderdragon the game will run perfect, developers can't work miracles to get the game running at 60fps on all existing devices. I'm talking specifically about Android,
In my experience you need a device with at least these features for the game to be (or should be) smooth:
RAM: 4GB
ROM: 64GB
Processor: at least a mid-range one (Sometimes even having a device with these features or higher the game does not run smoothly and that is why this issue was created)
But if you have a device with a low-end processor and 1gb ram it is impossible for the game to be smooth
Affects 1.18.32 hotfix
1.19.0.30/31 beta and preview
Affects 1.18.30, 1.18.31, 1.18.32 hotfix
1.19.0.30/31 beta and preview
Can confirm
I can confirm, I play on a oneplus 7t
8gb ram
Snapdragon 855+
I have 60 fps without drops at 12 render distance, But in mangroves the fps are really bad
Works as intended
Its a new parity feature Recently added, this happens in java edition as well
Maybe this only happens using a cape
Affects 1.19.10.20
I think that this bug don't affects windows edition.
Affects 1.19.10.20
Do you have videos of examples?
It's already fixed on Android
Fixed on 1.19.10.23, but only in powder snow and lava, still happens in water
I think this only happens in preview 1.21.10.23
420 votes for this simple missing sound and mojang still doesnt fix it.
There are many more unique sounds that are missing or outdated in bedrock:
water splash, underwater ambient sounds, sea grass and kelp, corals and coral blocks, pufferfish, fishing rod, slimes and magma cubes attack sound, hitting an armor with thorns enchantment, chest(open and close sound), critical hits, plant and harvest crops. and surely I'm forgetting many more.
affects 1.21.0
Honestly clouds in bedrock looks way better.
something that bothers me is that many people think that bedrock always has to change to be like java, but sometimes java should change to be like bedrock .
affects 1.21.20 release, but I think it was fixed in the 1.21.30 previews.
I couldn't reproduce this in the 1.21.30.X previews, so I think it is already fixed in these versions and will also be fixed in the 1.21.30 release
affects 1.21.21
can confirm, wandering traders no longer spawn in my world, but I'm playing 1.21.30.24 preview
wandering traders stopped spawning in my world 2 or 3 weeks ago, I'm not playing with any add-on or texture pack, it seems that this bug is not only in your world.
Affects powder snow, stonecutter and many other blocks as well.
add the sculk sensor and sculk shrieker to the list
This is a bedrock feature, it works as intended.
Yes, I have all those items installed, and I have no problem updating the game through the Microsoft Store, but previously I could update the game through the launcher as well, with a yellow button that said "update", but recently I have this problem.
the regular vines and hanging moss actually use the sound of Weeping vines and Twisting vines,
This bug was not fixed in 1.21.50.26, pale hanging moss still has an "ugly side" when viewed from east or west.
affects 1.21.50.26 preview
The winter drop is almost complete and this is still a problem.
This is a very serious bug, I haven't killed the wither hoping it will be fixed but the developers just won't fix it, in java edition this bug would have been fixed in just a week
Of course, this "works as intended" because of this the worlds of bedrock edition are very small compared to java edition, by moving away only 500k blocks from 0.0 the game starts to behave strange. I wonder when we'll have 60x60 million block worlds like in Java.
Could you report that the campfire has not been double-sided yet?