Rooted Dirt uses gravel sounds instead of their distinctive sounds
When you place, break and walk on rooted dirt, it produces gravel sounds. This is not in parity with Java Edition.
Step to Reproduce
Place down, break, or walk on rooted dirt.
-->
It produces gravel sounds.
- Fixed
[Helper] lillybeacon- 31
- 10
- Confirmed
- 479532
- Multiple
- vanilla-parity
1.18.10.21 Beta - 1.20.51 Hotfix
1.18.10.21 Beta 1.18.10.20 Beta 1.18.0.22 Beta 1.17.30.20 Beta 1.17.20.23 Beta 1.17.20.22 Beta 1.17.20.21 Beta 1.17.10 1.17.20.20 Beta 1.17.10.21 Beta 1.17.10.20 Beta 1.17.0.58 Beta 1.17.0.56 Beta 1.17.0.54 Beta 1.17.0.50 Beta 1.16.230.56 Beta 1.16.230.54 Beta 1.16.230.52 Beta 1.16.230.50 Beta 1.16.220.52 Beta 1.17.0 1.17.2 Hotfix 1.17.40 1.17.41 Hotfix 1.18.0 1.18.30.30 Beta 1.18.30.31 Preview 1.18.12 Hotfix 1.20.0.23 Preview 1.19.81 Hotfix 1.20.51 Hotfix- 1.21.20.22 Preview 1.21.20
Created Issue:
Rooted Dirt uses gravel sounds instead of their distinctive sounds
When you place, break and walk on rooted dirt, it produces gravel sounds. This is not in parity with Java Edition.
Step to Reproduce
Place down, break, or walk on rooted dirt.
-->It produces gravel sounds.
is duplicated by
is duplicated by
is duplicated by
relates to
Duplicate of MCPE-121664 ![]()
Thank you for your report!
We're tracking this issue in MCPE-121664, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
Thank you for your report!
We're tracking this issue in MCPE-121664, MCPE-74879, MCPE-74881, and MCPE-76182, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
– I am a bot. This action was performed automatically! The ticket was resolved by one of our moderators, and I left this message to give more information to you.

This is very common in Bedrock where they tend to recycle sounds for new blocks.
For example many blocks such as corals and others use the stone sound.
And the beet when breaking it uses the torches sound.
affects 1.17.20.22
In beta 1.17.20.20, the rooted dirt sounds are already in the game files, however, the game still plays gravel sounds for some reason.
Affects 1.17.40
1.18.0.22 beta
Still in 1.18 betas
In vanilla_1.17.0 and vanilla_1.17.10, dirt_with_roots is assigned "gravel", but in vanilla_1.17.20, it is assigned "dirt_with_roots". Also, once this is fixed it will use hanging roots' sounds unless that's fixed too, since hanging_roots sound events are what's in sounds.json for dirt_with_roots
Affects 1.20.60.24 preview. Additionally, the "dirt_with_roots" block sound set is not valid in-game. Setting any other block to use "dirt_with_roots" fails.
The sounds.json values for hanging roots can't be changed, either.
Fixed in 1.21.20.22