Cédric Goffin
- archerking1679
- archerking1679
- Europe/Stockholm
- Yes
- No
I was just playing minecraft on a 15w41b server with a friend, hiding in my trapdoor house. Finally when the sun came up, i took a stroll through the majestic plains of my world, when suddenly i noticed a skeleton in the distance. I thought "Looks like it still didn't despawn or catch fire, let's approach it". But when i came closer, it didn't despawn, nor catch fire. I was also able to give it one good whack-on-the-head with my battle-axe, and afterwards, it stopped moving completly It just stood there, looking in the distance, doing nothing. I couldn't move it, neither with water, nor letting it fall. It also didn't experience the unbareble feeling of drowning. It just floated there, in the air, didn't fall (see pictures in attachements). I thought, "it will move again when it's next night?" Nope, it's still there, and it won't move a bit. (sorry for the text, my story telling mode is on)
* Edit 1 *
I jist discovered a spawner (spider) i killed the spider, and lit up the room. Suddenly all these skeletons started spawning around me. Same story, 1 time hit, nothing more. It freaked me out so hard, that i forgot to take a screenshot. I restarted the server, and all the skeletons were gone....
You can move the overlay with the advancements on i
n, while dragging the mouse outside the advancements window. Only works if the advancements can be dragged from side to side.You can move the overlay with the advancements on it, while dragging the mouse outside the advancements window. Only works if the advancements can be dragged from side to side.
Chest
becomerandomly invisibleChest randomly become invisible. Problem solved by restarting and rejoining server.
CHest become invisbleChest become invisble
Shift-click not recognised whilst auto craftingClicking in inventory closes recipe selection of recipe group instead of performing inventory action
Advancement 'Not Today, Thank You' triggered byshulkerprojectilesAdvancement 'Not Today, Thank You' triggered by non-arrow projectiles
Grass generatesappears on sandGrass generates incorrectly around small lakes
Grass and tall grass generates on sand (found only in plains/forest up until just now). Breaks instantly when grass gets updated.
EDIT: Not only on sand, also appears to jest generate wrongly overall, sometimes also just above air
The channeling enchantment doesn't work
when a mob is standing in water, or is fullycovered in water.The channeling enchantment doesn't work on a mob whilst it is standing in water, or is fully submerged in water.
@Cédric Goffin it looks like you do not have to use shift click and it happens for all slots. May I change the summary to "Clicking in inventory while recipe selection of recipe group is open closes recipe selection but does not perform inventory action" or something similar? Or did I misunderstood your report?





















@marcono1234 I think you do understand the reported issue. You can change the summary to whichever you see fit, or seems most acceptable to you.
Also confirmed for 1.12.1
Thanks for the heads-up @Sonicwave, changed the title to something more suitable.
Confirmed 18w15a
It's a possibility, however, buckets of water can be emptied in normal water sources / flowing water. Of course only when an adjacent block has a hitbox. If waterplacing in waterlogged blocks does follow this game mechanic, then indeed it is intended that the bucket would be poured out beside a waterlogged block.
Confirmed for 1.13.1-Pre1
@Jiingy Never thought I'd see any activity on this ticket. Feel free to take ownership 😉
The scenery also overlays any general server status messages, such as the current azure outage: