Michael
- Broken arrow
- broken arrow
- Europe/Stockholm
- Yes
- No
I don't have try out all in 1.14 so even can be affected before 1.14.2. mincarts dont stop on one powerd rail, you need two (in 1.13.2 the minecart do halt on only one).
I'm showing two clips on 1.14.2 test (in one i try different design to get a workarund), is similar design i have in 1.13.2.
I try to search but i guess i´m first on this issue. And you can see at droppers not work properly ether (can see if is issue on this).
After the "fix" in 14.4willager only look on cropsAfter the "fix" in 14.4 villager only look on crops
After the fix
MC-191388
New issue encure
[18:43:38] [Server thread/ERROR]: Input does not contain a key [type]: MapLike[{name:"minecraft:no_op",config:{}}] [18:43:38] [Server thread/ERROR]: Input does not contain a key [type]: MapLike[{name:"minecraft:no_op",config:{}}][https://pastebin.com/2KGSSDqH|https://pastebin.com/2KGSSDqH]
It is in world some i use i singleplayer, it is from a server and the chunks are loaded.
It is a 1.16.1 world cords -3218 80 -557
(i post the world too).After the fix https://bugs.mojang.com/browse/MC-191388
New issue encure
[18:43:38] [Server thread/ERROR]: Input does not contain a key [type]: MapLike[{name:"minecraft:no_op",config:{}}] [18:43:38] [Server thread/ERROR]: Input does not contain a key [type]: MapLike[{name:"minecraft:no_op",config:{}}][https://pastebin.com/2KGSSDqH|https://pastebin.com/2KGSSDqH]
It is in world some i use i singleplayer, it is from a server and the chunks are loaded.
It is a 1.16.1 world cords -3218 80 -557
The world is 4,3GB
https://www.dropbox.com/s/rgv0bwxsedf77kw/world%201.16.1.zip?dl=0
After the fix https://bugs.mojang.com/browse/MC-191388
New issue encure
[18:43:38] [Server thread/ERROR]: Input does not contain a key [type]: MapLike[{name:"minecraft:no_op",config:{}}] [18:43:38] [Server thread/ERROR]: Input does not contain a key [type]: MapLike[{name:"minecraft:no_op",config:{}}][https://pastebin.com/2KGSSDqH|https://pastebin.com/2KGSSDqH]
It is in world some i use i singleplayer, it is from a server and the chunks are loaded.
It is a 1.16.1 world cords -3218 80 -557
The world is 4,3GB
https://www.dropbox.com/s/rgv0bwxsedf77kw/world%201.16.1.zip?dl=0
After the fix https://bugs.mojang.com/browse/MC-191388
New issue encure
[18:43:38] [Server thread/ERROR]: Input does not contain a key [type]: MapLike[{name:"minecraft:no_op",config:{}}] [18:43:38] [Server thread/ERROR]: Input does not contain a key [type]: MapLike[{name:"minecraft:no_op",config:{}}][https://pastebin.com/2KGSSDqH|https://pastebin.com/2KGSSDqH]
It is in world some i use i singleplayer, it is from a server and the chunks are loaded before i upgrade from 1,.16.1 to 1.16.2.
It is a 1.16.1 world cords -3218 80 -557
The world is 4,3GB
https://www.dropbox.com/s/rgv0bwxsedf77kw/world%201.16.1.zip?dl=0
If i load same seed but is not same file, I get this errors (is not exactly same world (it is different dates, so one file can have more changes, but chunks are loaded before 1.16.1 and first was the chunks around the player loaded in 1.16.1).
After the fix https://bugs.mojang.com/browse/MC-191388
New issue encure
[18:43:38] [Server thread/ERROR]: Input does not contain a key [type]: MapLike[{name:"minecraft:no_op",config:{}}] [18:43:38] [Server thread/ERROR]: Input does not contain a key [type]: MapLike[{name:"minecraft:no_op",config:{}}][https://pastebin.com/2KGSSDqH|https://pastebin.com/2KGSSDqH]
It is in world some i use i singleplayer, it is from a server and the chunks are loaded before i upgrade from 1,.16.1 to 1.16.2.
It is a 1.16.1 world cords -3218 80 -557
The world is 4,3GB
https://www.dropbox.com/s/rgv0bwxsedf77kw/world%201.16.1.zip?dl=0
If i load same seed but is not same file, I get this errors (is not exactly same world
(it is different dates, so one file can have more changes, but chunks are loaded before 1.16.1 and first was the chunks around the player loaded in 1.16.1).
After the fix https://bugs.mojang.com/browse/MC-191388
New issue encure
[18:43:38] [Server thread/ERROR]: Input does not contain a key [type]: MapLike[{name:"minecraft:no_op",config:{}}] [18:43:38] [Server thread/ERROR]: Input does not contain a key [type]: MapLike[{name:"minecraft:no_op",config:{}}][https://pastebin.com/2KGSSDqH|https://pastebin.com/2KGSSDqH]
It is in world some i use i singleplayer, it is from a server and the chunks are loaded before i upgrade from 1,.16.1 to 1.16.2. I has not explore the map so much but i can do more tests.
It is a 1.16.1 world cords -3218 80 -557
The world is 4,3GB
https://www.dropbox.com/s/rgv0bwxsedf77kw/world%201.16.1.zip?dl=0
If i load same seed but is not same file, I get this errors (is not exactly same world it is different dates, so one file can have more changes, but chunks are loaded before 1.16.1 and first was the chunks around the player loaded in 1.16.1).
After the fix https://bugs.mojang.com/browse/MC-191388
New issue encure
[18:43:38] [Server thread/ERROR]: Input does not contain a key [type]: MapLike[{name:"minecraft:no_op",config:{}}] [18:43:38] [Server thread/ERROR]: Input does not contain a key [type]: MapLike[{name:"minecraft:no_op",config:{}}][https://pastebin.com/2KGSSDqH|https://pastebin.com/2KGSSDqH]
It is in world some i use i singleplayer, it is from a server and the chunks are loaded before i upgrade from 1,.16.1 to 1.16.2. I has not explore the map so much but i can do more tests.
It is a 1.16.1 world cords -3218 80 -557 and go to -2579 80 -1188
The world is 4,3GB
https://www.dropbox.com/s/rgv0bwxsedf77kw/world%201.16.1.zip?dl=0
If i load same seed but is not same file, I get this errors (is not exactly same world it is different dates, so one file can have more changes, but chunks are loaded before 1.16.1 and first was the chunks around the player loaded in 1.16.1).















I can confirm it in B to, and is not only in you own make farms, is even in the village´s too.
I stand both afk and try trading and nothing. I was in the world in 1/2 hours IRL.
My two guess is they not activate full AI on farmers (or only activate trading and the new items and tables first) second guess is farmers is a bugg in the game (something missing in the ai code for farmers).
I have see more buggs, but i don´t take it here.
Yes Peter Ws is true, but for me only if i destroy the workstation seconds after villager chose the jobb (and i reboot the map i have no work station on the ground), after that no problem to destroy and place the work station (is for me if i destroy it second after village chose that profession).
Im try to understand farmers, but are time consuming. But i link to clips i fast speed (48 and 55 min long). First are two farmers and second i kill one and make new one and he farm for 3 min and 15 seconds.
So lock on the issue, i spend hours to record and eding the clips.
https://youtu.be/wQtoBt150oY
https://youtu.be/l7dRWU83vMY
so please lock and comments. i use new flat word i 13.2 convert to 14 i use newest version.
Im try to understand farmers, but are time consuming. But i link to clips i fast speed (48 and 55 min long). First are two farmers and second i kill one and make new one and he farm for 3 min and 15 seconds.
So lock on the issue, i spend hours to record and eding the clips.
https://youtu.be/wQtoBt150oY
https://youtu.be/l7dRWU83vMY
so please lock and comments. i use new flat word i 13.2 convert to 14 i use newest version.
Have a new word and compere to version 1.13, and i fund a bug whit difficulty on peaceful in 14 no farming after 3 min but in 13 it work perfect.
Real time is 1 hour and 25 min. is pre release 5 but the world is from older pre release converted to 5.
But farmers in 14 is much slower and 13 villager and he not get the whole field planted in 5 ingame days and it not so large some the 13 world.
https://youtu.be/CTu2y1hXVVE
It work almost as in 1.13 now (farmers not work on the night, so efficiency drop, but is not so bad like before), Before the farmer only plant crops, not pic up (even in villagers).
Mikael Levan Yes, I read what Gabor Kovacs white and farmer work around the composer now (not like before but the aria is small he work on). I not try out if it better in 1.14.3 prerelease (is take time to villger too plant crops).
I have some time testing and they not fill a 14*11 space in to the corner. And bigger space can the villager lose profession. I recommend 11*11 space in 1.14.3
It lock like this in 11*11 space
https://imgur.com/LGlVbYl.jpg
I dont now if i shall do new or post here. But villagers still lose professions when they have a workbench close bay. And next day they have farmer profession agen.
Villagers work fine in 1.14.3 and i kill one of tree so the bugg farmers have only 4 slots have two reasons bugg in 1.14 ore it start agen in 14.4
And i remember one change in 14.3, they try to pick up crops whit full inventory in 14.3. And they lay around lots of crops and mojang try to fix and they get more broken (in 14.4).
But villager had plots to plant crops on, but they refuse to do it.
I now it hard to get AI work properly. If mojang what a test person, to test out changers i sign up.
Unarybit yes it was that a mean. Now the villager go in loop and refuse to even to plant crops and same time have full inventory (if villager have full inventory and have plots to plant on, he shall do it first and second pic up plants).
The mobs fall down on a magmablock and shall die. I update with pictures.
1 block wide column and first water elevator up (100 block up). is a 3*3 design.
OK, he has wrong title is way im not find it.
Yes, im do a compere to old version on my bug rapport https://bugs.mojang.com/browse/MC-164445
Ellenoria He do something to left or have seeds on the ground he wants pic up.
Fast test with the new 1.16 villagers work little faster, 1.15 villagers are little slower (when i test a 1.15.2 world in 1.16),in 1.16 villagers work more active and more crops you get in the chest, in 14 and 1.15 are villagers painful slow compare to versions before (So 1.16 are better and less likely they steal workbench and beds).
One important thing for fix, it has to get this bug in vanilla server. If not they ignore the bug, like they have for pillager spawn like crazy and get the no despawn tag (even when you try force get despawn tag thru command block).
So, in this case when it confirm even vanilla has the bug, do not say use paper or spigot (only do more harm in this case, for mojang can say use modded server and not fix it). They are weary hard on this point, even if it mojangs fault.
But say what server you use, can have inflict at mojang don´t get any on the case (is not to important to mojang to fix, if it more modded servers get this error and not vanilla servers).
So i recommend put in you world in vanilla jar and see if you encounter same error, yes you can do this even if modded servers split the worlds (you can put the world in one world folder, but if only overworld some have are the error you only need that).
I have this error to and has see grass-block instead for some if the leaves in a village (and some places i teleport to I get errors (new gen villagers i guess, it most water and grass errors )).
It can not even handle if you have a grid of saplings (like say 8x8) or 2x2 tree to close (less an 6 block apart).
This in 1.16.1 singelplayer, newgen world
I can say it more an grass some are different in 1.16, for villagers
I fix a village with worldedit and it was not same villager any more. It it a preloaded world (but i think no player has goo tho that villagers before).
It was similar issue when you upgrade from 1.14.4 to 1.15, but in that case it was hay some cause the issue (was not so big visual glitch).
So i guess, if mojange change the code how villager is generated, so can you get this error (but it should not infect already generated chunks).
Is good a mod get same error, i hope he notify mojang and they release a hot fix, so we not have to want on 1.17 or 1.16.3.
I see it in 1.16.1 too.
I think if chunk unload in wrong time, it get stuck in ether on or off. Restart server and it almost get the fixed (not always).
Javier Salcedo Is not modded if you use ingame commands, even mojang has do it easier to change lot off stuff before you even load the world.
At not have mobcap on phantoms are likely stupid when they not have mobcap on fish (the way they limit fish was squid). So if you remove squid, you end up with 1000 of fish (it should be fixed now).
Or is this counted as modding too?
I upgrade from 133 1.16.1 too 16.2 148 and get MapLike errors.
So the fix from Aikar fix only some of the issues.
You can still get MapLike errors.
Aikar sry it so similar issue with MapLike errors and this is still open.
I can zip worlds folder and send it (I have still backups, but they are probably newer an the error i show here). ether see if a maplike is open or start new.
It even give errors if i go to -1354 80 -1190 (where the villagers has bean destroy of players).
425 80 -1333 ,100 80 -914 even give error Unable to resolve BlockEntity for ItemStack: minecraft:bee_nest
all give
00:15:58.407Input does not contain a key [type]: MapLike[{name:"minecraft:no_op",config:{}}] 00:15:58.407Input does not contain a key [type]: MapLike[{name:"minecraft:no_op",config:{}}] 00:15:58.410Input does not contain a key [type]: MapLike[{name:"minecraft:no_op",config:{}}] 00:15:58.411Input does not contain a key [type]: MapLike[{name:"minecraft:no_op",config:{}}]@Galaxy_2Alex
What aikar and electronicboy say in https://github.com/PaperMC/Paper/issues/4236
Is new issue, not same as before.
Mod turn down my issue, and say it same as this.
MC-199174Either way @Marcono1234 , yes see my other issue I start. I get Input does not contain a key [type] on vanillia.
I have put in lots of afford in this and all thing I can see it is this errors fault. Aikars fix alter the error and I guess it halfway fix the problem.
this error get altered in paper:
[Server thread/ERROR]: Input does not contain a key [type]: MapLike[\
All problem start with 1.15 with hay_pile errors and if electronicboy correct it is because you remove world gen features.
So i guess it better run paper on old world, an use vanillia jar server.
Is it this change some do new portal get created? https://youtu.be/l1H2-Zi45Gs
They has change so is important what side you go in a portal and is more important you link it to right cords.
But if it still make portals even if you have set it on right cords, it is a bug.
Has not try it self yet, if it happens even if it linked up. I hope mojang fix I or hope spigot/paper can fix it.
I think the change they made should not be fixed. If old redstone builds breaks is up to you to fix. Mojang can't forever support old behaviors (some even can count as a bug).
I didn't know about the update order and have always assume it updated from where you trigger observer's or pull a lever.
So fix the redstone dust update order also.