Dylan C.
- CellsAtWork10
- JIRAUSER607025
- America/Toronto
- Yes
- No
You can’t move backwards while jumping and sneaking at the same time.
Reproduce:
#hold spacebar and shift
##hold s
###notice that you don’t move backwards when you should
You can’t move backwards while jumping and sneaking at the same time.
Reproduce:
- hold spacebar and shift
- hold s
- notice that you don’t move backwards when you should
You can’t move backwards while jumping and sneaking at the same time.
Reproduce:
- hold spacebar and shift
- hold s
- notice that you don’t move backwards when you should
You can’t move backwards while jumping and sneaking at the same time.
Reproduce:
- hold spacebar and shift
- hold s
- notice that you don’t move backwards when you should
You can’t move backwards while jumping and sneaking at the same time.
Reproduce:
- hold spacebar and shift
- hold s
- notice that you don’t move backwards when you should
You can’t move backwards while jumping and sneaking at the same time.
Reproduce:
- hold spacebar and shift
- hold s
- notice that you don’t move backwards when you should
In a certain 1.16 snapshot, a bug appeared where crimson and warped fungi never grow into the 3-block thick variant.
What I expected was…
When I grow crimson and warped fungi, it sometimes grows into a three block thick huge fungi.What actually happened was…
It always grows into the one block thick variant.How to reproduce:
- Bonemeal warped and/or crimson fungi.
- [x] it never grows into the 3-block thick variant.
In a certain 1.16 snapshot, a bug appeared where crimson and warped fungi never grow into the 3-block thick variant.
What I expected was…
When I grow crimson and warped fungi, it sometimes grows into a three block thick huge fungi.What actually happened was…
It always grows into the one block thick variant.How to reproduce:
- Bonemeal warped and/or crimson fungi.
it never grows into the 3-block thick variant.
In a certain 1.16 snapshot, a bug appeared where crimson and warped fungi never grow into the 3-block thick variant.
What I expected was…
When I grow crimson and warped fungi, it sometimes grows into a three block thick huge fungi.What actually happened was…
It always grows into the one block thick variant.How to reproduce:
- Bonemeal warped and/or crimson fungi.
it never grows into the 3-block thick variant.
In a certain 1.16 snapshot, a bug appeared where crimson and warped fungi never grow into the 3-block thick variant.
What I expected was…
When I grow crimson and warped fungi, it sometimes grows into a three block thick huge fungi.What actually happened was…
It always grows into the one block thick variant.How to reproduce:
- Bonemeal warped and/or crimson fungi.
->it never grows into the 3-block thick variant.
In a certain 1.16 snapshot, a bug appeared where crimson and warped fungi never grow into the 3-block thick variant.
What I expected was…
When I grow crimson and warped fungi, it sometimes grows into a three block thick huge fungi.What actually happened was…
It always grows into the one block thick variant.How to reproduce:
- Bonemeal warped and/or crimson fungi.
->it never grows into the 3-block thick variant.
In a certain 1.16 snapshot, a bug appeared where crimson and warped fungi never grow into the 3-block thick variant.
What I expected was…
When I grow crimson and warped fungi, it sometimes grows into a three block thick huge fungi.What actually happened was…
It always grows into the one block thick variant.How to reproduce:
- Bonemeal warped and/or crimson fungi.
it never grows into the 3-block thick variant.
In a certain 1.16 snapshot, a bug appeared where crimson and warped fungi never grow into the 3-block thick variant.
What I expected was…
When I grow crimson and warped fungi, it sometimes grows into a three block thick huge fungi.What actually happened was…
It always grows into the one block thick variant.How to reproduce:
- Bonemeal warped and/or crimson fungi.
it never grows into the 3-block thick variant.
In a certain 1.16 snapshot, a bug appeared where crimson and warped fungi never grow into the 3-block thick variant.
What I expected was…
When I grow crimson and warped fungi, it sometimes grows into a three block thick huge fungi.What actually happened was…
It always grows into the one block thick variant.How to reproduce:
- Bonemeal warped and/or crimson fungi.
it never grows into the 3-block thick variant.
I found a floating cave vine
:reproduction:
- create world > more options > world type > single biome > set biome to lush caves
- Type -938697028681593272 as the world seed
- Click create world
- Do /tp -27 52 -84
You’ll see a floating vine
I found a floating cave vine.
Reproduction:
- create world > more options > world type > single biome > set biome to lush caves
- Type -938697028681593272 as the world seed
- Click create world
- Do /tp -27 52 -84
You’ll see a floating vine
Sowwy wrong project creating new bug report
“Private” is capitalized for some reason despite being a common
noun.“Private” is capitalized for some reason despite being a common adjective.
So I wanted to check out the new dogs but I noticed a major graphical bug where the world selection and creation screens show the backdrop of the title screen instead of the usual dirt backdrop.
Edit: pretty much every screen that previously showed a dirt background now shows the title screen backdrop.
I was in a nether fortress in a very wide area and a wither skeleton chased me. I went to a wall and built a cobblestone cage around me to protect myself. But the wither skeleton somehow was able to hit me through the corners of the structure. This is not supposed to happen. Let alone the wither skeleton shouldn’t of been able to see me inside the cobblestone structure and therefore should’ve walked away.
What I expected to happen was...:
When I built the cobblestone cage. The wither skeleton won’t be able to hit me through the wall.What actually happened was...:
The wither skeleton attacked me through the corner of the cage and killed me.Steps to Reproduce:
#Find a wither skeleton.
#With the wither skeleton chasing you, run to a wall.
#Build a cobblestone cage around you.
#The wither skeleton will het you through the corners and kill you.
I was in a nether fortress in a very wide area and a wither skeleton chased me. I went to a wall and built a cobblestone cage around me to protect myself. But the wither skeleton somehow was able to hit me through the corners of the structure. This is not supposed to happen. Let alone the wither skeleton shouldn’t of been able to see me inside the cobblestone structure and therefore should’ve walked away.
What I expected to happen was...:
When I built the cobblestone cage. The wither skeleton won’t be able to hit me through the wall.What actually happened was...:
The wither skeleton attacked me through the corner of the cage and killed me.Steps to Reproduce:
- Find a wither skeleton.
- With the wither skeleton chasing you, run to a wall.
- Build a cobblestone cage around you.
The wither skeleton will het you through the corners and kill you.
If the flat face of a door is directly next to a fence, the fence will connect to the door, which looks weird. This bug also does not happen in earlier versions of the game.
What I expected to happen was…:
Fences will never connect to doors.What instead happened was…:
The fence connects to the door when the door is open.Reproduce the bug
This bug is so simple that I don’t even need to put steps. Just look at the screenshot.Edit
It turns out multiple people already reported this bug and the master bug report of this issue got resolved as works as intended despite it clearly being a bug.
This isn’t a feature request. A feature request would be something like “hey this is a bug there are no nukes in the game.”.
Reporter of
MC-269513here. Why isn’t this bug confirmed yet? It’s just like my bug but on Bbedrock edition, plus this bug report literally got linked to mine in the relates to section so why didn’t Mojang confirm this bug at the same time it got linked to mine?
Adrian Östergård. This is in no way a feature request. Fixing missing sounds is not a feature request. A feature request is requesting to add a new feature such as a new block, item, or mechanic into the game.
Why is Mojang too lazy to fix this bug? Like seriously Mojang needs to stop marking bugs as won’t fix and get their stuff together. I could bet a million dollars that a random person could make a resource pack to fix this.
Maybe it wouldn’t be WAI if he only said gold can’t be mined with gold
Why is this marked as WAI. This is definitely a bug that I was experiencing in my survival world.
Attempting to open an ominous vault with a normal trial key will grant the “Under Lock and Key” despite not successfully opening the vault.
*What I expected was…:
Trying to open the ominous vault with a normal key won’t grant any advancement.Instead what happened was…:
Trying to open the ominous vault granted the “Under Lock and Key” advancement.Steps to reproduce:
- Find a trial chamber.
- Defeat some trial mobs to obtain a trial key.
- Use a wind charge to get to the ominous vault.
- Attempt to open it with your normal trial key.
You will earn the “Under Lock and Key” advancement.
Back in the olden days of Minecraft, you couldn’t see water through ice, which looked very nice and you couldn’t see ice through water, which made the ice look thin like real ice. Now, a visual bug has existed for years now where water can be seen through ice and vice versa. This makes it look weird because you can see the surface of water through ice, which looks incredibly weird.
Steps to reproduce:
- Go to an icy biome.
- Go to a body of water.
You can see the surface of the water through the ice.
Honestly have no clue why I can’t find any other reports of this bug. This bug has been around since 1.7 I believe.
This bug is probably extremely rare. I don’t know how to describe this bug so look at the screenshot for details.
The trunk of the tree is 2 × 1 instead of 1 × 1.
Seed: 219064917729289939
Coordinates: 238 140 -2576
Sweet berry bush and glow berry vines drop nothing when sheared
Sweet berry bush and glow berry vines drop nothing whenshearedEmpty sweet berry bush and glow berry vines do not drop respective placement items when broken with shears
I couldn’t find out if someone has already reported this bug
The Error
If tadpoles are spawned in a pool of water
with no cliff, the tadpole may accidentally jump out of the water. It seems that they are able to automatically pathfind back into the water when this happens but there’s always the chance that this may fail.What I expected to happen was
When the tadpole is in existence, it will never be able to swim out of the water as long as there is no way for it to get out.Instead what happened…
The tadpole will sometimes jump out of the water and onto theland if there is no cliff.I couldn’t find out if someone has already reported this bug
The Error
If tadpoles are spawned in a pool of water level with the ground, the tadpole may accidentally jump out of the water. It seems that they are able to automatically pathfind back into the water when this happens but there’s always the chance that this may fail.
What I expected to happen was
When the tadpole is in existence, it will never be able to swim out of the water as long as there is no way for it to get out.Instead what happened…
The tadpole will sometimes jump out of the water and onto the ground.
Steps to reproduce:
- Create a pool of water with the water level with the ground.
- Spawn tadpoles in the water.
- Observe for a few minutes.
A tadpole may jump out of the water.
I couldn’t find out if someone has already reported this bug
The Error
If tadpoles are spawned in a pool of water level with the ground, the tadpole may accidentally jump out of the water. It seems that they are able to automatically pathfind back into the water when this happens but there’s always the chance that this may fail.
What I expected to happen was
When the tadpole is in existence, it will never be able to swim out of the water as long as there is no way for it to get out.Instead what happened…
The tadpole will sometimes jump out of the water and onto the ground.
Steps to reproduce:
- Create a pool of water with the water level with the ground.
- Spawn tadpoles in the water.
- Observe for a few minutes.
A tadpole may jump out of the water.
Ugh
The Bug
I found moss on the surface.
What I expected was...
No moss blocks on the surface.What happened instead...
Moss blocks spawned on the surface.Steps to reproduce:
- Create a world in creative with this seed: 4932969276207367622
- Run the command /tp @s -94 80 96
You'll see moss blocks on the surface.
Ugh... 2 bugs in one day
The Bug
I found moss on the surface.
What I expected was...
No moss blocks on the surface.What happened instead...
Moss blocks spawned on the surface.Steps to reproduce:
- Create a world in creative with this seed: 4932969276207367622
- Run the command /tp @s -94 80 96
You'll see moss blocks on the surface.
Ugh... 2 bugs in one day
The Bug
I found moss on the surface.
What I expected was...
No moss blocks on the surface.What happened instead...
Moss blocks spawned on the surface.Steps to reproduce:
- Create a world in creative with this seed: 4932969276207367622
- Run the command /tp @s -94 80 96
You'll see moss blocks on the surface.
I don’t know if this has already been reported because the search feature is scuffed.
The Durability Bug
If you mine a bamboo with a sword, the sword will take 2 durability points instead of one. This is a bug because tools are only ever supposed to take one durability point per use. This makes manual bamboo farming deal a heavy toll to your sword.
What I expected to happen was...:
When I mine a bamboo with a sword, it’s durability should only go down by one.What actually happened was...:
Instead, the durability went down by 2.Steps to Reproduce:
- Get a sword and find some bamboo.
- Press F3 + H to see durability.
- Observe the current durability of the sword.
- Break the bamboo.
- Observe the durability of the sword again.
Notice how the durability of the sword has went down by 2 instead of the proper 1.
The Error Bug
Zombified piglins stay angry at the player even after leaving the current dimension and re
entering.Steps to reproduce
- Go to the nether in survival
- Hit a zombified piglin
- Run
- Leave the nether
- Go back to the nether
The zombified piglins will attack.
Expected results
The zombified piglins will forget about the playerif theyleavethe current dimension, causing them to turn neutral again.Observed results
The zombified piglins remember players that leave the dimension.The Error Bug
Zombified piglins stay angry at the player even after leaving the current dimension and returning.
Steps to reproduce
- Go to the nether in survival
- Hit a zombified piglin
- Run
- Leave the nether
- Go back to the nether
The zombified piglins will attack.
Expected results
The zombified piglins will forget about the player upon leaving the current dimension, causing them to turn neutral again.Observed results
The zombified piglins remember players that leave the dimension.
Zombified PiglinsAgro BUGZombified Piglins Remember Players that Leave the Dimension
Certain lowercase letters and punctuation cannot be typed into any text box on the bug tracker (the website you are viewing this report on) on mobile devices. This includes the search box, create issue, and everything else. This bug does not affect uppercase letters. A workaround for this bug is using slide to type or copy and pasting. The specific letters and punctuation affected by the bug are random
reacttime you open the website. As far as I know, this bug only affects iPhone, but it may affect Android too.Certain lowercase letters and punctuation cannot be typed into any text box on the bug tracker (the website you are viewing this report on) on mobile devices. This includes the search box, create issue, and everything else. This bug does not affect uppercase letters. A workaround for this bug is using slide to type or copy and pasting. The specific letters and punctuation affected by the bug are random each time you open the website. As far as I know, this bug only affects iPhone, but it may affect Android too.
Dylan C. Please stop commenting on resolved issues unless they need to be reopened.

















No it’s not a keyboard issue I can walk forward while jumping and sneaking
My game isn’t modded
Strange it doesn’t happen on my other keyboard. How do I fix it?
The first snapshot
I looked in the changelog of all following snapshots and in none of them does it say that fungi no longer grow into a thick variant. So this is a bug
But it makes no sense that water doesn’t freeze in the shade when it is literally colder.
It’s a bug, not a feature request
But it’s still not a proper noun
No. Apparently I just had to open the app info on the store and then the update button appears.
Works as intended. There is no way that you can delete your account. To have your account deleted, you create a bug report asking to have your account deleted. When the bug report is resolved, the user account gets deleted. “Fixed” in this sense is like “done”.
Try turning on stay logged in.
You entered the wrong password.
Yes me the owner is still apparent and I am very happy my report as made it to a community consensus
Why is it resolved as invalid
It’s a bug not a feature request
Not fixed. I’m having this issue in my 1.20.4 world
Oh that’s a mistake. I will fix the seed later when I get on
I’ve seen this bug happen. I thought it was intentional.
Yes, although I’ve only ever seen it happen with tadpoles
More like a clone. That one I believe was only resolved as invalid because of it being reported during the 1.18 experimental snapshots or whatever they were called, a time when Mojang was not accepting bug reports for those experimental snapshots.
Lucky blocks are a mod
Can confirm
Wait there’s a timer? I thought it was infinite