ChemistryIsCool
- ChemistryIsCool
- JIRAUSER756450
- Europe/Stockholm
- Yes
- No
Do you use any clients?
/give @p minecraft:mushroom_stew[food=**
{nutrition:1,saturation:0,can_always_eat:true}]
Hello. I don't think the slash is supposed to be here, it gives me an error if I paste it into the chat like this
Should be like this:
/give @p minecraft:mushroom_stew[food=\{nutrition:1,saturation:0,can_always_eat:true}]
Hope this helps!
/give @p minecraft:mushroom_stew[food=
{nutrition:1,saturation:0,can_always_eat:true}]
Hello. I don't think the slash should be in this command, it gives me an error when i pasted it into the chat. The correct command is the following one:
/give @p minecraft:mushroom_stew[food=
{nutrition:1,saturation:0,can_always_eat:true}]
Hope this helps!
When breeze moves, it's hitbox lags behind.
Steps to reproduce:
- turn on hitboxes (F3 + B).
- summon a breeze:
/summon minecraft:breeze3. Watch as the breeze moves
Observed result:
Breeze's hitbox lags behind it.
Expected result:
Breeze's hitbox shouldn't lag behind it.
When breeze moves, it's hitbox lags behind.
Steps to reproduce:
- turn on hitboxes (F3 + B).
- summon a breeze:
/summon minecraft:breeze3. Watch as the breeze moves
Observed result:
Breeze's hitbox lags behind it.
Expected result:
Breeze's hitbox shouldn't lag behind it.
When breeze moves, it's hitbox lags behind.
Steps to reproduce:
- turn on hitboxes (F3 + B).
- summon a breeze:
/summon minecraft:breeze3. Watch as the breeze moves
Observed result:
Breeze's hitbox lags behind it.
Expected result:
Breeze's hitbox shouldn't lag behind it.
Jiingy Oh, so it Works As Intended?
Also affects fire charges.
Windows 11,
Java 21.0.2
When I'am testing this Pre-release 5 especially on new feature gamemode switcher (from survival to spectator), I'am found this bug.
I also put a keystroke on the video
The video link (redirecting to Google Drive):
https://drive.google.com/file/d/1AZt48Gi2B0OSvQ9kqY_LaKzuLcm0vzmH/view?usp=sharing
Minecraft Java Edition version: 1.16 Pre-Release 5
Operating System: Windows 10 x64 v2004
Last updated: 14/06/2020 at 20:03
The Bug
When switching gamemodes from survival to spectator and vice versa using F3 + F4 while being underwater, player's breathing does not reset.
Steps To Reproduce
- Switch the gamemode to survival:
/gamemode survival
- Stand underwater. You can use these commands to do so:
/fill ~-1 ~-1 ~-1 ~4 ~2 ~4 glass outline/fill ~ ~ ~ ~3 ~1 ~3 water
- When you see that the breathing starts to reduce, switch to spectator using F3 + F4
- Switch to survival again
Player's breathing does not reset.
Expected Behavior
Player's breathing would reset when switching back to survival.
Observed Behavior
Player's breathing does not reset when switching back to survival.
Whenplayerswitching gamemode(F3+F4)from survival to spectator, the player breathedoesn't reset.When switching gamemode from survival to spectator using F3 + F4, the player's breathing does not reset.
Windows 11
Java 21.0.2
Windows 11
Java 21.0.2
The video does not work for me, so I am attaching a new one.
ChemistryIsCool, how were you able to confirm that this issue is fixed? It still appears to be a problem for me in 1.21 Pre-Release 2.






Duplicate of MC-218156
The crash of launcher is a technical issue, not a bug. Also, your report somehow looks like a template, and the report has to have detailed information about the bug itself and how to reproduce it. As for me, it is an invalid issue.
Please provide the seed you found the issue on, for now, can't confirm.
Please provide a video of reproducing the issue.
You have to report your issues to the correct projects, meaning that the Realms issues should be reported to the REALMS project.
Affects 1.20.1
Can confirm in 24w21b.
Can confirm in 24w21b.
Can confirm in 24w21b.
Can confirm in 24w21b.
Please add steps to reproduce and/ or provide a video of you reproducing this issue.
Please provide a video of you reproducing this bug.
Duplicate of MC-266425
Can confirm in 1.21 Pre-release 1.
Can confirm in 1.20.6.
Can confirm in 1.21 Pre-release 2.
Can confirm in 1.21 Pre-release 2.
Does not affect 1.21 Pre-release 2. It's solved!
Affects 1.21 Pre-release 2.
Can confirm in 1.21 Pre-release 2.
Can confirm in 1.21 Pre-release 2.
Can confirm in 1.21 Pre-release 2.
Also affects such mobs as
Can confirm in 1.21 Pre-release 2.
Can confirm in 1.21 Pre-release 2.
Can confirm in 1.21 Pre-release 2.
Can confirm in 1.21 Pre-release 2.
Can confirm in 1.21 Pre-release 2.
Can confirm in 1.21 Pre-release 2.
Duplicate of
MC-272535.Can confirm in 1.21 Pre-release 2.
It powers the block below because, well, it faces the block below.
I can confirm it.
@Jiingy you are in 1.21 Pre-release 3, while the affected version is 1.20.6
Are you sure you wrote your friend's username correctly?
@Jiingy it says "This does not affect the 1.21 Pre-Release versions", so I will agree with your statement
Can confirm.
Can confirm.
Yes, that describes my issue. Like I said in the note, this is a WAI
I request ownership of this issue because it's abandoned but still exists in the game.
Can confirm.
Would
MC-253507describe your issue?It's not a bug, it's a suggestion.
In 1.21, with fire charges, both dispenser clicking and item sounds don't play.
Duplicate of
MC-929.Duplicate of MC-68984.
I request ownership of this issue because the reporter was last active a very long time ago and the issue seems to be abandoned.
@Jiingy not exactly. If we are talking about the dripstone case, in MC-248786 it's out of the block, but not out of its hitbox.
Duplicate of
MC-249515.Please attach a video of you reproducing this issue.
It's a normal behavior for water.
Can confirm.
Can confirm
Relates to MC-138280.
Can confirm.
This issue duplicates MC-259265/ MC-259387.
Duplicate of MC-102949.
@CaptainFlame54 did you just change the bug description?
Can confirm in 1.21.
Please attach a video of you reproducing this issue.
Your game is modified, so your issue is invalid.
Also affects Bogged and Stray.
Thank you for your report, however, your issue duplicates
MC-266798.@Viradex I reproduced this issue, but only once. It's very random to be honest
I was holding the right mouse button on the white bar at the top and I pressed Enter and the game just crashed.
Can confirm.
Here is a command for a sheep:
execute as @e[type=minecraft:sheep] run data merge entity @s {Sheared:1}Affects 1.21.
I am also attaching the structure nbt file to load in your world using structure block
Attaching a setup file for this issue.
mc_230259_setup.nbt
Your game is modified.
The video does not work for me, so I am attaching a new one.
MC-124375.MP4