iFuzion77
- iFuzion77
- ifuzion77
- Europe/London
- Yes
- No
When End Cities are generated on chunk borders, a huge part of them gets cut off and sometimes cause lighting glitches when loaded
In 2 of the screenshots, you can see that the End City gets cut off by the chunk border (Look at the top left of the screen for chunk info)The seed is: -1304034366574164448
and the coordinates (In the end) are: -560 73 -1840Unrelated:
Also, in one of the pictures you can see a floating chorus plant. I have no idea how that is there, but I decided to include it anyway xD
When End Cities are generated on chunk borders, a huge part of them gets cut off and sometimes cause lighting glitches when loaded
In 2 of the screenshots, you can see that the End City gets cut off by the chunk border (Look at the top left of the screen for chunk info)The seed is: -1304034366574164448
and the coordinates (In the end) are: -560 73 -1840Unrelated:
Also, in one of the pictures you can see a floating chorus plant. I have no idea how that is there, but I decided to include it anyway xD







This also happens in snapshot 15w32c
I shall check if it is in the latest snapshot as soon as I can. Note that it took a long time to replicate it when I tried before.
Cannot confirm for 15w47b
can confirm in 1.11.2
this also affects 18w43c
Possibly related to
MC-126133