Oswaldo Stm
- OswaldoDeRochaTellez
- oswaldoderochatellez
- America/Mexico_City
- Yes
- No
you can not put carpet to llama in old worlds In other words (world created before 1.1)
[^VID-20180327-WA0004.mp4]
[^2018_03_27_08_33_38.mp4]
too lag in the world things are paralyzed
too lag in the world things are paralyzed many times the things of my own world are paralyzed, such as the movement of a mob or when the door is opened, the sound is heard much later
Dolphins die strangely while in the water for unknown reasonsthe dolphins do not leave the water often and sometimes they die because they do not reach to take air
the dolphins die inside the water for not taking air
Some the mobs despawning when the world opens and closes
the sky
at the end cannot changethetexture since1.16.0.63the sky texture of the end was modifiable in version 1.16.0.61, then when the next beta 1.16.0.63 came out the sky was no longer possible to texturize
@OswaldoDeRochaTellez
Sky of the end
the sky texture of the end was modifiable in version 1.16.0.61, then when the next beta 1.16.0.63 came out the sky was no longer possible to texturize


















the bar becomes more transparent
if although but happens to me when I go to a part of my world like the jungle
if when you clone the structure on where is the block where you do the cloning does not execute the setblock and teleport commands
videocompress-016-2018_03_27_08_33_38.mp4
It is not the only fish that does not appear to me when invoking it and if it is present but it is invisible because when I put it on the ground it is heard that it dies
yes but it happens again in version 1.2.14.3
this problem is very annoying I hope they solve it soon
Guardian does not play jump sound in version 1.5
is not completely resolved as now it happens that when you die and return the portal opens and puts the egg and the dragon if it moves but you can not attack and sometimes the dragon is transferred to the overworld when you die
If many times the things of my own world are paralyzed, such as the movement of a mob or when the door is opened, the sound is heard much later
to me happens to me now that the first time I enter and the portal is open the dragon moves and can attack me but I can not attack him and when I enter the portal and re-enter the dragon is no longer there ( 1.6)
if they have access to air but almost do not leave the water
if they can go out but they do not come out very often and I see how they die in the water
in previous versions I noticed that they get out a little more but now they usually stay inside and almost do not get out
the skeleton horse and the zombie horse are gradually lowering their hearts until they die
that happens to me with some because I have 3 dolphins and only one survives
the default of minecraft with some edited textures but the donkey is still the same as the default
Mohammad I think that came in the betas of 1.5 but it kept happening
to be exact in version 1.5.0.0
Confirmed !!! the dolphins do not leave the water often and sometimes they die because they do not reach to take air
this happens again in version 1.6.0.6
they should do something so that the dolphins do not get fool and go out in time to take a breath
the same happened to me but with worlds that I already had but in the folders in files the worlds if it detects them is as if they were ghosts because it still has all that data that a world must contain
if they are like any other world with the complete files that must contain
is the same problem of the bug reported
MCPE-36372this bug causes me many problems at the time of combat with any entity goes out of control the camera goes up or down please give me a signal that they read this bug and that they will solve it as soon as possible
if that problem I have reported
MCPE-35215Alcatel pixi 4 7 wifi 1.7.0.9
I, even if I minimized the screen, the donkey still has no ears, it only happens when I have any texture pack
this problem happens to me from 1.6.0.1 until now 1.7.0.9
in 1.9.0.3 the panda already sits but the item he is holding still does not look right
if that sound is heard duplicated as an echo
please attend of this bug dolphins keep dying because they can't reach the water even when they are a block away they don't move
in fact I had previously reported
MCPE-35173this keeps happening
my dolphins are still dying in fact, sometimes they cannot crawl and get into the water and they die this error had i been reported long before this user and had generated another report because they required it but they marked it as duplicate[^20200404_173845_1.mp4]
I confirm at 1.16.0.64 it continues passing 9 out of 10 dolphins do not return to the water
confirmed continues happening at 1.16.0.64, 9 out of 10 dolphins do not return to the water
I will give a brief explanation, I have a texture that I did edit the image end_sky.png and in version 1.16.0.60 it got to be changed correctly but in the later version the sky of the end no longer changed the texture
could someone watch this issue please mojang
That's right, I have been reporting this bug since 1.1 but it shows that it happens in 1.0 in the incident that I opened I test 2 versions 1.16.40 and 0.17.0.1 which is where I remember that it worked correctly
in these videos you can see the differences Minecraft - Pocket Edition_2020-09-23-22-35-15_1.mp4
Minecraft - Pocket Edition_2020-09-23-22-35-15_1.mp4
I have reported it several times before
MCPE-80751MCPE-34538I play on a s7 edge my most serious problems are the server-type lag in a world of my own as if I were on an external server with bad internet but none of the 2, on the other hand the villagers when they go to sleep they become invisible or find themselves lying out of bed and finally the chunk load is pretty bad compared to 1.16.40
affirmative, this error happens with adult turtles as well, personally I could not notice it with baby turtles since there is another error that causes them to disappear if they are hatched from the egg, but I can affirm that the more turtles generated, a delay is reproduced in the world as if , of delay in a multiplayer world in question, but not the error occurs in a world of its own
I just feel that every time the render dragon is activated me in the betas on android, the performance is unplayable, literally it runs me at a maximum of 15 fps, this render dragon garbage should not be in the game and less on android considering that no device android according to me that has ray tracing support
not regardless of the entities it happens to me, for example it happens to me when I return to the overworld and I have the same number of entities that I have had in previous versions
It is not narrated exactly the same, the game gives me jerks even without throwing items without the entities, etc. It has no relation to this error
On a snapdragon 855+ and snapdragon 845 processor it has these problems mainly when opening the inventory but also randomly, I don't know if it is due to entities or any other situation. I tested it in a world without entities and it didn't give any problems.
I can confirm the reproduction of this error for a s20FE snapdragon 865 in its latest version of minecraft this error can be easily reproduced in worlds with creature generation or on the other hand opening inventories I was able to test a world without creature generation and this does not happen kind of delay but yes with the inventory
This error occurs more when there is an excess of creatures, in my case if there is an excess of creatures concentrated in approximately one chunk it happens more exaggeratedly, this low fps is excessively but it still happens when there are none it is less but it happens more when you go very fast it doesn't happen every time but it is frequently a drop of up to 10 fps
I currently have it on dpad and click to interact. Previously, the upload button was placed where the image circle is. It used to make it easier for me. I don't understand why they changed it.
Was what was achieved in a year to solve this problem thrown away? The problem in my case had already been solved in 1.21.30 and returned in 1.21.31