Timothy Williamson
- TheBigBlueFrog
- JIRAUSER636574
- America/Chicago
- Yes
- No
I’ve tested this in creative and survival, using buckets on both naturally spawned fish and axolotls and spawn egg mobs. Neither full nor
empty buckets work.I’ve tested this in creative and survival, using buckets on both naturally spawned fish and axolotls and spawn egg mobs. Neither full nor èmpty buckets work.
I have a video but it won’t upload for some reason.
I’ve tested this in creative and survival, using buckets on both naturally spawned fish and axolotls and spawn egg mobs. Neither full nor èmpty buckets work.
I have a video but it won’t upload for some reason.
I’ve tested this in creative and survival, using buckets on both naturally spawned fish and axolotls and spawn egg mobs. Neither full nor èmpty buckets work.
I have a video but it won’t upload for some reason.
Edit: I finally found the problem. Everything I read said “tap the fish.” I finally found something that told me to hold down and long press on the fish.
So it was user error.
Fish/Axolotls cannot be collected in FULL water buckets in 1.17/1.18 EDIT: resolved by user
I'm pretty sure my max render distance on my iPad was at least 24. Now I'm limited to 9. Makes the new Caves and Cliffs a little hard to appreciate.
Nametagged mobsdisappearedNametagged mobs lost name tags and despawned
With the 1.19.50 update, all my nametagged lost their name tags and hostile/neutral entities have despawned. I had four nametagged zombie piglins in my Overworld base, and they all despawned with the update. Nametagged villagers are still there, but are no longer named. When I load up old world saves under 1.19.50, name tags in those worlds are deleted also.
Nametagged mobs lost name tags and hostile/neutral mobs despawned
With the 1.19.50 update, all my nametagged mobs lost their name tags and hostile/neutral entities have despawned. I had four nametagged zombie piglins in my Overworld base, and they all despawned with the update. Nametagged villagers are still there, but are no longer named. When I load up old world saves under 1.19.50, name tags in those worlds are deleted also.
With the 1.19.50 update, all my nametagged mobs lost their name tags and hostile/neutral entities have despawned. I had four nametagged zombie piglins in my Overworld base, and they all despawned with the update. Nametagged villagers are still there, but are no longer named. When I load up old world saves under 1.19.50, name tags in those worlds are deleted also.
Please close this ticket. Apparently my game got switched accidentally to peaceful.
Nametagged mobs lost name tags and hostile/neutral mobs despawnedHostile/neutral mobs despawned
Chunks on maps displayed in item frames show underground layers instead of the surface. If I take the map out of the frame and move to the affected area, the map updates to the surface colors. Seems to affect the same chunks, repeatedly. After some time, the same chunks will disappear. E21437A1-BC6B-4738-8AB9-388C25C9DEA7.jpeg
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Chunks on maps displayed in item frames show underground layers instead of the surface. If I take the map out of the frame and move to the affected area, the map updates to the surface colors. Seems to affect the same chunks, repeatedly. After some time, the same chunks will disappear. E21437A1-BC6B-4738-8AB9-388C25C9DEA7.jpeg
![]()
Chunks on maps displayed in item frames show underground layers instead of the surface. If I take the map out of the frame and move to the affected area, the map updates to the surface colors. Seems to affect the same chunks, repeatedly. After some time, the same chunks will disappear.
THIS IS AN ISSUE WITH REALMS. I had it set for Realms, but Jira.defaulted it to BDS.
If I type an apostrophe or quotation mark on a sign or in a book, the text before the punctuation disappears, one character at a time for each character I type after the punctuation. I'm playing 1.20.30.








Has happened to me twice with my 1.17.41 world. Both times, I had turned off a resource pack I’d been using. The resource packs didn’t deal with armor stands or livestock, but my armor stands and all my livestock disappeared, including two horses with gold armor and a skeleton horse I had tethered to a post. Luckily I only lost two days of work, as I had a world backup. I’ll be backing up my world more often until this gets resolved.
Resolved on my own. I was tapping the fish, instead of long-pressing on the fish.
I’m on an IPad Pro 10.5” running iOS 15.4, and Bedrock 1.18.12. I can only raise my render distance to 9, and it’s recommending 6 chunks. Hard to appreciate the huge caves and mountains when I can’t see them. In 1.17, I was able to set my render distance to 24 or higher.
Yes, I’m holding the pickaxe in my right hand. No other Mending items in inventory.
I’ve tried using experience from several different sources (killing mobs, breeding animals, etc). Also tried disenchanting the pickaxe and adding all new enchantments. I have a sword that I enchanted with Mending, and it appears to be working as intended. Only the pickaxe is giving me any problems.
I went back to an old world save and everything seems to be working correctly. This issue can be closed.
Still having this problem in v 1.19.31. My maximum render distance is still 9 chunks, which makes it hard to appreciate the new world generation.
iPad Pro 10.5” running iOS 15.7.
Still affects 1.19.31 on my iPad Pro running iOS 15.7. Any time I go back to my Home Screen and then switch back to MC I have to restart MC to get the sound to come back.
After updating my iPad to iOS 6.1.1, sound works normally.
Turning the internet off temporarily until I had a world loaded worked. Once I was in that world, I turned on my internet, left that world and entered my Realm. But the Marketplace won’t load.
I had the same problem, but with apostrophes and quotation marks. Commas don't seem to bother it. Running the latest update 1.20.31 on an iPad Pro 10" running iOS 16. Tried it with both signs and books. Had the same problem with both.
Was working fine until the 1.20.40 update. Did not work on the previous iOS 16.7.1 after 1.20.40 update. Updating iOS to 16.7.2 did not fix the problem.
I’ve removed all third-party resource and behavior packs. Still crashes.
Seems to crash at the 40% loaded mark. Not sure if that’s helpful.
Have you tried launching Minecraft today? Mine is launching normally.
Didn’t make any changes, and this morning it’s loading.
Tried upgrading my iPad iOS to 17, but it didn’t help. .
still crashing at 40%
Game loads red MOJANG screen, then solid white screen, then gray Minecraft loading screen with progress bar to 40%, then immediately crashes back to iOS Home Screen.
Self-resolved for a few days, and now the problem is happening again. Yesterday, I was playing Minecraft. I sat my iPad down for a couple of hours. When I picked it back up, the app wouldn’t load without crashing. I’ve tried with WiFi on and off. Tried on iOS 16.7.1, 16.7.2 and 17.1.
Still crashing. It’s been several days now.
1.20.41 seems to have fixed it.