Nicholas George
- Vencorr
- vencorr
- America/Chicago
- Yes
- No
During me and my little brothers world, we decided to upgrade to snapshots and we did so and loving the new updates. However, when 17w18a hit, we couldn't play on any difficulty besides Peaceful due to a bug that we have been having. When we change from peaceful to any other difficulty, our hunger goes up even though it won't regenerate our health. The hunger will go up and will go back down when running or being hit. This is a huge issue because it doesn't allow us to eat food to regenerate our health, nor does it allow us to play properly on any difficulty because of this bug. This is a huge issue. I would attach a crash report but F3+C doesn't seem to work on Linux. My computer is hosting and playing the game at the same time. We only have 2 players playing the server at once.
Here is a video of the bug in effect. We are not using a modded client nor are we using anything other than vanilla:
https://youtu.be/_6xaSJ7Gedo
During me and my little brothers world, we decided to upgrade to snapshots and we did so and loving the new updates. However, when 17w18a hit, we couldn't play on any difficulty besides Peaceful due to a bug that we have been having. When we change from peaceful to any other difficulty, our hunger goes up even though it won't regenerate our health. The hunger will go up and will go back down when running or being hit. This is a huge issue because it doesn't allow us to eat food to regenerate our health, nor does it allow us to play properly on any difficulty because of this bug. This is a huge issue. I would attach a crash report but F3+C doesn't seem to work on Linux. My computer is hosting and playing the game at the same time. We only have 2 players playing the server at once.
Here is a video of the bug in effect. We are not using a modded client nor are we using anything other than vanilla:
https://youtu.be/_6xaSJ7GedoCrash Report from my system:
https://pastebin.com/zzUNbUF1
Is there any sheep around you? Then see MC-91163.
Nicholas George, the "minecart rolls" issue is tracked in MC-37557.


Marcono1234,
No, naturalRegeneration is set to true, and even setting it to false and back continues to give an odd effect to the hunger and health regeneration.
Marcono1234,
I have finally been able to force a crash. I have put the crash report in a pastebin and linked it in the description. I hope this helps.
If you could not waste space and fill out a proper bug report or look for ones already posted, that would be great. These aren't mistakes, it's part of the typical development process. Snapshots are developmental versions and it is expected to have bugs and issues. It's a reason why snapshots are available to the public, so we can test and report bugs and Mojang can get it right.
Looks like it isn't rendering based on look direction like it should. If you are at the south of the portal (portal is north of you) and look around without moving, the portal stays still in your view.
There is a reason why these releases are in snapshots and not an actual release. We, the players, help bug test and experiment with changes leading up to the release to help benefit Mojang and their development. If you want a more stable and actually release worthy version, 1.14.4 is the latest.
Affects all 1.15 snapshots too. My theory is that some other sound is playing but it's incorrectly listed as a block being broken. I'm excluding typical overworld natural block broken sounds like a sheep eating grass, villagers replanting, leaves with vines decaying, etc as these are blocks being broken.
Related, the "Minecart Rolls" seems to show in subtitles very often too, but the sound effect has not played.
A workaround is to symlink libGLESv2.so.2 as libGLESv2.so and libEGL.so.1 as libEGL.so from your libraries (/usr/lib/x86_64-linux-gnu/) to a swiftshader folder in your minecraft launcher directory (/opt/minecraft-launcher/swiftshader). Seems some paths are a tad off.
https://imgur.com/M1T1y1r
You are running CraftBukkit, which is not developed or supported by Mojang. File the bug with the CraftBukkit devs instead, as this is invalid here.
@Sakurai Yoshiyama
What are your system specs and have you updated your graphics drivers? I would advise to please lower the amount of comments at a time as well.
Still a problem in 2.1.12464. Minecraft is still looking for libraries in a folder called swiftshader in it's working directory despite it not existing. The difference now is that the launcher no longer blanks out but informs you of your device not supporting WebGL, despite this not being the case. My previous workaround of copying/symlinking libGLESv2 and libEGL to a folder called 'swiftshader' in '/opt/minecraft-launcher' still works.