randomTickSpeed issues
MC-76044randomTickSpeed, spawnRadius, maxEntityCramming and maxCommandChainLength accept non-integer value
Fixed
MC-93320Water freezes even if randomTickSpeed is 0
Fixed
MC-93468Water and lava flow affected by random ticks
Fixed
MC-93820Rain filling cauldrons is not affected by randomTickSpeed
Fixed
MC-100342Several Non-Ticking blocks are marked as ticking forcing the growth-algorithm to check chunks needlessly
Fixed
MC-120709Lava and water updates do not resolve completely when random ticking is disabled
Fixed
MC-123376Zombified piglin spawning in a nether portal in the overworld affected by random tick speed
Confirmed
MC-134008Coral death unaffected by randomTickSpeed gamerule
Duplicate
MCPE-69305Breaking Twisting Vines/Weeping Vines From Middle Doesn't Pop Off when random tick speed is 0
Fixed
MC-231745RandomTickSpeed does not affect powder snow accumulation in cauldron
Duplicate
MC-249308The "randomTickSpeed" gamerule does not affect the speed at which tadpoles hatch from frogspawn
Normal