Lightning strikes can create client side fires (ghost fires)
The lightning entity does create random fires on impact for server and the client.
By chance the client creates fires without the server knowing about them.
These fires are not affected by rain, don't spread and don't hurt enties since they don't exist for the server.
The client shouldn't be allowed to create these fires on it's own. The fires created by the server get send to him anyways.
Steps to Reproduce:
1. Go into a biome other then desert, hell or sky.
2. Turn on a thunderstorm (/weather thunder)
3. Wait a few minutes and look out for fires which are not affected my the rain.
Video of these fires: http://www.youtube.com/watch?v=cSFhVL_ES3M#t=0m47s
This post maybe means the same bug. But since the one I posted has nothing to do with doFireTick I'm not sure about that.
https://mojang.atlassian.net/browse/MC-24
Environment
Not environment dependent.
Linked Issues
is duplicated by7
Created Issue:
Lightning strikes can create client side fires (ghost fires)
The lightning entity does create random fires on impact for server and the client.
By chance the client creates fires without the server knowing about them.
These fires are not affected by rain, don't spread and don't hurt enties since they don't exist for the server.The client shouldn't be allowed to create these fires on it's own. The fires created by the server get send to him anyways.
Steps to Reproduce:
1. Go into a biome other then desert.
2. Turn on a thunderstorm (/weather thunder)
3. Wait a few minutes and look out for fires which are not affected my the rain.This post maybe means the same bug. But since the one I posted has nothing to do with doFireTick I'm not sure about that.
https://mojang.atlassian.net/browse/MC-24Environment
Not environment dependent.
The lightning entity does create random fires on impact for server and the client.
By chance the client creates fires without the server knowing about them.
These fires are not affected by rain, don't spread and don't hurt enties since they don't exist for the server.The client shouldn't be allowed to create these fires on it's own. The fires created by the server get send to him anyways.
Steps to Reproduce:
1. Go into a biome other then desert, hell or sky.
2. Turn on a thunderstorm (/weather thunder)
3. Wait a few minutes and look out for fires which are not affected my the rain.This post maybe means the same bug. But since the one I posted has nothing to do with doFireTick I'm not sure about that.
https://mojang.atlassian.net/browse/MC-24
The lightning entity does create random fires on impact for server and the client.
By chance the client creates fires without the server knowing about them.
These fires are not affected by rain, don't spread and don't hurt enties since they don't exist for the server.The client shouldn't be allowed to create these fires on it's own. The fires created by the server get send to him anyways.
Steps to Reproduce:
1. Go into a biome other then desert, hell or sky.
2. Turn on a thunderstorm (/weather thunder)
3. Wait a few minutes and look out for fires which are not affected my the rain.Video of these fires: http://www.youtube.com/watch?v=cSFhVL_ES3M#t=0m47s
This post maybe means the same bug. But since the one I posted has nothing to do with doFireTick I'm not sure about that.
https://mojang.atlassian.net/browse/MC-24
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It's happening on SSP too when there is a thunderstorm. I'd like to add that they cannot be "extinguished" the normal way. You have to place a block on top of it to make this ghost fire effect go away.