Skeletons unable to damage the player when in a 2x1x2 area
Was playing survival when a skeleton came into a 2x1x2 cave area I was in. He started shooting, but every arrow went through me and into the wall behind me. But when I was not against the wall, he could damage me from any range.
EDIT: I should also mention that if a the skeleton was more than one block away from me, he could damage me.
Linked Issues
is duplicated by7
Created Issue:
Skeletons cant damage player
Was playing survival when a skeleton came into a 2x1x2 cave area I was in. He started shooting, but every arrow went through me and into the wall behind me. But when I was not against the wall, he could damage me from any range.
Was playing survival when a skeleton came into a 2x1x2 cave area I was in. He started shooting, but every arrow went through me and into the wall behind me. But when I was not against the wall, he could damage me from any range.
EDIT: I should also mention that if a the skeleton was more than one block away from me, he could damage me.
is duplicated by
Skeletonscantdamage playerSkeletons unable to damage the player when in an 2x1x2 area
Skeletons unable to damage the player when in an2x1x2 area
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Duplicate of MC-12845, please use the search function to see if your bug has already been submitted. Currently over 58% of tickets are being closed as duplicate.
This relates to MC-12845 however fixing that issue would very likely not fix this one as this here is an AI problem.
When you stand at the same position as a Skeleton it will try to shoot you but never hits you. The problem that it cannot hit you is probably not fixable as it could hit itself then. However it should maybe try to get away from the player instead to be able to shoot him again.
Sorry I messed up, I cannot confirm MC-12845, I ended up testing for a 1x1x2 area...
Duplicate of
MC-596, please use search function before reporting a bug.I do not believe this is a duplicate of
MC-596, it is different. That ticket is about the inhuman firing speed they used to have the moment they spotted you which was fixed, as they have a delay now when seeing you for the first time. This one is about their arrows not doing harm to the player if the player is up against a wall and the Skeleton is right in front of him. I too have experienced this bug for the longest time, and I assume it is because the Skeleton's arrows are bypassing the Player's hit-box. Could be wrong about what is causing it, I really do not know.Confirmed.
On one of the duplicates ive commented that this also happens for villagers in a 2 by 2 area (Doesnt matter if theres a block on top of the area) attacked by zombies. (This isnt the same way i commented it but still)
Still a concern in 1.7.4/5 and 1.8
Still a concern in 14w10c
Confirmed for
15w36cSorry I messed up, I was quite confused at tested at the end for a 1x1x2 area which would beMC-88008.I can not confirm this bug anymore but please recheck
Relates to:
MC-88008(or maybe duplicated)Cannot confirm for 15w41b but please recheck