Getting hurt by skeletons when in peaceful.
I was mining and i got to a dungeon (I was on peaceful), and i open a chest take stuff, then close the chest and i got shot, ALMOST PEE'S MY PANTS! And i was testing, and was just walking around in there and i kept seeing a skeleton appear then dissapear and shoot me! This is annoying.
Environment
Dark. Next to a skeleton mob spawner. Peaceful.
Linked Issues
is duplicated by1
Created Issue:
Getting hurt by skeletons when in peaceful.
I was mining and i got to a dungeon (I was on peaceful), and i open a chest take stuff, then close the chest and i got shot, ALMOST PEE'S MY PANTS! And i was testing, and was just walking around in there and i kept seeing a skeleton appear then dissapear and shoot me! This is annoying.
Environment
Dark. Next to a skeleton mob spawner. Peaceful.
is duplicated by
relates to
Duplicate of MC-596
Duplicate of MC-596, please use search function before reporting a bug.
I do not believe this is a duplicate of MC-596, it is different. That ticket is about the inhuman firing speed they used to have the moment they spotted you which was fixed, as they have a delay now when seeing you for the first time. This one is about their arrows not doing harm to the player if the player is up against a wall and the Skeleton is right in front of him. I too have experienced this bug for the longest time, and I assume it is because the Skeleton's arrows are bypassing the Player's hit-box. Could be wrong about what is causing it, I really do not know.
They have always gotten a first shot at you if you're near their spawner. Their reaction time when they first see you is... amazingly inhuman, so is their first shot most of the time. Best thing to do is light the place or destroy the spawner, for your sake.
Mobs still spawn on Peaceful, they just despawn very quickly. And since skeletons shoot on sight, that very short time frame is enough for them to shoot you.
Like Joss said, light the place up properly, even when on Peaceful.
Skeletons shoot way too fast. That's why it's happening. The real "bug" here is the insane bow draw time of the skeletons.
That is true, but there's already another issue for that:
MC-270Fixed due to
MC-270beeing fixed.