Baby Zombie Pigman's anger sounds are identical to the adult's anger sounds.
Whenever you hit a Zombie Pigman, a baby Zombie Pigman's anger sound plays close to the same speed change as a regular Zombie Pigman's anger sound. In the attachment I created a world with an adult Zombie Pigman and a baby Zombie Pigman. If you spawn in the world and you don't see any Zombie Pigmen, teleport to (0, 1, 0)..
Environment
Windows 7v6.1 Java 7u17
Linked Issues
Created Issue:
Baby Zombie Pigman's anger sounds are identical to the adult's anger sounds.
Whenever you hit a Zombie Pigman, a baby Zombie Pigman's anger sound plays at the same speed change as a regular Zombie Pigman's anger sound. In the attachment I created a world with an adult Zombie Pigman and a baby Zombie Pigman. If you spawn in the world and you don't see any Zombie Pigmen, teleport to (0, 1, 0).
Note: I am aware that this is an invalid bug because baby Zombie Pigmen can't be seen under normal conditions. So I am posting this just in case that Mojang decides that baby Zombie Pigmen can be seen under normal conditions in the future.
Environment
Windows 7v6.1 Java 7u17
Whenever you hit a Zombie Pigman, a baby Zombie Pigman's anger sound plays
atthe same speed change as a regular Zombie Pigman's anger sound. In the attachment I created a world with an adult Zombie Pigman and a baby Zombie Pigman. If you spawn in the world and you don't see any Zombie Pigmen, teleport to (0, 1, 0).Note: I am aware that this is an invalid bug because baby Zombie Pigmen can't be seen under normal conditions. So I am posting this just in case that Mojang decides that baby Zombie Pigmen can be seen under normal conditions in the future.
Whenever you hit a Zombie Pigman, a baby Zombie Pigman's anger sound plays close to the same speed change as a regular Zombie Pigman's anger sound. In the attachment I created a world with an adult Zombie Pigman and a baby Zombie Pigman. If you spawn in the world and you don't see any Zombie Pigmen, teleport to (0, 1, 0).
Note: I am aware that this is an invalid bug because baby Zombie Pigmen can't be seen under normal conditions. So I am posting this just in case that Mojang decides that baby Zombie Pigmen can be seen under normal conditions in the future.
Whenever you hit a Zombie Pigman, a baby Zombie Pigman's anger sound plays close to the same speed change as a regular Zombie Pigman's anger sound. In the attachment I created a world with an adult Zombie Pigman and a baby Zombie Pigman. If you spawn in the world and you don't see any Zombie Pigmen, teleport to (0, 1, 0).
Note: I am aware that this is an invalid bug because baby Zombie Pigmen can't be seen under normal conditions. So I am posting this just in case that Mojang decides that baby Zombie Pigmen can be seen under normal conditions in the future.
Whenever you hit a Zombie Pigman, a baby Zombie Pigman's anger sound plays close to the same speed change as a regular Zombie Pigman's anger sound. In the attachment I created a world with an adult Zombie Pigman and a baby Zombie Pigman. If you spawn in the world and you don't see any Zombie Pigmen, teleport to (0, 1, 0)..
In the same way that Giants require a simple entity addition. But those aren't supported because they aren't in the game either.
This ticket is invalid as it relates to a modded or 3rd party client/server.
- Any non-standard client/server build needs to be taken up with the appropriate team, not Mojang.
- Any plugin issues need to be addressed to the plugin creator.
- This site is for addressing issues related to the base unmodded MineCraft.
Zombie Pigmen can have an attribute in vanilla Minecraft that determines whether or not they are a baby. I just used NBTExplorer to add the attribute so that the Zombie Pigman was a baby.
This is no longer invalid. Baby Zombie Pigman can spawn naturally in the 1.6.2 pre-release.
is cloned by
This is a repost of MC-13037, which has been resolved long ago (and includes a message that says that a new ticket about this needs to be created and updated frequently). I decided to bring this up years later is because if the baby cats hiss the correct pitch when babies, the baby zombie pigmen should angrily grunt high pitched as well.


Please do not mark unreleased versions as affected. You do not have access to this yet.
Is this still a concern in the current Minecraft version 1.7.2 / Launcher version 1.3.4 ? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.
This ticket is incomplete without the requested information, no response has been received within a reasonable time and we are assuming the issue has been resolved. Should your issue return please submit a new complete ticket with all available information.
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