weird tree
the 12 report
When I was exploring the forest, I saw a strange tree, it was a balloon shaped, and no oak was generated.
Data
Seed 7576366810626656498
Screenshot 1
Coordinate X:120 Y:63 Z:-88
Biome forest
Screenshot 2
Coordinate X:263 Y:63 Z:612
In the comment area, there is a picture of snapshot 18w15a, which is outdated, but this Treebug is also the same as this vulnerability picture (Don't understand? Look at the comments below. )
Alpha v1.1.2 version of the picture is released, provided by Matthew Hunter's message!
Created Issue:
weird tree
When I was exploring the forest, I saw a strange tree, it was a balloon shaped, and no oak was generated.
Seed 7576366810626656498
Coordinate X:120 Y:63 Z:-88
Biome forest
When I was exploring the forest, I saw a strange tree, it was a balloon shaped, and no oak was generated.
Data
Seed 7576366810626656498
Screenshot 1
Coordinate X:120 Y:63 Z:-88
Biome forest
Screenshot 2
*Coordinate:*X
When I was exploring the forest, I saw a strange tree, it was a balloon shaped, and no oak was generated.
Data
Seed 7576366810626656498
Screenshot 1
Coordinate X:120 Y:63 Z:-88
Biome forest
Screenshot 2
*Coordinate:*X
When I was exploring the forest, I saw a strange tree, it was a balloon shaped, and no oak was generated.
Data
Seed 7576366810626656498
Screenshot 1
Coordinate X:120 Y:63 Z:-88
Biome forest
Screenshot 2
Coordinate X:263 Y:63 Z:612
When I was exploring the forest, I saw a strange tree, it was a balloon shaped, and no oak was generated.
Data
Seed 7576366810626656498
Screenshot 1
Coordinate X:120 Y:63 Z:-88
Biome forest
Screenshot 2
Coordinate X:263 Y:63 Z:612
In the comment area, there is a picture of snapshot 18w15a, which is outdated, but this Treebug is also the same as this vulnerability picture
When I was exploring the forest, I saw a strange tree, it was a balloon shaped, and no oak was generated.
Data
Seed 7576366810626656498
Screenshot 1
Coordinate X:120 Y:63 Z:-88
Biome forest
Screenshot 2
Coordinate X:263 Y:63 Z:612
In the comment area, there is a picture of snapshot 18w15a, which is outdated, but this Treebug is also the same as this vulnerability picture
Alpha v1.1.2 version of the picture is released, provided by Matthew Hunter's message!
the 12 report
When I was exploring the forest, I saw a strange tree, it was a balloon shaped, and no oak was generated.
Data
Seed 7576366810626656498
Screenshot 1
Coordinate X:120 Y:63 Z:-88
Biome forest
Screenshot 2
Coordinate X:263 Y:63 Z:612
In the comment area, there is a picture of snapshot 18w15a, which is outdated, but this Treebug is also the same as this vulnerability picture
Alpha v1.1.2 version of the picture is released, provided by Matthew Hunter's message!
the 12 report
When I was exploring the forest, I saw a strange tree, it was a balloon shaped, and no oak was generated.
Data
Seed 7576366810626656498
Screenshot 1
Coordinate X:120 Y:63 Z:-88
Biome forest
Screenshot 2
Coordinate X:263 Y:63 Z:612
In the comment area, there is a picture of snapshot 18w15a, which is outdated, but this Treebug is also the same as this vulnerability picture (Don't understand? Look at the comments below. )
Alpha v1.1.2 version of the picture is released, provided by Matthew Hunter's message!






Seems to be fixed in 1.13 snapshots.
This is a WAI. Those are oak trees that use the large tree spawning code, but don't spawn with any branches.
This is a tree without oak, only a ballooning leaf, which is a loophole.
Do those leave blocks decay?
No "loophole." If you were using fancy graphics settings, you would clearly be able to see the oak wood inside.
Let me send you a picture. Let's see it.
This is the picture of the snapshot 18w15a, which has expired
What.
My comments on the hair are just a show of bug!
The other two pictures (pictures of weird1 and weird2 are not obsolete).
:)I do not think that the loopholes are invalid. I share the same picture with 18w15a.
You can say that this loophole is invalid, but...
Can you fix it in the future version?
Can you fix it in the future version?
I have already explained these effects well enough for any real user to understand. This is simply a part of the large oak tree algorithm and has existed since Minecraft Alpha.
Please step back from the computer for a while since I don't think you have made a single valid bug report yet.
Alpha version? I played it, but I never saw such a tree.
I'll send you Alpha panoramic pictures at one o'clock in the afternoon
Where can I find it? I didn't see the tree. (Alpha v1.1.2)
I would go back and how you one but at this I point I do not care enough because you clearly haven't learned anything from the past 25,000 (hyperbole) invalid "loophole" reports you've submitted.
So to say...
So I'm testing whether I discovered this vulnerability in alpha, but I didn't see that tree in the alpha version.
@likemojang2 Please don't make so many fragmented comments, not only because people who watch this issue receive endless e-mails, but also because we don't get what you mean in some sentences you say ("What."; "So to say...") or that some of your comments are reduntant and may as well be collapsed into one single comment ("You can say that this loophole is invalid, but...Can you fix it in the future version?"), or sometimes, not exist ("My comments on the hair are just a show of bug!").
Note: I don't mean anything related to criticism; I'm just giving you a reminder.
Also, two tips on this issue:
1) You may confirm whether there's log hidden inside the leaves. If yes, then the generation of this tree is WAI because this kind of oak tree has its reasons to exist; if no, then it's indeed a loophole.
2) The world generation rules in 1.12/1.13 development series and in Alpha series can be very different. If in Alpha series you're using the same seed and teleporting to the same coordinate then it's completely normal that there isn't a tree in the same place. So that doesn't mean this issue doesn't exist in Alpha series. But outdated versions have no relation with fixing bugs in the latest version! If it's indeed a bug (the oak tree has nothing but leaves on it) happening in vanilla 1.13-pre5, then you should apply for re-opening the ticket. If it's not a bug (there's log hidden inside the leaves), then... it's not a bug.
Well, now I will not try. I will try again sometime tomorrow.@D
Well, I tested both situations in 1.13-pre5, and I didn't encounter this kind of oak tree.


At the first coordinate 120 63 -88, I saw there was a normal oak tree in the same place:
At the second coordinate 263 63 612, I didn't actually see there was a tree in the same place:
It seems that your game is indeed modded.OK, maybe not, because the world generation rules in 1.12 and 1.13-pre5 differ. Let me check in 18w15a in the same place as in your screenshot.
Maybe you don't have a fault
The impact version is wrong,
I didn't see that terrain in 18w15a at the same coordinate. Did you use the same seed in 18w15a as in 1.12.2?
D Have you seen it in the "treebug" file?
@likemojang2 So this "loophole" is with your game, right?
I don't know which seed you're using in the screenshot. This is not 7576366810626656498, because in that world I didn't even see there was a mountain. Would you re-start your world in 18w15a and execute /seed?
This is a closed issue; stop doing stuff with it.
MMP! Don't you know, 18w15a's picture is just to show this vulnerability! @Matthew
@likemojang2 (我刚知道你会说中文)
能告诉我你在18w15a里创造的世界的种子吗?我用了你在概述里提供的种子7576366810626656498,但是在同一个坐标下生成的地形完全不同。
还有,注意你的语言(并且外国人不懂什么叫MMP)。
Are you Chinese
Only for display!@D
MMP is a warning.@Howard Chang
Stop updating this issue. It was already resolved as Invalid.
likemojang2, we're not stupid. MMP means "Son of a Bitch".
ok.Therefore, I want them to sober up what I said.