Default advancement description color depends on frame, rather than being described in the JSON text-component
The bug
In this pre-release the descriptions of advancements have gotten colors based on their frame (challenge = dark_purple, frame and task = green). These colors should be described in the text-component of the advancement's description, rather than default to a certain color based on the frame.
The fix
Make the descriptions of advancements have a "color" key which sets the color, rather than the frame setting the default color.
Created Issue:
Default advancement description color depends on frame, rather than being described in the JSON text-component
The bug
In this pre-release the descriptions of advancements have gotten colors based on their frame (challenge = dark_purple, frame and task = green). These colors should be described in the text-component of the advancement's description, rather than default to a certain color based on the frame.
The fix
Make the descriptions of advancements have a "color" key which sets the color, rather than the frame setting the default color.
Confirmed in 1.13-pre7.
Confirmed for 1.13-pre8.
Confirmed for 1.13-pre10.
Confirmed for 18w30a.
This is intentional, it can just be overwritten with the color component anyway.
This is not the only place using automatic colors either (item rarities, enchanted items).
@ FVbico, I’d rather see such a response from a Mojang employee. Might as well mark
MC-124458(a bug you reported) as WAI as well then...For that one it's the only place it's italic by default (inconsistent); and it's already tagged as "potentially WAI".
There was a bit of discussion about this report and the result was that this is WAI.
That’s unfortunate. I just really hate these kind of inconsistencies.