fps drop due to new texture system while looking at horses
I installed the new snapshot and I got a massive fps drop. since the last fix I play around 50 fps. since this snapshot I play with 18 fps. the fps is normal in the beginning, but when you look at horses the drop happens.
Environment
windows 7
Linked Issues
Created Issue:
fps drop due to new texture system
I installed the new snapshot and I got a massive fps drop. since the last fix I play around 50 fps. since this snapshot I play with 18 fps.
Environment
windows 7
I installed the new snapshot and I got a massive fps drop. since the last fix I play around 50 fps. since this snapshot I play with 18 fps. the fps is normal in the beginning, but when you look at horses the drop happens.
fps drop due to new texture system/looking at horses
fps drop due to new texture system/looking at horsesfps drop due to new texture system while looking at horses
is duplicated by
Yes, Mr. Broes / Grum did mention the LWJGL.
The question (for me) is:
What did AMD/ATI and Nvidia throughout their Driver update do, that it doesn't seem to bother these users as much as the INTEL-only-Minecrafters ?
Here on my netbook I have an INTEL HD 3000 plus an additional AMD Radeon GPU, and I made sure that I got the best settings to get the max FPS I can get with this netbook, in Minecraft (I intentionally didn't install Optifine yet though, to get not a falsified and "pure" picture).
I can confirm that I don't get as much as FPS as before, even with the old Launcher, and although I'm not an INTEL-only user.
Testing my FPS, I get the most FPS by just staring in the sky.
Next best FPS in a Flatlands world with nothing on/in it.
Next best in a normal generated world.
Some terrain seems to drop my FPS noticingly, and the worst FPS outcome I get by looking at Horses, even from afar, and it worsens the nearer I get to them.
I tested it also with only 1 and 2 Horses, not only with 30. I know alot of animals give lag, but it already happens with such a few Horses (for me).
I drop from like 70-100 to 30 FPS and below.
I've seen such an Issue on another Mojira post (MC-15022), but I wanted to add this info anyways, because, from my non-coder-just-observer-logic, it seems that it isn't only INTEL the culprit or LWJGL 2.9.0, but also something on Minecraft's world genning itself, or in the Horses or animals, specifically ?.
Question remains: Why only INTEL, apparently ?
It would be interesting to know what ATI/AMD and NVIDIA changed with their Drivers so that these users get at least their 30 FPS and more.
And also: Why is MC-15022 's status "resolved" when I really do have these FPS drops ?
I could add my Screenshots from the FPS drops with the Horses (tested in Flatlands world, game version Minecraft 1.6.2 release) to that "resolved" issue, in case someone would reopen that.
Sorry for a slightly different topic here in my post, but I don't know if this could be interesting to get the "total picture" in the FPS drops issue, for I really think it could have ALSO something to do with the animals (or Horses, specifically), or some other world genning ?
Hope you get this fixed soon.
(in the meaning of: Cooperation would be awesome.. Mojang+INTEL+AMD/ATI+NVIDIA or so).
Kind regards,
Meri
Confirmed I think, since I'm having FPS drops when I look in the direction of horses.
Confirmed.
Yup I get ~60 when I look to horse and I get 200+ when I look away.
Fixed!
Not fixed for me.
See
MCL-767