Maarten Thijs
- league
- league
- Europe/Stockholm
- Yes
- No
windows 7. java version
6update24windows 7. java version 7 update 9
Hallo grum. Ik heb het in 1.3.2 1.4.1 en 1.4.2 getest en in beide gevallen bleef hij 0
Hello i've tested it in 1.3.2 1.4.1 and 1.4.2 and in all versions it displayed 0. not &e0
renaming blocks and placing them, then mining them resets the names of the blocks
renaming blocks and placing them, then mining them resets the names of the blockslightning fire put out by rain creates ghost light
Erik, try it with zombies. make 1 follow you in survival. hit him and watch him walk slowly for 3 seconds, then he will resume to walk normally
server texture packs dont work anymore
what I expected to happen: I join the server and I get the message:"this server reccoments the use of a certain texturepack. do you wish to install it automagically?"
what actually happened: nothing happened. I allready tried turning server textures off, relogging, turn it on. but it didn't help
steps to reproduce.
1. go to texture pack site
2. copy the link of the download(if you click on that link the download to your pc will start)
3. place it in the server.properties file after the server-texture=
4. save and start up the server
5. join the serveradditional information: it used to work when it was first introduced. I don't know when it stopped working.
command block extra data for specifick playes doesn't work
me and 2 friends are trying to do an IT project but we don't have internet at our school. so I went to network center on my pc and chose the option ad-hoc mode. our pc's connected and we all got 5 bars connection with 11 mbps.
when I opened my world to lan and he tried to connect he received an error: Internal exception: java.io.IOXxception:Received string length longer than maximum allowed (23 >16). on my world I got the message: .... joined the game and at the same moment I got the message ..... left the game. when I tried to join his lan world I just got the end of stream error the moment I pressed connect to server. we tried it the other way around and we got 1 time-out and one instant end of stream.what I exptected to happen was: we had a fast connection so he would just join my world.
what actually happened: we weren't able to play on each other worlds.steps to reproduce:
1.place 2 pc's/laptops next to each other
2. go to neworkcentre and click on create new network.
3. choose the public option and choose a name for example: Mojang HQ
4. go to the other pc/laptop and connect with the Mojang HQ network.
5. wait a few seconds/ 1 minute untill you are connected. check the internet connection. it should be pretty good like at least 11mbps.
6. open your world to lan and let the other guy join your lan world.me and 2 friends are trying to do an IT project but we don't have internet at our school. so I went to network center on my pc and chose the option ad-hoc mode. our pc's connected and we all got 5 bars connection with 11 mbps.
when I opened my world to lan and he tried to connect he received an error: Internal exception: java.io.IOXxception:Received string length longer than maximum allowed (23 >16). on my world I got the message: .... joined the game and at the same moment I got the message ..... left the game. when I tried to join his lan world I just got the end of stream error the moment I pressed connect to server. we tried it the other way around and we got 1 time-out and one instant end of stream.we both got no crash report so if anyone tells me how I am supposed to get one please tell me.
what I exptected to happen was: we had a fast connection so he would just join my world.
what actually happened: we weren't able to play on each other worlds.steps to reproduce:
1.place 2 pc's/laptops next to each other
2. go to neworkcentre and click on create new network.
3. choose the public option and choose a name for example: Mojang HQ
4. go to the other pc/laptop and connect with the Mojang HQ network.
5. wait a few seconds/ 1 minute untill you are connected. check the internet connection. it should be pretty good like at least 11mbps.
6. open your world to lan and let the other guy join your lan world.
me and 2 friends are trying to do an IT project but we don't have internet at our school. so I went to network center on my pc and chose the option ad-hoc mode. our pc's connected and we all got 5 bars connection with 11 mbps.
when I opened my world to lan and he tried to connect he received an error: Internal exception: java.io.IOXxception:Received string length longer than maximum allowed (23 >16). on my world I got the message: .... joined the game and at the same moment I got the message ..... left the game. when I tried to join his lan world I just got the end of stream error the moment I pressed connect to server. we tried it the other way around and we got 1 time-out and one instant end of stream.we both got no crash report so if anyone tells me how I am supposed to get one please tell me.
what I exptected to happen was: we had a fast connection so he would just join my world.
what actually happened: we weren't able to play on each other worlds.steps to reproduce:
1.place 2 pc's/laptops next to each other
2. go to neworkcentre and click on create new network.
3. choose the public option and choose a name for example: Mojang HQ
4. go to the other pc/laptop and connect with the Mojang HQ network.
5. wait a few seconds/ 1 minute untill you are connected. check the internet connection. it should be pretty good like at least 11mbps.
6. open your world to lan and let the other guy join your lan world.UPDATE: sometimes when your pc's are connected over ad-hoc the other pc doesn't even detect the lan world.
crash report generated with f3+c while standing in glitched nether
fixed in 12w50a
well I think this is pretty related because it doesn't allow us to test the game to report bugs
windows 7 java 7
the hopper doesn't make any sound.
try reinstalling minecraft and redownloading the snapshot
texturepack no longerworks.sun and moon changes don't work in converted texturepacks
I have a texturepack called round sun and moon pack. some of you might have heard of it. it worked fine since minecraft 1.0
now that I downloaded the new snapshot it no longer worked and I went to the texturepacks in main menu, it said "incompatible" in red.
I knew that was because of the new texturepack system. so I downloaded a the unstitcher tool dinnerbone created. I launched it and chose to convert this texturepack. after it said it was done I started minecraft and went to the texturepack folder. it now said"incompatible-converted round sun and moon pack".what I expected to happen was: the texturepack got converted and would work.
what actually happened was : the texturepack still didn't work.steps to reproduce
1. download texturepack
2. download unstitcher
3. place converted round sun and moon texturepack in the .minecraft texturepack folder.links: http://www.minecraftforum.net/topic/803167-round-sun-n-moon-pack/
sun and moon changes don't work in converted texturepackstexturepacks no longer work
you can no longer make large jungle trees if they're surrounded by snow
you are no longer able to grow 4 jungle sapplings into a large jungle tree when they are surrounded by snow as seen below. It also doesn't work under normal circumstances with a despencer instead of snow as seen below
I spammed it with 10.000 bonemeal and it stayed 4 sapplings.what I expected to happen was:the sapplings would grow into a tree
what actually happened was: the sapplings stayed sapplings
I saw the video johann just streamed on twitch tv and I saw that it had the wrong tooltip.
when you are looking in your crafting bench or stone cutter it gives me the wrong decription.
this also applies to the stonecutter (which even gives me the wrong name, the mellon block, the mellon seed
block of Quartz shows the wrong description in the stonecutter
when you are looking in your crafting bench or stone cutter it gives me the wrong decription.
this also applies to the stonecutter (which even gives me the wrong name, the mellon block, themellon seedwhen you are looking in your crafting bench or stone cutter it gives me the wrong decription.
this also applies to the stonecutter (which even gives me the wrong name, the mellon block and mellon seed.
fixed in 0.6.1
I started my server. I have been running servers for over a year and have never encountered this
everything went well untill someone joined the server. the server just crashed. This server is unmodded. uses no plugins, not even bukkit. I have no idea what could have caused this. if anyone knows please tell meI started my server. I have been running servers for over a year and have never encountered this. Everything went well untill someone joined the server. the server just crashed. This server is unmodded. uses no plugins, not even bukkit. I have no idea what could have caused this. if anyone knows please tell me
I installed the new snapshot and I got a massive fps drop. since the last fix I play around 50 fps. since this snapshot I play with 18 fps. the fps is normal in the beginning, but when you look at horses the drop happens.
fps drop due to new texture system/looking at horses
fps drop due to new texture system/looking at horsesfps drop due to new texture system while looking at horses
I was wearing iron armor in 0.6.0. When I upgraded to 0.7.0 I noticed I couldn't take my armor of anymore.
device: samsung galaxy s advance
Maarten Thijs Dude, I don't see redstone, enderdragons, zombies, giant spiders, or people punching trees down in real life. Does that mean that all of these are not intended?

























bla bla. It isn't supposed to do this. It is a portal. that's different then a torch
kurt. I know that It will do it's job if its allready falling.
updated to 1.4.2 bug.
kurt do you know how I can change the priority of the bug?
not true. I just tested it in 1.4.2 and it worked just fine. maybe you didn't wait long enough
yes it does. but not when place on directly. I know this is not a major bug. but it's a little tiny one. and all bugs need to be reported
it's because it caused too many other issues. It will be fixed once the entire rendering has been rewritten
this happens to all of the mobs and is a really big issue. it also happens with other blocks
boy this looks really ugly! this also happens to eyes of ender in end portal frames. I allready made a bug report on those
intended. they are supposed to leave people in creative alone
confirmed for singleplayer.
you are right, I changed it
ohw crap. I mixed 2 bug reports. should be fine now
I can confirm although I have to say it does not happen all the time. it happened to me when I was on a server with 2 other guys and threw 1 splash potion of fire resistance on us. everything went well untill 1 other guys potion stopped to early and he burned to death while we still had 1:30 left
Erik can you take al look at https://mojang.atlassian.net/browse/MC-74 it's the same kind of bug as this one except it's for end portal frames.
ezekiel do you know what the vote button is for?
agreed. and the funny thing is this isn't an issue for mobs traveling from the nether to the overworld
why not?
so you are saying wool and eyes are not part of the mob's body?
if this is what you are claiming then steve's hair should be visible while invisible too
gravity is right
I know the technical side. I also know wool isn't part of the texture. but it IS part of the mobs. so if the potion make the entire mob invisible then it should include the sheep's wool
ok I can live with that. the wool should be fixed. the eyes are up to mojang to decide
top!
yes but they didn't have that behaviour before 1.3. before they would just pop of the moment the block they were attached to was destroyed
okey so the conclusion is that the mojang guys need to take a look at this because basically this feature is not jet finished and ready for the release of today.
grum:"my code doesn't work, why?
5 minutes later.
grum:"my code works, why?
no dinnerbone, thats not the problem! your cooldown works just fine when a mob goes from the nether to the overworld. the mob isn't able to travel through portals for 25 secconds.
the problem is that the cooldown doesn't work when mobs are transfered from the overworld to the nether. so it doesn't work the other way around.
you don't need to extend the cooldown. you need to fix the cooldown for mobs that are transfered to the nether.
no thank you for fixing it!
this is the texture pack
you are right. but is it going to be possible for 1.5 to see if a server is 1.3 or 1.4?
and for 1.6 to see if a server is 1.3 1.4 or 1.5?
great thank you.
haha 1 thing is a bug. one spawned with a jack o lantern. this is a bug because 1 they arent wearable 2 it didnt emit ligh
but nahh just kidding nice easter egg
@Meta I used an url from the download. so when I go to the site of wich you can download the texturepack. I take the URL from the download button and place it in the server.properties
I also deleted my texturepacks-mp-chache and forced install so a brand new texturepack folder was made. even though I did that it doesn't work.
if someone send me a server ip wich uses texturepacks and let me join them I can prove that it's not working
ah, ok thanks. is that ever going to be added? because it would be great for banking systems
won't happen again
another tip. you are not using the current version of java. the current verion is version 7 update 9. upgrade your java.
I can't wait untill Jonkagstrom returns to minecraft from scrolls to work on the AI again. Untill that moment I guess we just have to wait
arthur stop starting every word of your sentence with a capital!!!!
arthur stop starting every word of your sentence with a capital!!!!
arthur stop starting every word of your sentence with a capital!!!!
arthur stop starting every word of your sentence with a capital!!!!
arthur stop starting every word of your sentence with a capital!!!!
arthur stop starting every word of your sentence with a capital!!!!
Please don't report bugs as affecting future versions. You can't possibly have tested it.
Sascha Baer please remove the tags affecting version 1.4.4 and distant version 1.5
http://goo.gl/C8sQT
the amount of stupidness is hurting my brain!
not vanilla minecraft. please! read before you post!
ADMINS: mark this bug as invalid
@daniel another thing, your java is outdated. please update it to the recent version java 7 update 9
@kumassa can you change the priority of the bug?
Mustek is right dawg
kumasasa can you confirm this?
okay
just created a new world with the snapshot. went to the nether and the end. my nether loaded just fine. so it has to be something on your end
ps. the environment is not for the minecraft environment. it means on what pc were you playing, what operating system etc so you might wanna change that. another question: what version of java do you have?
I don't get it.
you are not using vanilla minecraft
yes they do, you just don't know how they work. check http://www.minecraftwiki.net/wiki/Firework.
look on the wiki before you post and there have been 20 posts like this one. search the bugtracker before posting a new bug!
@[mod] remove please
morgan you are talking nonsence
okay sorry then. can you describe what the description says when you hover your mouse over your firework rocket?
just a quick question. have you EVER seen anyone fire a firework from a wall? because all the firework i've ever seen is launched from the ground
just a quick question. have you EVER seen anyone fire a firework from a wall? because all the firework i've ever seen is launched from the ground.
sorry I didn't know it was only mp. I tested it on my server and nether generation is indeed completely broken. luckally i made a back-up.
@dinnerbone I pressed f3+c and generated a crash report for you.
please update to 12w49a
pics or it didn't happen. no but seriously, how did you manage to do that?
same for boats and minecarts
sorry tails. I searched for it I didn't find any, I must have overlooked this one. friends again?
I made a video https://www.dropbox.com/s/55kayin2m7m90io/2012-12-08%2017.54.47.mp4
yes I know this video was made in 1.4.5 but the bug is still present in 12w49a
okay
one quick question because you can't send pm. what did you do to become a mod?
when you hover your mouse over the firework, what does it say besides: "firework rocket"?
as soon as he answers my question we will find out.
probaply
also ocelots don't see you and don't run away from you when they are in tall grass
tested it and it just looked all blue-ish. I think that's intended.
unless you are experiencing something else, please post a screenshot
man I loved that sound!
you mean that half circle you see under the water surface?
this is strange it works on my world let me upload a video
yikes, i've read the description wrong. it doesn't work on my world either
confirmed. I can still see the hands
just one quick question. why would you even watch fireworks from underwater?
I mean, if you watch it from an underwater base it looks fine
there's a good possibility it is. patrick hoppe should update the description
also applies to zombies. @patrick add to description
how do you know it's a bug? have you ever fired a firework from underwater? and even then it's not a bug. because firework is immediately extinguished when you fire it from underwater because of the lack of oxygen.
watch it, we've got a badass over here! http://goo.gl/LPfQ1
the portal is not a solid block. and the anvil should be falling.
and the fact that grumm tried to fix it proves this is a bug.
don't ask me. I'm not a programmer
. but still, grumm tried to fix it. if it's not a bug he would have marked it as "not a bug"
confirmed, in other words: 12w50c
confirmed in creative.
not fixed in 1.4.6
still happens with chickens pigs. villagers(even when you didn't hurt them) and cows
@christoph sight.. yes jacob. I thought that was kinda obvious
@Dinnerbone I get this when I click the download button on your site:
This XML file does not appear to have any style information associated with it. The document tree is shown below.
<Error>
<Code>AccessDenied</Code>
<Message>Access Denied</Message>
<RequestId>CBCFCD4B4DE0C3F4</RequestId>
<HostId>
JkRcGmXu6w7keMbQs1hNEgeNexk7JS+8/MzPLd7uAF97bqdONo9PGrGm4IMkoMMi
</HostId>
</Error>
hmm not shure if this is a bug. I do know they added a feature so you can place stuf on furnaces and crafting tables
still present in 1.4.6 pre release. the iron golem kept attacking a place where he had previously killed an endermen
it works better for me in 1.4.6
can confirm. sucks
duplicate! please! read the posts before you before you add a new ticket. currently over 20% of the tickets created are duplicates.
if you used your eyes you would have seen this has been posted over 11 times in the past half hour!
please man. use your eyes. in the past half hour this has been reported over 10 times!
can someone please explain if the [bot] spam golem is a real person or is it a program written by dinnerbone?
thanks man!
they need to add a bud block or keep this in game
and yes, I know it's allmost impossible to make a bud block
confirmed
confirmed, the same as teleporting while riding a pig
I really don't understand what you are trying to say. fastly? is that even a word?
fixed in 13w01b. don't just fill in the boxes when you haven't tested it!
hasn't it allways been like this? and if it hasn't can you please post a video of a previous version when it did work?
fixed in 13w01b.
and duplicate. please read if the bug hasn't allready been reported before you post! this bug has been reported 15 times yesterday!
confirmed. but I don't know if this is a bug. I mean, there is a chest build into it
confirmed, seen it in cubehamsters video http://youtu.be/gAAoKMU6dBw
confirmed, seen in cubehamsters video http://youtu.be/gAAoKMU6dBw
actually pretty logical, skelletons are just bone, they are hollow on the inside, just like real life, the other mobs on the other hand, have all their, flesh vains and muscles still in them, that's why they arren't hollow.
I vote to mark as not a bug.
confirmed
it's logical because even though nothing is moving, all the chunks are still loaded. just like when you are on a huge map like enterprise-D. nothing is moving but it still sucks up all your ram. it's either this or no pause at all. because what you're asking is pretty much the same as the save and quit button.
I vote for not a bug
I don't understand what you are trying to say, they allways touch 1 block
since when?
no it's a bug. you can see the proof when you open a large chest. you will see the inside consists out of one large gap instead of 2 gaps. so they really merged. it's probaply just a minor bug in the code. they overlooked it
lol just tested it in 1.4.7. I didn't know that. my mistake, please remove this post!
we should really have an option to delete our own posts
yes what? my first guess or the second?
@Grum is this related to this problem?
https://mojang.atlassian.net/browse/MC-2555
still in the snapshotA+B. please update affected versions
Sigh, daniel it has allways been like this, since the day pistons were added. it's the max push limit.
just imagine placing a piston in the ground and activating it. it would push more than a billion blocks!
if you see this kind of things. look them up on the wiki. because if you had you would have seen that it is intended: http://www.minecraftwiki.net/wiki/Piston
@[Mod] vote as not a bug.
you mean that you want the camera to go behind you in third person when you are riding a tunnel?
dupe of https://mojang.atlassian.net/browse/MC-5737
please READ before you post, use the quick search thing!
unable to reproduce. try reinstalling minecraft on both computers
there was never an UI for the minecart. thus making this a feature request. although I do agree with you that a UI would be nice.
@[Mod] mark as invalid please
that's right. that's a bug. but that one has allready been reported
what is your java version? and can you make a video for us showing the problem?
java version 1.6 haha!
the current version of java is 7.9!
delete the current version of java from your pc.
if you accidentally have multiple java's installed on your pc, delete all of them
and download the current version from http://www.java.com
but look out if you have the right java for your pc! If your pc is 64 bits then you download the 64-bits version. if it's 32 bits vice-versa.
if you have done all this. look if the problem is still there
yes! I was a bit nervous I was going to get
"duplicate of mc-jeb_ please use the search function before posting"
because this bug is so obvious I thought it had allready been reported
haha I did indeed search before posting. it's just another bug I reported few weeks back had the duplicate thingie even though I couldn't find it.
dude stop trolling!
yes it is a bug. and a very annoying one too, because of this bug cubehamster 14 story piston elevator no longer works!
but what Tails is trying to tell you is that you cannot look into the future to see if something is fixed there
that's because it caused a lot of confusion among players. it was removed by jeb and dinnerbone on purpose. not a bug!
boy you must feel stupid now.
your world got probaply corrupted by the mod. sorry boy
plink
you posted it on a bug tracker. this post was marked as a bug. if you want to make a suggestion, go to reddit, twitter.com/jeb_, twitter.com/dinnerbone or the minecraftforums
WOW this is the 81th duplicate. Travis are you reading this? you are the 81th person to report this bug. Use the search function before posting!
Sorry Tails,
I searched for Collision boxes because the description of "Hitbox of Anvil not proportional" has a wrong title. because hitboxes have nothing to do with this bug. because of that I overlooked it.
confirmed
I don't get it
DUPLICATE.JESUS. you are the 83th guy to report this bug! are you reading this? this bug has been reported 83 times before you!
use the search function.
Mustek, do your thing
you somehow turned on touchscreen mode, not a bug. to resolve this go to: options-> touchscreen options->off
@[Mod] please mark as intended
confirmed
changed it
confirmed. this is not normal behaviour.
guys seriously, update the affected version or this bug wil never be fixed
mustek, can you change the affected versions?
woooo! thanks dinnerbone
what do you mean?
then don't report them! do you think you're any help to the comunity if they are constantly deleting duplicates? why couldn't you just wait till you got back home and search for it? I mean you reported this bug after it got marked as fixed. please, think before you post.
edit by [Mod] Kumasasa: Marten Thijs, Stop this.
intended behaviour. you can only lock a repeater by putting another repeater against it. this has been like this since they were first introduced and it even sais so on the wiki.
http://www.minecraftwiki.net/wiki/Repeater
okey sorry, I won't do it anymore. I was just saying it so people might think before they post. that saves you, tails, mustek and dinnerbone a lot of work.
confirmed. haha I bet that's a feature they haven't added yet to the game and accidentaly gave the hopper this texture
still in 13w02a. please update
duplicate, please use the search function before you post
:0
confirmed, ugly
it does on my pc
@Mustek Enderhopwoods
confirmed.
@Meta http://goo.gl/hp2SC !
it hurts my eyes!
can anyone confirm this in the current snapshot?
someday
Sigurd. I tried it on this texturepack but it doesn't work. can you PLEASE fix it for me? the entire pack only changes the sun and the moon.
I posted the unconverted version. this is my favourite texturepack of all times.
no, not item drops for me in this version. but xp is a disaster. xp appears at the wrong location
@Kumasasa Of course it is, it was so hot it turned some netherack into quartz :0
@tgilliez why are you still commenting on this bug when it says it has been fixed?
that would mean that they would link up, and that would allow for multiple storages! :0
still an issue in the latest snapshot. please update, mod anyone?
updated it. it's still an issue
okay, that cleared a bunch up
please Jon we need you back!
everybody go beg https://twitter.com/jonkagstrom
to return to minecraft!
it didn't happen to me in 1.4.5 but it does happen in the snapshots for me
this is very frustrating because it ruins the idea of having a minecart chest transport line from the overworld to the nether and vice versa
it would be pretty sweet if this gets fixed
still in 13w04a
glad you guys gave me 4 hours to respond...
anyway I found the issue, please reopen
okay so why does this work with just a single sappling?
that's because they don't support strings and it would be to much data, but it is a bug that renamed command blocks, furnaces, chests and hoppers don't keep their when you destroy them after you've placed them.
this happens some times on my sever when people get tpd to unloaden chunks.
no, sorry dinnerbone
still there, if you need crash reports, extra snooper data a complete empty world with just 2 block with with white stiches on them, just say it and we will get you one.
okay thanks
still an issue in this version please reopen
I have a galaxy s advance
@Grum. I understand you think it's a horrific tool, but Hamachi is often the only way for minecraft players to host multiplayer servers. since portforwarding is a bit difficult. are there any plans for the sake of this bug, that you are ever (so even if it's still years away), going to make an alternative to hamachi for minecraft?
@Grum @Kumasassa no you guys don't understand, I was not trying to prove you wrong, because I really believe you are right
, I just read that grum thought it was a horrific tool. the only thing I was trying to do with my comment is explain why people use hamachi, nothing more. and I agree for some people it's not to hard to port forward. but hamachi is more user friendly. So yeah, that was really the only reason I posted that comment. So my comment was just a reply to the word horrific. And my question on the end was just out of curiousity.
friends again?
this started happening to me in the latest snapshot 13w05a
very strange
very strange, this started happening for me too in the latest snapshot. 13w05a an b
probaply the new lighting jeb has started working on
I attached 2 screenshot. one showing last weeks snapshot. that one worked fine for me. the next one is this weeks snapshot. the low FPS is pretty frustrating.
still in 0.6.1
still in 0.6.1
@Do @Daniel can someone please reopen this post? please?
@Daniel. he's from the future! great, now we know it will be there for over a year!
on my pc it doesn't matter. even if I turn smooth lighting of it still gives me low fps
what is not a bug about this? do you think it is intended that lava is stationary in mid air?
what is not a bug about this report?
if water has an animation, just like in the pc version and xbox version. and lava has an animation in the pc version and xbox version. do you think it is intended that the flowing animation doesn't occur?