Mojira Archive

player_interacted_with_entity does not trigger if there is only one item and the item gets consumed

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player_interacted_with_entity on armour stand does not succeed if the item is specified and the selected item is only one item

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Added Labels: advancement player_interacted_with_entity
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Changed Summary:
player_interacted_with_entity on armour stand does not succeed if the item is specified and the selected item is only one item
player_interacted_with_entity does not trigger if there is only one item and the item gets consumed
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