Structure 'End City' and configured structure in vanilla end 'End City' use inconsistent identifiers
The (not - configured) structure has id "minecraft:endcity" and the struture in the end lists as "minecraft:end_city".
It is now imprtant as worldgen is now publicly accessible via datapacks, not an internal concept
Since all identifiers use snake case consistently, suggesting encoding structure name as 'end_city', the same way you have fixed all instance of 'village_snovy'
Attached screenshots of vanilla world gen json for end_city structure
There are another related issues that point to different identifiers related with end cities:
MC-187911
Linked Issues
Created Issue:
Structure 'End City' and configured structure in vanilla end 'End City' use inconsistent identifiers
The (not - configured) structure has id "minecraft:endcity" and the struture in the end lists as "minecraft:end_city".
It is now imprtant as worldgen is now publicly accessible via datapacks, not an internal concept
Since all identifiers use snake case consistently, suggesting encoding structure name as 'end_city', the same way you have fixed all instance of 'village_snovy'
Attached screenshots of vanilla world gen json for end_city structure
Environment
Windows
The (not - configured) structure has id "minecraft:endcity" and the struture in the end lists as "minecraft:end_city".
It is now imprtant as worldgen is now publicly accessible via datapacks, not an internal concept
Since all identifiers use snake case consistently, suggesting encoding structure name as 'end_city', the same way you have fixed all instance of 'village_snovy'
Attached screenshots of vanilla world gen json for end_city structure
There are another related issues that point to different identifiers related with end cities:
https://bugs.mojang.com/browse/MC-187911
The (not - configured) structure has id "minecraft:endcity" and the struture in the end lists as "minecraft:end_city".
It is now imprtant as worldgen is now publicly accessible via datapacks, not an internal concept
Since all identifiers use snake case consistently, suggesting encoding structure name as 'end_city', the same way you have fixed all instance of 'village_snovy'
Attached screenshots of vanilla world gen json for end_city structure
There are another related issues that point to different identifiers related with end cities:
https://bugs.mojang.com/browse/MC-187911The (not - configured) structure has id "minecraft:endcity" and the struture in the end lists as "minecraft:end_city".
It is now imprtant as worldgen is now publicly accessible via datapacks, not an internal concept
Since all identifiers use snake case consistently, suggesting encoding structure name as 'end_city', the same way you have fixed all instance of 'village_snovy'
Attached screenshots of vanilla world gen json for end_city structure
There are another related issues that point to different identifiers related with end cities:
MC-187911
Can confirm in 21w17a.
Windows
relates to
Can confirm in 21w17a.
See MC-195692 for more details.

Isn't this just a duplicate of
MC-187911?Can confirm in 21w44a.