Cats produce falling particles after falling from a height
Since they don't take fall damage and also don't play a "hitting the ground" sound, I don't know if this is correct.
May be intentional per MC-29434.
Created Issue:
Cats produce falling particles after falling from a height
Since they don't take fall damage and also don't play a "hitting the ground" sound, I don't know if this is correct.
May be intentional per
MC-29434.
Removed Category: (Unassigned)
Added Attachments:
Added Labels: unneccessary-particles
Added Affects Versions: 1.18.2
Added Affects Versions: 1.19
Added Affects Versions: 1.19.2
Added Affects Versions: 1.19.4-pre2 1.19.3
Added Labels: unnecessary-particles
Removed Labels: unneccessary-particles
Added Affects Versions: 1.20.1


Can confirm.
Can confirm in 1.18.2.
Can confirm in 1.19.
to solve this issue go to options,video settings,animations and click all off. that should solve the problem
I don't think we should get rid of those particles, without it the cats will looks like a "floating cat" or some ufo. It is much better with particles. But if you really want to not see that particles, just disable the above mentioned option(s) in your client settings.
That's not a thing in vanilla java edition...
I can confirm this behavior in 1.19.2. Here's a code analysis regarding this issue.
Code Analysis:
The following is based on a decompiled version of Minecraft 1.19.2 using Mojang mappings.
If we look at the above class, we can see that no checks are carried out to see what living entity can produce falling/impact particles when landing from a height greater than three blocks. The only checks that are in place are as follows:
This basically means that if any living entity falls from a height greater than three blocks, it can produce falling/impact particles and since cats are living entities, they are able to produce particles when falling from heights greater than three blocks upon landing.
Relates to MC-30391