Chickens, blazes and the wither emit particles when landing from a height, despite falling slowly
None of these mobs sustain any fall damage from falling from a height, and they all also fall slower than other mobs.
Note that this does not affect other mobs such as parrots, which also fall slowly, nor does it affect mobs with the Slow Falling status effect.
Linked Issues
- Unresolved
Connor Steppie
Gabriel Freitas
- 15
- 12
- Confirmed
Low
- Gameplay
- Particles
- particle-testing-corner unnecessary-particles
13w36b - 24w35a
13w36b 1.10.2 16w32a 16w32b 16w33a 16w35a 16w36a 16w38a 16w39a 16w39b 16w39c 16w40a 16w41a 16w42a 16w43a 16w44a 1.11-pre1 1.11 16w50a 1.11.2 17w06a 17w13a 17w13b 17w14a 17w15a 17w16a 17w16b 17w17a 17w17b 17w18a 17w18b 1.12-pre1 1.12-pre2 1.12-pre3 1.12-pre4 1.12-pre5 1.12-pre6 1.12-pre7 1.12 1.12.1-pre1 1.12.1 1.12.2-pre1 1.12.2-pre2 1.12.2 17w43a 17w43b 17w45a 17w45b 17w46a 17w47a 17w47b 17w48a 17w49a 17w49b 17w50a 18w01a 18w02a 18w03b 18w05a 18w06a 18w07a 18w07b 18w07c 18w08a 18w08b 18w09a 18w10a 18w10b 18w10c 18w10d 18w11a 18w14a 18w14b 18w15a 1.13-pre1 1.13-pre6 1.13 18w31a 18w32a 18w33a 1.13.1-pre1 1.13.1-pre2 1.13.1 1.13.2-pre1 1.13.2-pre2 1.13.2 18w43a 18w43b 18w43c 18w44a 18w48a 18w48b 18w49a 18w50a 19w12b 19w14a 19w14b 1.14.3 1.14.4 19w34a 19w39a 19w45b 1.15-pre1 1.15 1.15.1 1.15.2-pre1 1.15.2-pre2 1.15.2 20w06a 20w07a 20w08a 20w09a 20w10a 20w11a 20w12a 20w13a 20w13b 20w18a 20w19a 20w21a 20w22a 1.16-pre2 1.16-pre3 1.16-pre4 1.16-pre5 1.16-pre6 1.16-rc1 1.16 1.16.1 20w27a 20w28a 20w29a 20w30a 1.16.2-pre1 1.16.2 1.16.3-rc1 1.16.3 1.16.4 20w51a 21w03a 21w05b 21w06a 21w07a 21w17a 21w20a 1.17-pre1 1.17 1.17.1 1.18-rc3 1.18.1 22w06a 1.18.2 22w12a 1.19 1.19.2 1.19.4 1.20-rc1 1.20 1.20.1 1.20.2-pre4 1.20.4 24w35a
Created Issue:
Bug Fall Particles
Maybe this isn't a bug, but, I think this is... When a chicken fall from a high place it make really large fall particles, which is a bit pointless, after all the chicken is lightweight and falls very slowly.
Bug Chicken Fall Particles
relates to
BugChickenFall ParticlesChickens emit particles when landing despite falling slowly
relates to
Chickens, blades and the wither emit particles when landing from a height, despite falling slowly
Chickens, blades and the wither emit particles when landing from a height, despite falling slowlyChickens, blazes and the wither emit particles when landing from a height, despite falling slowly
Maybe this isn't a bug, but, I think this is... When a chickenfall from a highplace it make really large fall particles, which is a bit pointless, after all the chicken is lightweight and falls very slowly.None of these mobs sustain any fall damage from falling from a height, and they all also fall slower than other mobs.
Note that this does not affect other mobs such as parrots, which also fall slowly, nor does it affect mobs with the Slow Falling status effect.
is duplicated by
relates to
Relates to
MC-200475
Relates to
MC-200475None of these mobs sustain any fall damage from falling from a height, and they all also fall slower than other mobs.
Note that this does not affect other mobs such as parrots, which also fall slowly, nor does it affect mobs with the Slow Falling status effect.
relates to
relates to
Relates to
MC-200475None of these mobs sustain any fall damage from falling from a height, and they all also fall slower than other mobs.
Note that this does not affect other mobs such as parrots, which also fall slowly, nor does it affect mobs with the Slow Falling status effect.
Thank you for your report!
We're tracking this issue in MC-30391, so this ticket is being resolved and linked as a duplicate.
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The bug
Changing the new attribute fall_damage_multiplier to zero and then falling from a height that would otherwise cause fall damage will still result in fall damage particles being created. This is despite the fact that the "falling from a height" sound is not created in said situations, as well as the fact that the new safe_fall_distance attribute does change the height required for such particles to be created.
How to reproduce
/attribute [your name here] minecraft:generic.fall_damage_multiplier base set 0- Fall from a big enough height
Expected results
No fall damage, so no fall damage sound and no particles.
Actual results
No fall damage, so no fall damage sounds, but there are still particles.
How to fix
Do not create these particles if an entity does not take fall damage as a result of a fall. This logic would fix other issues such as MC-30391.


Confirmed.
Affects 1.15.1. The resolution of this ticket is completely unexplained and does not seem correct at all.
Affects 20w21a.
Still happens in 20w27a
Can confirm in 20w51a.
Can confirm in 21w05b.
Can confirm in 21w06a.
Can confirm in 21w07a.
Can confirm in 21w17a.
Can confirm in 1.17.
Can confirm in 1.17.1.
Can confirm in 1.18.1.
I can confirm this behavior in 22w06a. Here's a code analysis regarding this issue.
Code Analysis:
The following is based on a decompiled version of Minecraft 1.18.1 using MCP-Reborn.
If we look at the above class, we can see that no checks are carried out to see what living entity can produce falling/impact particles when landing from a height greater than three blocks. The only checks that are in place are as follows:
This basically means that if any living entity falls from a height greater than three blocks, it can produce falling/impact particles regardless of whether or not they descended slowly.
Can confirm in 1.18.2 and 22w12a.
Can confirm in 1.19.
Can confirm in 1.19.2.