minecraft:sculk_vein feature only ever places two vein blocks
The Bug
When using the /place feature command to place the sculk vein feature, it only ever generates a tiny 2x1 of sculk vein blocks, almost always towards positive X or positive Z. This doesn't seem to constitute a 'vein', and I would expect more blocks and more variation of placement as a result.
Reproduce
/place feature minecraft:sculk_vein ~ ~ ~
Observed Result
A tiny 2x1 sculk vein appears, almost always towards the positive x or z coordinates.
Expected Result
The feature would not be so 'fixed', and have more variation, blocks, and size to it, and also without trending towards positive coordinates.
Created Issue:
minecraft:sculk_vein feature only ever places two vein blocks
The Bug
When using the /placefeature command to place the sculk vein feature, it only ever generates a tiny 2x1 of sculk vein blocks towards positive X or positive Z. This doesn't seem to constitute a 'vein', and I would expect more blocks and more variation of placement as a result.Reproduce
/placefeature minecraft:sculk_patch
Observed ResultA tiny 2x1 sculk patch appears, always towards the positive x or z coordinates.
Expected Result
The feature would not be so 'fixed', and have more variation, blocks, and size to it, and also without trending towards positive coordinates.
The Bug
When using the /placefeature command to place the sculk vein feature, it only ever generates a tiny 2x1 of sculk vein blocks, almost always towards positive X or positive Z. This doesn't seem to constitute a 'vein', and I would expect more blocks and more variation of placement as a result.Reproduce
/placefeature minecraft:sculk_patch
Observed ResultA tiny 2x1 sculk patch appears, always towards the positive x or z coordinates.
Expected Result
The feature would not be so 'fixed', and have more variation, blocks, and size to it, and also without trending towards positive coordinates.
The Bug
When using the /placefeature command to place the sculk vein feature, it only ever generates a tiny 2x1 of sculk vein blocks, almost always towards positive X or positive Z. This doesn't seem to constitute a 'vein', and I would expect more blocks and more variation of placement as a result.Reproduce
/placefeature minecraft:sculk_patch
Observed ResultA tiny 2x1 sculk patch appears, always towards the positive x or z coordinates.
Expected Result
The feature would not be so 'fixed', and have more variation, blocks, and size to it, and also without trending towards positive coordinates.The Bug
When using the /placefeature command to place the sculk vein feature, it only ever generates a tiny 2x1 of sculk vein blocks, almost always towards positive X or positive Z. This doesn't seem to constitute a 'vein', and I would expect more blocks and more variation of placement as a result.Reproduce
/placefeature minecraft:sculk_patchObserved Result
A tiny 2x1 sculk patch appears, almost always towards the positive x or z coordinates.Expected Result
The feature would not be so 'fixed', and have more variation, blocks, and size to it, and also without trending towards positive coordinates.
The Bug
When using the /placefeature command to place the sculk vein feature, it only ever generates a tiny 2x1 of sculk vein blocks, almost always towards positive X or positive Z. This doesn't seem to constitute a 'vein', and I would expect more blocks and more variation of placement as a result.Reproduce
/placefeature minecraft:sculk_patchObserved Result
A tiny 2x1 sculkpatchappears, almost always towards the positive x or z coordinates.Expected Result
The feature would not be so 'fixed', and have more variation, blocks, and size to it, and also without trending towards positive coordinates.The Bug
When using the /placefeature command to place the sculk vein feature, it only ever generates a tiny 2x1 of sculk vein blocks, almost always towards positive X or positive Z. This doesn't seem to constitute a 'vein', and I would expect more blocks and more variation of placement as a result.Reproduce
/placefeature minecraft:sculk_veinObserved Result
A tiny 2x1 sculk vein appears, almost always towards the positive x or z coordinates.Expected Result
The feature would not be so 'fixed', and have more variation, blocks, and size to it, and also without trending towards positive coordinates.
The Bug
When using the /placefeaturecommand to place the sculk vein feature, it only ever generates a tiny 2x1 of sculk vein blocks, almost always towards positive X or positive Z. This doesn't seem to constitute a 'vein', and I would expect more blocks and more variation of placement as a result.Reproduce
/placefeature minecraft:sculk_veinObserved Result
A tiny 2x1 sculk vein appears, almost always towards the positive x or z coordinates.Expected Result
The feature would not be so 'fixed', and have more variation, blocks, and size to it, and also without trending towards positive coordinates.The Bug
When using the /place feature command to place the sculk vein feature, it only ever generates a tiny 2x1 of sculk vein blocks, almost always towards positive X or positive Z. This doesn't seem to constitute a 'vein', and I would expect more blocks and more variation of placement as a result.Reproduce
/place feature minecraft:sculk_vein ~ ~ ~Observed Result
A tiny 2x1 sculk vein appears, almost always towards the positive x or z coordinates.Expected Result
The feature would not be so 'fixed', and have more variation, blocks, and size to it, and also without trending towards positive coordinates.


Do you mean sculk_vein or sculk_patch? The bug report is inconsistent in this description.
I mean sculk_vein, sorry! Fixed the references above.
Can confirm in 22w14a. Note that you have to run this command whilst standing on top of stone-type blocks in order for it to be executed successfully. MC-249077.mp4
MC-249077.png
Can confirm in 22w18a. The "/placefeature" command was removed and replaced with the "/place" command in 22w18a, so here's the new command required in order to reproduce this issue.
Can confirm in 1.19.
Can confirm in 23w03a
Can confirm in 1.19.4